Nuclear waste GRF?
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- FulliAutomatix
- Engineer
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- Joined: 24 Aug 2014 12:20
- Location: Kaon Prison, Cybertron
Nuclear waste GRF?
I'm just wondering if anyone knows of a GRF that uses some form of nuclear waste cargo type? Making some DRS 37s for my own GRF and I was thinking if it is possible to make the DRS nuclear flask trains.
If there aren't any, then are there any GRFs that at least have some sort of nuclear power oriented cargos?
Many thanks
If there aren't any, then are there any GRFs that at least have some sort of nuclear power oriented cargos?
Many thanks
Some links to stuff I've made:
-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-
-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-
- piratescooby
- Route Supervisor
- Posts: 451
- Joined: 21 Nov 2014 12:39
- Location: The Granite City.
Re: Nuclear waste GRF?
Martian Industries has a Fusion Reactor .
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- industry-map.png (825.57 KiB) Viewed 2848 times
Re: Nuclear waste GRF?
YETI has uranium cargo. It may not be what you're looking for it, but at least it has the cargo you're looking for.
Re: Nuclear waste GRF?
There was one ancient unfinished set that reskinned regular power plants as nuclear plants and coal mines as uranium mines. Never played with it or seen it again, but there was a screenshot of the mine producing 1 tonne of uranium per month which I found hilarious.
Nuclear plants irl only need refueling every other year and they consume very little fuel, so they're not very well-suited for a transport game like TTD.
Nuclear plants irl only need refueling every other year and they consume very little fuel, so they're not very well-suited for a transport game like TTD.
- andythenorth
- Tycoon
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- Location: Lost in Music
Re: Nuclear waste GRF?
Yair, I considered uranium chain for FIRS a few times, but have no plan to add it currently
Something like
* uranium mine -> Uranium Fuel -> power plant
* power plant -> Nuclear Waste -> waste facility
I wouldn't do a more detailed chain, it's not that interesting
Both cargos would go in the flask wagons.
Cargo units would need care:
* there could be a 'flasks' unit, but there would be 1 per vehicle, this is a headache for vehicle set authors
* better if the cargo units would stay as 'Tonnes' for compatibility with vehicle sets
* but realistic production would be very low, just a few tonnes a month, so better to make it unrealistic for game balance (the usual hundreds of tonnes per month); assume it includes the weight of the flasks etc
I'm not doing it, but it's an easy grf to make.
The powerplant graphics exist already, and there are lots of mines in FIRS to adapt: http://bundles.openttdcoop.org/firs/pus ... tries.html
Something like
* uranium mine -> Uranium Fuel -> power plant
* power plant -> Nuclear Waste -> waste facility
I wouldn't do a more detailed chain, it's not that interesting
Both cargos would go in the flask wagons.
Cargo units would need care:
* there could be a 'flasks' unit, but there would be 1 per vehicle, this is a headache for vehicle set authors
* better if the cargo units would stay as 'Tonnes' for compatibility with vehicle sets
* but realistic production would be very low, just a few tonnes a month, so better to make it unrealistic for game balance (the usual hundreds of tonnes per month); assume it includes the weight of the flasks etc
I'm not doing it, but it's an easy grf to make.
The powerplant graphics exist already, and there are lots of mines in FIRS to adapt: http://bundles.openttdcoop.org/firs/pus ... tries.html
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Nuclear waste GRF?
It's not that much of a pain for vehicle grf creators (i.e were going to look into it). I feel like it could have the very low production, if the payment is very, very high. I might try do the industry myself.
Re: Nuclear waste GRF?
Hiding over on Bananas is a file called "SUM" - Simple Uranium Mines. All it does is provide a very expensive, and rapidly decaying uranium cargo that you haul from a mine to a nuclear power plant.
http://binaries.openttd.org/bananas/newgrf/SUM-2.tar.gz
http://binaries.openttd.org/bananas/newgrf/SUM-2.tar.gz
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
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Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
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Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
- FulliAutomatix
- Engineer
- Posts: 119
- Joined: 24 Aug 2014 12:20
- Location: Kaon Prison, Cybertron
Re: Nuclear waste GRF?
I was thinking of adding it ourselves to RUKTS, but I didn't know how hard it would beGwyd wrote:It's not that much of a pain for vehicle grf creators (i.e were going to look into it). I feel like it could have the very low production, if the payment is very, very high. I might try do the industry myself.
Thanks, do you know the cargo type name? The four letter one I mean to use in NMLkamnet wrote:Hiding over on Bananas is a file called "SUM" - Simple Uranium Mines. All it does is provide a very expensive, and rapidly decaying uranium cargo that you haul from a mine to a nuclear power plant.
Some links to stuff I've made:
-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-
-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-
Re: Nuclear waste GRF?
Not a clue. There's no published source code, author information, or anything. You can run it through grfcodec to decompile it and scrape that info.FulliAutomatix wrote:Thanks, do you know the cargo type name? The four letter one I mean to use in NML
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Nuclear waste GRF?
V's YETI uses URAN.FulliAutomatix wrote:Thanks, do you know the cargo type name? The four letter one I mean to use in NML
- piratescooby
- Route Supervisor
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- Joined: 21 Nov 2014 12:39
- Location: The Granite City.
Re: Nuclear waste GRF?
Yep a great idea , this I one I would like to see included in a industry chain .We can have some interesting rail wagons to go with the industry .
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Re: Nuclear waste GRF?
To be honest, they are pretty strong and are kept maintained as so...
Network Rail would be pretty pissed otherwise !
Network Rail would be pretty pissed otherwise !
YNM = yoursNotMine - Don't get it ?
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「ヨーッスノットマイン」もと申します。
- FulliAutomatix
- Engineer
- Posts: 119
- Joined: 24 Aug 2014 12:20
- Location: Kaon Prison, Cybertron
Re: Nuclear waste GRF?
Thank youPikkaBird wrote:V's YETI uses URAN.FulliAutomatix wrote:Thanks, do you know the cargo type name? The four letter one I mean to use in NML
Some links to stuff I've made:
-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-
-=RUKTS=- | -=NML Py-Patcher (a Python 3.0 pre-compiler)=- | -=Screenshots=- | -=Doom Soundtrack port to OpenTTD=- | -=Heightmaps collection=-
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