2cc settings remove trains
Moderator: OpenTTD Developers
2cc settings remove trains
I have a question.
Yesterday I installed 2cc train content because I wanted a vt11 on my tacks but the problem I have, is that there are soooooo many trains it took me like 3 minutes to find it..... and than I had to find the correct wagons....I've been unsuccesful so far. I haven't looked yet but can you turn off/on trains in the settings or are there other ways to remove certain trains? I am not ever going to use all of them and there are soo many that I cannot find what I'm looking for.
I have btw no experience with messing around in the game files so I don't know where to look for what.
Yesterday I installed 2cc train content because I wanted a vt11 on my tacks but the problem I have, is that there are soooooo many trains it took me like 3 minutes to find it..... and than I had to find the correct wagons....I've been unsuccesful so far. I haven't looked yet but can you turn off/on trains in the settings or are there other ways to remove certain trains? I am not ever going to use all of them and there are soo many that I cannot find what I'm looking for.
I have btw no experience with messing around in the game files so I don't know where to look for what.
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- Route Supervisor
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Re: 2cc settings remove trains
If You downloaded 2cc Trains in NML, there are parameters to off trains by region they are from. As example, you can off all the regions exept North America, so you will see only North American trains. Or You can simply hide some trains in purchase menu by clicking on them with "Ctrl" button pressed.
Sprite artist and NewGRF developer, coding in NML. My projects:
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Re: 2cc settings remove trains
And there's also a button "Show hidden engines" if you want to see them while you didn't disable anything.Tony Pixel wrote:If You downloaded 2cc Trains in NML, there are parameters to off trains by region they are from. As example, you can off all the regions exept North America, so you will see only North American trains. Or You can simply hide some trains in purchase menu by clicking on them with "Ctrl" button pressed.
Re: 2cc settings remove trains
ehm I have another question.
I have a vt11.5 now. I learned that the only wagons I can use are the multiple unit wagons. But they have 0 capacity. They can't carry a single passenger. I am using open TTD version 1.5.2.
How can I fix that??
I have a vt11.5 now. I learned that the only wagons I can use are the multiple unit wagons. But they have 0 capacity. They can't carry a single passenger. I am using open TTD version 1.5.2.
How can I fix that??
Re: 2cc settings remove trains
The wagons refit automatically when they are attached to a MU. The 0 capacity is only when it isn't coupled with an MU.bask185 wrote:ehm I have another question.
I have a vt11.5 now. I learned that the only wagons I can use are the multiple unit wagons. But they have 0 capacity. They can't carry a single passenger. I am using open TTD version 1.5.2.
How can I fix that??
Also, use 1.8.0, 1.5.2 is outdated, you know that ?
Re: 2cc settings remove trains
I am not getting it. I purchase a vt11.5 (a DMU) than I buy the multiple unit wagons. I tried both and powered and unpowered. I modified the cargo type to passengers but I am still having 0 capacity
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- Tycoon
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Re: 2cc settings remove trains
That shouldn't be happening, unfortunately I made a mistake during conversion, resulting in a 0 capacity for several vehicles. I'll try to fix it this weekend, but it might be a bit later.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
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- Tycoon
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Re: 2cc settings remove trains
Try this version, that should fix the issue. I will try to create a release next weekend, there seems to be an issue with passenger coach availability, resulting in a period without available coaches between the first and second generation.Transportman wrote:That shouldn't be happening, unfortunately I made a mistake during conversion, resulting in a 0 capacity for several vehicles. I'll try to fix it this weekend, but it might be a bit later.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
Re: 2cc settings remove trains
Well thank you A LOT. I am unsure how to use it though. I put the .grf in the /baseset/opengfx set but I have really no clueTransportman wrote:Try this version, that should fix the issue. I will try to create a release next weekend, there seems to be an issue with passenger coach availability, resulting in a period without available coaches between the first and second generation.Transportman wrote:That shouldn't be happening, unfortunately I made a mistake during conversion, resulting in a 0 capacity for several vehicles. I'll try to fix it this weekend, but it might be a bit later.
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- Tycoon
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Re: 2cc settings remove trains
You should put it in the newgrf-folder instead of the baseset-folder.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
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