Bilbo wrote:
Looks nice, but are there any set rules? Like what openttd versions have to be used, whether I can change the settings (and which of them) or whether I can't, or if there are any other limitations ...
I'll write down the Terms of Playing as soon as possible. The game limitations should be set within the patches, but there are only a few important like vehicle limits, some economy things, the breakdown handling and city layout, station spread and some others.
It is not permitted to change those settings if you want to take part at the competition.
It is not permitted to change the difficulty settings of the game.Versions to use are 0.6-beta2 or the latest nightlies.
Youri219 wrote:
I've encountered another problem. Due to stockpiling you simply can't transport everything (except when building a new industry).
What to do with newly built industries, should those be served as well?
EDIT: I'll try the new version.
If you really get in trouble you are allowed to build more industries close to the first one to increase the capacity. You could also try other systems like re-submitting.
Wookie wrote:
And what about terraforming? It says on the webpage that we should use the terrain.
OK, that's kind of challenge not to flatten all the land

, but sometimes you have to change the terrain a little bit... how will you judge that?
Its a challenge, if you terraform less you might become better rating of the judges, if you terraform more you might not. It is not 'not-permitted' and it is not minimal or low terraforming. Give the game the perfect look and feel, that's the most important fact.
This first osqc is really beta, I appreciate all your help and thoughts. I am working hard to get all the stuff besides the scenarios done, if you have great ideas for the a osqc you might contact me. I really planned to have this monthly. Enough time for all the busy persons too.
Osai