Moderator: Graphics Moderators
Finished the livery refits for this one today.
My released NewGRFs:
You can find what I am planning next, or doing right now right in my developer diary.
Slovakia | lang : slovak | english
SLOVAK DISCORD SERVER I (and others Slovak and Czech creators) write there in Slovak about what I (ot they are) am planning. This invitation is valid for 100 users.
It is alive and well.
Here a status update.
local buses set is fully drawn, fully coded, currently pending balancing and will be ready to be released
regional buses set is pending refits drawn for Karosa C935 (almost finished) and C943 + drawing of Ikarus 553 and 543 with a couple refits
long distance buses set is pending drawing of Robur 2500LO and Renault FR1/Iliade (almost done), then refits for Karosa HD12 (in progress), refits for Karosa LC936 and completion for refits of the Karosa GT11 coach (in progress).
As an example of newly done graphics, this time I am posting some low-capacity vehicles:
Mercedes O814 Vario, completed in almost 100 vehicles by SAO Lučenec:
Small romanian bus Chavdar LC51 built in cooperation with czechoslovak Avia:
Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots
Winner of the Screenshot of September 2020,
November 2020 and February 2021
I also had fixed the Ikarus 280.08, 280.10 and 280.87 buses, as they were thinner then my other buses both in roofs and front/back + had different shading, which made them look much smaller. The result isn't perfect (due to the fact they are 16,5m long compared to modern 18m long buses and their dark livery they will always look smaller), but it is better.
I also dug some more into the low capacity buses/coaches during socialism. All of them (Robur, Ikarus 553, 543 and Chavdar) were mostly used as charters and for long distance routes for various non-transport companies, as their company coach for vacations of workers, or transport to various work related travels. Their use in public transport was minimal, yet it was documented. Despite intended for Long distance, I will redistribute them into regional, as that is where they were used in public transport.
And here some more sprites for you!
Low capacity Robur 2500 LO
And from standard-sized ones, Karosa C935 and C935E (there was a back side facelift in C935E).
Censored is the easter egg - let's keepthat one secret for you to find in the game
Unfortunately I will have to postpone the release of the buses and coaches from sixties till 2000. I hit a few ugly mines in my code, which caused bugs and delays.
Still, there is progress.
Urban bus file is coded, fixed code issue, that caused random refits triggered by time, fixed code issue, that caused articulated buses to run through randomiser for each part separately, causing the bus to have each part with different livery, adjusted the S11 graphics per feedback. Ikarus 283 needs to be fixed (roof thickness, width of the fronts, etc), also power and capacities of articulated buses need to be fixed. Balancing still needs to be done, but for that I need all three files finished.
Suburban coach file is also coded. The above code issues still arent fully fixed with the articulated coaches. Mini buses need bounding boxes and road alignment corrected.
Long distance coaches are partially coded, the comparation of sizes of various high deck types was done and thankfully no rework is needed. Slovbus SB135 needs AC on roof added, Renault FR1 already has most refits done, work on refits for Karosa HD12, GT11 and LC936 has not progressed mostly due to the needed reworks on the code.
Sentinel belongs to Skoda
HOP, HOS and DO are Laurin and Klement
O, TL2, TL4 and the steam bus from 1900 are from NW (former name for Tatra)
L belongs to Praga
Some open coaches will be also done.
For the long distance coaches file - for the Karosa HD12, GT11, LC936 and Renault FR1 all refits are now completed. The air condition on Slovbus SB135 roof has been fixed. The only graphics work that needs to be done are refits for Renault/Irisbus Iliade (a facelift of FR1), which is still missing 4-5 refits at most. From the coding perspective, the code is yet missing switches built for some 7 coaches. Language file also has to be updated. Once that is done, the file can be compiled into a GRF. The next step will be the bounding box alignment to properly align the coaches on the road. Once that is done the balancing of all three files will need to be done to set prices, runing costs, reliability and cargo value decays. After that and some testing the three B files (buses and coaches from 70ies till 2001) can be released.
The already released A file (1914-60ies) had more trouble reported, I did a couple fixes already (fixed file not yet released) but there will need to be a lot more reworks done, so once the B package is released, the A one will need to get some rework. With that I also plan to add some new buses to the set. The list is below:
NW steam bus
Laurin & Klement HOP
Laurin & Klement HOS
Laurin & Klement DO
Škoda Sentinel steam bus
(possibly also 2-3 more buses like Fross-Bussing/Liberta or some more buses from Walter)
Saurer B and C
Some of the newly added buses/coaches are already completelly drawn, others exist in side views or multiple views, yet incomplete. I will first release the fixes and what I got complete, then will be adding those I still have not finished, to speed up the release of the fixes.
And finally... You sure have noticed a slow down in my work on the B package. It is caused by increase of work at my job and some more demanding family life recently. But there is also another reason an that is exhaustion. For the couple of last months I have spent most of my free time drawing and coding buses and I had to slow down a little to avoid a burnout. So I have worked on something other for OpenTTD when I felt too overwhelmed by buses and coaches. Trucks. It is very early to show you more than a couple of views, but here you go.
There are Avia A15/20/21 and A30/31 trucks, Škoda 706RT, Liaz 100, Tatra 815, Praga S5T, Csepel D352 and IFA Garant K30 on the picture.
Also, we talked with Spajdy about trams and joining our efforts to not duplicate work and the result is an agreed scale and rules with which we will be doing a tram set together. As a test 7 proof of the concept, I did a couple of tram doodles, have this Bratislava GANZ from the year 1910 with a couple of realistic livery options:
I am excited to tell you that all graphics is now drawn and all buses/coaches coded for the B-package. I am currently debugging the code and once I am happy with it, I will do the balancing and release.
The package consists of three files, as announced earlier, but I have redesigned the vehicle distribution. When I coded all three files as originally announced, I realized it really doesn§t look good ordered based on the bus use, as all city buses were one under another, then there were all the regional an the last were all long distance ones. It looked messy given the fact the original A-package that is released was ordered based on year prouced. And to order it, you woul have to use the filters and I disliked that, as I think you should not have to do changes right when you run the game.
Also, the distribution was very uneven. The long distance set was full at a bordering capacity, while the regional file was half-empty. So I re-orered it based on the year produced and I am now happy with it. As a result, I was able to fit in 6 more Sor types, even with some reserve. An the last file has capacity to be updated later with more types.
So this is it
B package with 57 new types and hundreds of livery refits has been released. You can find all three files in the release thread here:
Or you can download CSBusSetN7.2B1 - B3 directly in the game.
The files still are only in English, I am working on expanding to more languages (slovak, czech), but it may take a couple days.
The next steps beside the language translations will be to revise the A package, correct all the issues that have been reported to me, do the code corrections and upgrades and add some more early game buses. And also I will proceed with the trucks some.