Transport Tycoon Forums

The place to talk about Transport Tycoon
It is currently Tue Dec 12, 2017 11:44 pm

All times are UTC




Forum locked  This topic is locked, you cannot edit posts or make further replies.  [ 25 posts ]  Go to page Previous 1 2
Author Message
 Post subject:
PostPosted: Sun Apr 04, 2004 10:51 am 
Offline
Engineer
Engineer

Joined: Sun Aug 24, 2003 6:10 pm
Posts: 36
CobraA1 wrote:
Quote:
24/32 bit truecolor


As long as it supports both, I'm happy. I'm sooooo sick of stuff that only supports 32-bit - my card only does 24-bit!!!! :x :x :x


32-bit _does not exist_

windows says its 32, but actually its 24...


Top
   
 
 Post subject:
PostPosted: Sun Apr 04, 2004 11:22 am 
Offline
Transport Empire Moderator
Transport Empire Moderator
User avatar

Joined: Fri Jan 10, 2003 12:21 pm
Posts: 2125
Location: Wroclaw, Poland / Katowice, Poland
32 bit DOES exist - 8 bits per color, 8 bits per alpha channel :p

_________________
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.


Top
   
 
 Post subject:
PostPosted: Sun Apr 04, 2004 1:44 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Fri Mar 26, 2004 1:27 am
Posts: 1628
Location: Netherlands, Enschede
yup and there are even windows graphics modes that are 32 bit. 24 bit + 8 unused ones (in 2d that is). some (old) graphics cards have those instead of 24 bit.

_________________
Creator of the Openttd Challenge Spinoff, Town Demand patch
The path to riches, a report on playing on a daylength server on ultra hard mode.


Top
   
 
 Post subject:
PostPosted: Sun Apr 04, 2004 2:00 pm 
Offline
Route Supervisor
Route Supervisor

Joined: Fri Nov 07, 2003 5:52 pm
Posts: 480
Location: USA
I've seen my share of programs that support 32-bit but refuse to use 24-bit.

Yes, I know 32-bit has the same # of colors as 24-bit, but try telling that to some thickheaded developers of other projects . . .

_________________
"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau


Top
   
 
 Post subject:
PostPosted: Sun Apr 04, 2004 4:50 pm 
Offline
OpenTTD Developer
OpenTTD Developer
User avatar

Joined: Mon Jun 09, 2003 6:21 pm
Posts: 4532
Location: /home/sweden
32 bit = 4 byte
24 bit = 3 byte

2^2 = 4 byte
but 3 byte is not a power of 2.

SPEED:
32 bit > 24 bit.

This is why 24 bit is not used on todays gfx cards.

_________________
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)


Top
   
 
Display posts from previous:  Sort by  
Forum locked  This topic is locked, you cannot edit posts or make further replies.  [ 25 posts ]  Go to page Previous 1 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000-2017 phpBB Limited

Copyright © Owen Rudge/The Transport Tycoon Forums 2001-2017.
Hosted by Zernebok Hosting.