Isn't It Time to Renew The Design of Default City and Metropolitan Airports?

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
EG0611
Engineer
Engineer
Posts: 32
Joined: 19 Feb 2012 08:39

Isn't It Time to Renew The Design of Default City and Metropolitan Airports?

Post by EG0611 »

Isn't it time to renew the City airport design which has been same since the Era of Transport Tycoon from 1993?

With development of Openttd in 2000s, game gets many new airports named Commuter, Metropolitan, International and Intercontinental. However City and its modified version Metropolitan airports have always had design issues which causes them to not handle the traffic very well.

That's why I have these improved designs for following airports:

- New design has all required facilities; runway, tower, hangar, radar etc... in 6x6 area.
- New design uses the 6x6 area more efficient. With this, 2 more gate areas are created.
- Traffic flow now has one way which is anti clockwise. (except when a flight at gate gets ordered to go to hangar which is player controlled thing and it doesn't occur much. Also arrival flight can go to hangar without interrupting operations like in International and Intercontinental)
- Airplanes don't need to wait each other anymore. This is also a benefit on design of International and Intercontinental airports.
- NOTE: You can say that "then use international or intercontinental airports" however these airports have high noise level, their size is 1.5 and 2 times of City airport, expensive and not available until 1990s and 2000s.

Image
User avatar
odisseus
Traffic Manager
Traffic Manager
Posts: 185
Joined: 01 Nov 2017 21:19

Re: Isn't It Time to Renew The Design of Default City and Metropolitan Airports?

Post by odisseus »

There are many ways for the developers to increase the throughput of airports. One of them is just letting the planes pass through each other like boats do. Another one is providing an absurdly large airport with 10 runways and 50 loading areas. The question is, do they need to?

In my opinion, airports are intended to have limited throughput. Otherwise planes would trump trains as the most efficient mode of transport.

Therefore, I think that the standard set of airports doesn't need any improvements — it should remain just like it is. But I acknowledge that there are some players who want to have gigantic airports that can compete with train stations.

What the game actually needs is a way for GRF authors to provide custom airports. This has been suggested many times, and there even seems to be a patch that does that.
Last edited by odisseus on 20 Dec 2020 20:06, edited 1 time in total.
EG0611
Engineer
Engineer
Posts: 32
Joined: 19 Feb 2012 08:39

Re: Isn't It Time to Renew The Design of Default City and Metropolitan Airports?

Post by EG0611 »

odisseus wrote: 18 Dec 2020 18:11 What the game actually needs is a way for GRF authors to provide custom airports. This has been suggested many times, and there even seems to be a patch that does that.
Yes you are absolutely right. There suppose to be a patch that provides custom airport either via NewGRF or either as modular in game:

Image
BW89
Engineer
Engineer
Posts: 98
Joined: 10 May 2015 11:42

Re: Isn't It Time to Renew The Design of Default City and Metropolitan Airports?

Post by BW89 »

There are multiple attemps of achieving something like that.
one guy worked on modular airports, but the topic is death since over a year
viewtopic.php?p=1189256#p1189256
Than there are Terminus Airports, a Patch that provides 13 additional Airports
viewtopic.php?f=33&t=73976
And finally there is this old patch providing two bigger Airports
viewtopic.php?f=33&t=56933

Personally i would rather have the solution with the modular airports, so everyone can build Airports like they need them
EG0611
Engineer
Engineer
Posts: 32
Joined: 19 Feb 2012 08:39

Re: Isn't It Time to Renew The Design of Default City and Metropolitan Airports?

Post by EG0611 »

I really wish OpenTTD developers get slightly interest into this thing. All this community need is a possibility of NewGRF input on airports so modders can work on them.

What hakes me sad is there are 2 major airplane NewGRF mods (WAS and av8) and yet we are stuck to use default OpenTTD airports which deadlock after x2 amount of flight than their number of gates.
User avatar
Gadg8eer
Traffic Manager
Traffic Manager
Posts: 157
Joined: 14 Dec 2019 14:22

Re: Isn't It Time to Renew The Design of Default City and Metropolitan Airports?

Post by Gadg8eer »

I've decided in the past two years to not continue using PlaneSet, WAS or av8/9.8. You can easily scale down the cargo capacity of ships to give the appearance of small waterbound vessels, but you can't scale up planes without scaling up the runways at airports, which is obviously much more complicated.

The only fix is to create a plane set with realistically-sized small arcraft, but I am terrible at graphics so I consider a GRF of small aircraft, each with a fuselage the size of a bus, to be a pipe dream.

I understand that OpenTTD isn't meant to be realistic, but I consider OpenTTD to have a cartoony scale of it's own. Each bus from the vanilla game is, to me, 35 feet long, despite the width of the buses not matching this scale. Therefore, in its own weird cartoon way, each tile in OpenTTD should be 70 feet by 70 feet. Using this scale, one can create "realistically"-sized maps for playing huge games on. As I've said, ships can be considered to be small vessels of the same basic type, but aircraft not so much.

As a result, I only use the Hot Air Balloon, OpenGFX Mars Aircraft and SpaceY GRFs. None of these are meant to be scaled in any form to begin with, so I can pretend that the windowless blimps and rockets are in the scale I imagine the rest of OpenTTD to be in.

Not that I would mind the addition of modular airports, keep up the good work!
I have Asperger's, please be easy on me about stuff. My apologies if I've been a problem for you in the past.
User avatar
Wuzzy
Engineer
Engineer
Posts: 33
Joined: 18 Aug 2019 18:04

Re: Isn't It Time to Renew The Design of Default City and Metropolitan Airports?

Post by Wuzzy »

I agree with odisseus in that there's a good reason why airports have a limited throughput. City and Metropolitan Airports are fine as-is.
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: No registered users and 4 guests