OpenTTD 1.9.2 released - 7th July 2019

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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jfs
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OpenTTD 1.9.2 released - 7th July 2019

Post by jfs » 08 Jul 2019 15:09

OpenTTD 1.9.2 is released.

(This was actually released yesterday, but everyone forgot to write a news post about it.)

It turns out there were still things to improve and things to fix, and a little late is better than never. This version fixes several slightly obscure bugs, and hopefully makes a few things easier to find. Those playing on high-resolution monitors (such as 4k) and use the UI scaling options should also find that things appear less squished than they used to.

Find the release post here https://www.openttd.org/news/2019/07/08 ... 1-9-2.html

Find the download, and the changelog in the usual places.


MarkShot
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Re: OpenTTD 1.9.2 released - 7th July 2019

Post by MarkShot » 12 Jul 2019 02:15

To really appreciate pixellation 1080p is not good enough, you must have 4K! :)

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