How to change vehicles?
Moderator: Graphics Moderators
How to change vehicles?
Hi, it's maby a stupid question, but i don't know how i can change maximumspeed / capacity / vehicle life time? I use NewGF's. I think i change it once in notepad, but i can't find the file. I read something about NML, but i don't know where i can find that file. Where i can find that in the OpenTTD map? Or must i first install something?
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Re: How to change vehicles?
NML COding isn't a part of OpenTTD it self. Like other programing languages you need to set up the tools needed to compile NML into GRF's for OPenTTD.
Honestly though I have no idea how you'd go about changing the default vehicles in game, though there is OpenGFX Trains and OpenGFX Road Vehicles that are both done in NML so you could edit those and compile your own modified GRF
Honestly though I have no idea how you'd go about changing the default vehicles in game, though there is OpenGFX Trains and OpenGFX Road Vehicles that are both done in NML so you could edit those and compile your own modified GRF
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Re: How to change vehicles?
Default vehicles are in a C++ table somewhere, but you'd need a C++ compiler and build your own OpenTTD version then.
Making a NewGRF with NML is an order of magnitude simpler, and will continue to work with other versions too.
Making a NewGRF with NML is an order of magnitude simpler, and will continue to work with other versions too.
Being a retired OpenTTD developer does not mean I know what I am doing.
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