yea, I was a bit too premature. Some google-ing later, I found it, compiled TTD and it works
Now for some changes ^^
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yea, I was a bit too premature. Some google-ing later, I found it, compiled TTD and it works
Darkvater wrote:LITTLE or BIG Endian depends on which OS you are using. I think linux is little endian too, but solaris sparc is big endian.
Endianness is the bit counting order in a byte or other dataword. It depends on the CPU. If you have a PC (Intel* CPU), you always have little endian, if you own a Mac or Sparc or something that's using a Motorola* CPU, you have big endian. *) Or every other CPU based on theseDarkvater wrote:LITTLE or BIG Endian depends on which OS you are using. I think linux is little endian too, but solaris sparc is big endian.
Yes that's right. Just usually at school win/linux is all 386 and solaris runs on an RISC proc, so I just took the OS. My mistakeSaskia wrote:Endianness is the bit counting order in a byte or other dataword. It depends on the CPU. If you have a PC (Intel* CPU), you always have little endian, if you own a Mac or Sparc or something that's using a Motorola* CPU, you have big endian. *) Or every other CPU based on theseDarkvater wrote:LITTLE or BIG Endian depends on which OS you are using. I think linux is little endian too, but solaris sparc is big endian.
Replace all _LITTLE_ENDIAN with __LITTLE_ENDIAN
Have you installed SDL as per this:Bjarni wrote:I got it to accept English.lng
but a new problem apeared
When I try to run, I get this
Loading sound effects...
Loading sprite set 0.
Loading drivers...
and after that, I get lot's of this
2004-03-09 18:30:54.966 ttd[1001] *** _NSAutoreleaseNoPool(): Object 0x1138d40 of class NSException autoreleased with no pool in place - just leaking
and in the end, it writes
2004-03-09 18:30:54.968 ttd[1001] *** Uncaught exception: <NSInternalInconsistencyException> Error (1002) creating CGSWindow
Trace/BPT trap
setting video driver to null fixes this problem, but it is no fun
Anybody knows how to fix this?
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