Page 1 of 127

Zimmlocks creations develoment thread

Posted: 18 Jul 2004 11:20
by Zimmlock
Since long i have to deal with a lot of criminals in my big citys. But there were no prisons to put them behind bars.
This has changed from now, I have created a prison, it replaces the big stadium.
The only less nice point is that in transparent mode the construction place is shown, I don't know yet how to solve this. However i never play in this mode.
The prison is only available in DOS format.

EDIT I did some experiment, and here is "i hope" a good WINDOWS verion of the prison, can some one try this one out and tell me if it worked :?:
EDIT 2 I have removed the .exe_WIN because it doesnt work.
EDIT 3 I now have a .exe for WIN that works, it has no undo file.

Posted: 18 Jul 2004 11:39
by Purno
Wow that building looks very good! :shock:

Posted: 18 Jul 2004 11:41
by Jezulkim
Wow! that's very cool prison. Dos version... I have win version... can't use it... nooo!!!

Posted: 18 Jul 2004 12:54
by Hyronymus
OMG, that looks so very good!

Posted: 18 Jul 2004 12:56
by Zimmlock
Purno wrote:Wow that building looks very good! :shock:
Tnx :D , was a lot of work, had to figure out, with a little help, how to adjust the NFO file, but now i know how to move and adjust sprites. I want to rebuild many buildings, i am on my way 8)
Jezulkim wrote:Wow! that's very cool prison. Dos version... I have win version... can't use it... nooo!!!
I am just starting to things like this, and don't know yet how to generate WIN versions and/or grf files.
Thx for compliments

Posted: 18 Jul 2004 13:01
by Hyronymus
Zimmlock, use the grf-wizard to convert your files. But make sure to keep a backup and change the names of the files to a distinctive DOS name (usually a w is added to WIN versions). Use the last encoding option in grf-wizard: convert palette and your WIN-version should roll out.

Posted: 18 Jul 2004 13:10
by Zimmlock
Hyronymus wrote:Zimmlock, use the grf-wizard to convert your files. But make sure to keep a backup and change the names of the files to a distinctive DOS name (usually a w is added to WIN versions). Use the last encoding option in grf-wizard: convert palette and your WIN-version should roll out.
Thx for compliment, i ll try something like this, did it befor but got a real confusion here and lost my original DOS trg1, lucky me, i have a backup on CD Phew :wink:

Posted: 18 Jul 2004 13:26
by Villem
I did the conversion to grf again..

Posted: 18 Jul 2004 13:48
by Zimmlock
Akalamanaia wrote:I did the conversion to grf again..
Thx, i still have no idea how you do that, but i did some mumbojumbo and have added a "WIN version" of the prison. Dont know yet if this works.....

Posted: 18 Jul 2004 14:09
by hovering teacup
the graphical details of prison under construction is really lovely.

BTW,
zimmlock wrote: i still have no idea how you do that
add "-m 0" in the command line to code win version. like this;

grfcodec -e (blabla).grf -m 0

also "-m 1" makes it in dos colour if grfcodec codes in win colour by default.

Posted: 18 Jul 2004 14:14
by Zimmlock
hovering teacup wrote:the graphical details of prison under construction is really lovely.

BTW,
zimmlock wrote: i still have no idea how you do that
add "-m 0" in the command line to code win version. like this;

grfcodec -e (blabla).grf -m 0

also "-m 1" makes it in dos colour if grfcodec codes in win colour by default.
Oké, did you or can you try my executable WIN version? if that is oké i have found the way to create them.

Posted: 18 Jul 2004 14:22
by hovering teacup
Zimmlock wrote:Oké, did you or can you try my executable WIN version? if that is oké i have found the way to create them.
:oops: I can't find how to use the .exe (i put it in the Win TTD folder and ran it, but nothing happens)

Posted: 18 Jul 2004 14:42
by Colonel32
these thing usualy work. So something wrong is with the exe file (I guess)

Posted: 18 Jul 2004 17:15
by adolph58
Your graph is so nice!
I like the style, it's similar to TTD.
Keep up your great work. :D

Posted: 18 Jul 2004 17:31
by Villem
with eis_os's tool grdtogrf, you can convert exe to grf(then decode with grf wizard, edit nfo file with new filenames,edit the names of the actual files, make whatevernameyouwantforyoubuildingw.grf and select it for target grf) :D

Posted: 18 Jul 2004 18:05
by Zimmlock
Akalamanaia wrote:with eis_os's tool grdtogrf, you can convert exe to grf(then decode with grf wizard, edit nfo file with new filenames,edit the names of the actual files, make whatevernameyouwantforyoubuildingw.grf and select it for target grf) :D
Just give me some time, ill figure it out.
I ll "migrate" add my other creations to this topc to an ll use this as my "Finished graphics topic.
When i am able to generate executable WIN files ill just add them.

Posted: 18 Jul 2004 18:08
by Zimmlock
Replacement for Modern-Officeblock, I never liked this semi futuristic building, its halve inspired by a building in Tokyo.
So i made a new Modern-Officeblock.

EDIT Here is the executable WIN version to. As usual it has no undo file.

Posted: 18 Jul 2004 18:13
by Zimmlock
As you nice people can see i put a geat deal of work in the construction images, the original images are, to my opinion, verry crude.

This is a replacement for Small-Block-of-Flats, the original Flats were ultra small, then i don't know who made a larger version, this was an improvement. I allway found this building to dark. and here is my creation.

Posted: 18 Jul 2004 18:17
by Zimmlock
There are many building in TTD i don't realy like, the warehouse is one of them. And since i know how to eddid/create sprites, you can expect more to come.

Posted: 18 Jul 2004 18:21
by Zimmlock
One of the city ornaments is to my opinion oké, the fountain. But without the blackish thing on the rimm of it, i could never make out what it was, they looked like people sitting on the rimm, but the figures are to big to be people. So the best thing is to remove them, and i did.