Very Deceptive! (how to handle no consists?)

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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acs121
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Re: Very Deceptive! (how to handle no consists?)

Post by acs121 »

MarkShot wrote:Then, a 100 year game is going to run for months?

I already have RTW1/RTW2/MTW2 (modded) where playing Rome is like a 6 month or more affair!

Thanks.
It depends on the day length factor.
If you set it to 15, it'll take about 6-8 months for a game.
If you set it to 5, it'll take less than 1 month.
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kamnet
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Re: Very Deceptive! (how to handle no consists?)

Post by kamnet »

MarkShot wrote:Then, a 100 year game is going to run for months? I already have RTW1/RTW2/MTW2 (modded) where playing Rome is like a 6 month or more affair!
I've been playing the same savegame since 2010.
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eekee
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Re: Very Deceptive! (how to handle no consists?)

Post by eekee »

I've been playing the same one since 2005, but that's not much use to those who prefer to work to externally set goals.


acs121 wrote:It depends on the day length factor.
If you set it to 15, it'll take about 6-8 months for a game.
If you set it to 5, it'll take less than 1 month.
Good to know. I've been thinking of increasing day length myself.
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