OpenTTD - latest source

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
User avatar
orudge
Administrator
Administrator
Posts: 25137
Joined: 26 Jan 2001 20:18
Skype: orudge
Location: Banchory, UK
Contact:

OpenTTD - latest source

Post by orudge »

See attachment. FTP server is down just now. I'll prepare a 'proper' distribution soon, when SourceForge is up.
Attachments
openttd-0.1-new.zip
OpenTTD 0.1 - new - Ludde
(471.49 KiB) Downloaded 403 times
User avatar
Born Acorn
Tycoon
Tycoon
Posts: 7595
Joined: 10 Dec 2002 20:36
Skype: bornacorn
Location: Wrexham, Wales
Contact:

Post by Born Acorn »

whats different? :?:
Image
User avatar
orudge
Administrator
Administrator
Posts: 25137
Joined: 26 Jan 2001 20:18
Skype: orudge
Location: Banchory, UK
Contact:

Post by orudge »

There are various small updates throughout the code, plus a start to presignal support.
User avatar
Born Acorn
Tycoon
Tycoon
Posts: 7595
Joined: 10 Dec 2002 20:36
Skype: bornacorn
Location: Wrexham, Wales
Contact:

Post by Born Acorn »

groovy, Is Ludde working on this now!
I thought you got this a year ago and he had abandoned it.

*insert shrug smiley here*
Image
User avatar
orudge
Administrator
Administrator
Posts: 25137
Joined: 26 Jan 2001 20:18
Skype: orudge
Location: Banchory, UK
Contact:

Post by orudge »

No, Ludde's not working on it any more. I originally uploaded the latest source that I had - the source I uploaded in this topic is the latest source code that Ludde had worked on (last updates late last year).
User avatar
Born Acorn
Tycoon
Tycoon
Posts: 7595
Joined: 10 Dec 2002 20:36
Skype: bornacorn
Location: Wrexham, Wales
Contact:

Post by Born Acorn »

now it is clear :)
Image
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: No registered users and 16 guests