high bridge pillars

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fabca2
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high bridge pillars

Post by fabca2 »

I compile the 508 rev. from svn,
I wanted to see these famous pillars, I built a high bridge, but no pillars was here,
is there something to do to activate them (I didn't find them in patch settings)

does the pillars works for you ? (any screenies plz)
thank you.
fabca2
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Post by fabca2 »

ok I reply myself,

0.3.1 is now just released (few minutes after my post)
and in 0.3.1 there is a ptch setting in !
so it's works... (not on my 508, I don't know why... but ok)
fabca2
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Post by fabca2 »

Yeah ! I just understood what happend,
the patch setting have been just made in rev 514 on svn ! :) ... posted 2 minutes ago in the trunk

I hope it will be the same for "always allow small airport" question, see my other post ;)
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lobster
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Post by lobster »

talking to yourself again huh? :wink:

where's that high pillar switch then?
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dominik81
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Post by dominik81 »

Configure Patches -> Construction -> Show bridge pillars for high bridges
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eobet
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Post by eobet »

I haven't tried this yet, but uhm... did I understand this correctly:

Building high bridges is not considered to be a patch (ie. it's "original/default functionality").

However, dispalying the actual graphics for these bridges, is a patch? Because a floating bridge is natural?

Sorry... I don't get it...
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Bernhard
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Post by Bernhard »

eobet wrote:I haven't tried this yet, but uhm... did I understand this correctly:

Building high bridges is not considered to be a patch (ie. it's "original/default functionality").

However, dispalying the actual graphics for these bridges, is a patch? Because a floating bridge is natural?

Sorry... I don't get it...
yes it is "original/default functionality". Just set the key on
SHADOW-XIII
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Post by SHADOW-XIII »

I only want to add there are bugs in higher bridges ...
what are you looking at? it's a signature!
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eobet
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Post by eobet »

How can this be logical?

I'm going to have to try this when I get home...
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dominik81
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Post by dominik81 »

SHADOW-XIII wrote:I only want to add there are bugs in higher bridges ...
What bugs exactly? Or are you talking about higher bridges in TTDpatch?

Edit: Bridge pillars are activated by default now.
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eobet
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Post by eobet »

dominik81 wrote:Edit: Bridge pillars are activated by default now.
Thank you. That makes so much more sense.
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