What do you think?

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phil88
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What do you think?

Post by phil88 »

This is possibly the best junction I've ever made. It works very well even with a lot of traffic (I have just shy of 100 trains that use this junction in total). The worst it ever gets is a few trains have slow down due to the sheer volume of traffic.

I also came up with a way to prioritise the main lines...someone else probably thought of it before me, but I didn't nick it from a howto in the internet or anything :p

It basically allows the train that doesn't have the yellow pre-signal to budge up to the white exit signal if the exit signal is red. The train that's trying to merge with the mainline will be forced to stay back at it's yellow pre-signal until the track ahead is clear/there isn't a main-line train coming.


Any thoughts, suggestions?
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Prioritising the main line.
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Chrill
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Post by Chrill »

Eh.. isn't that a fairly normal junction? :P

Looks cool though :wink:
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phil88
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Post by phil88 »

Heh, probably is. It's just 1st one I've done that works pretty flawlessly :p
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Post by Sleepie »

Not bad, looks good to me :) You could try to shorten the tunnels and avoid the sharp corners to improve it a bit.
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CMircea
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Post by CMircea »

You should try to make the pre-signal setup like in Advanced Main Line Depot
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Post by Mucht »

You should try to avoid tight 2*45° corners. Also, it needs some priority signaling.
phil88
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Post by phil88 »

Ok, taken suggestions on board, here's the latest version. No more sharp turns. I think the slowest a train has to ever go is 200mph and that's only going in 1 direction from a particular place.

Mucht: I do have some prioritising going on there.
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zombie
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Post by zombie »

Hi there.

Not bad that junction. But I think the perfect four way junction with single lane rails per direction was posted long ago by Frostregen: http://www.tt-forums.net/viewtopic.php?p=434410#434410

- no sharp curves
- split before merge
- no turns in wrong direction (not leaving track to the right to turn left)
- short tunnels

I use this junction whereever possible. I never had any problems with it.

Kind regards

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sc79
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Post by sc79 »

Good? Yes. Perfect? Not IMO (largely because I expect such a thing will never exist).

The most obivious problem with that one... all 3 lines merge to the same tile, right before a tunnel.
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