[32bpp] JP+Set - JGR/JNR/JR Japanese Trains
Moderator: Graphics Moderators
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
Re: JP+Set - JGR/JNR/JR Japanese Trains
A quick evening curiosity, I've not seen any other E213 liveries like the Joban Line and Keio Line so far.
Sorry for the bother, but, are the liveries still in works? And are you guys doing well when not working for the grf?
I'm a bit lost when checking #openttd on twitter, so...
Have a good night and some good progress!
Sorry for the bother, but, are the liveries still in works? And are you guys doing well when not working for the grf?
I'm a bit lost when checking #openttd on twitter, so...
Have a good night and some good progress!
Re: JP+Set - JGR/JNR/JR Japanese Trains
Not at all a bother. The E233 hasn't got priority for new liveries - but we can look into that. We're at a bit of a slow period right now, two of our orginal artists are very busy with work. I've coded the fixes from the last version, so hopefully that comes this weekend. I have got to move country though next week, so I am also very very busy! Our newer artist Unkown/ChuoSpecialRapid201 has been doing some EMUs though which I hope we will add in soon.Ruhdman_Meow wrote: ↑07 Sep 2021 14:35 A quick evening curiosity, I've not seen any other E213 liveries like the Joban Line and Keio Line so far.
Sorry for the bother, but, are the liveries still in works? And are you guys doing well when not working for the grf?
I'm a bit lost when checking #openttd on twitter, so...
Have a good night and some good progress!
Regards,
Tinny/Tintinfan.
Tinny/Tintinfan.
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
Re: JP+Set - JGR/JNR/JR Japanese Trains
And I freaking messed that up aghRuhdman_Meow wrote: ↑07 Sep 2021 14:35 A quick evening curiosity, I've not seen any other E213 liveries like the Joban Line and Keio Line so far.
Sorry for the bother, but, are the liveries still in works? And are you guys doing well when not working for the grf?
I'm a bit lost when checking #openttd on twitter, so...
Have a good night and some good progress!
I meant E231 qwp
Oh, that sounds like a lot, I hope you all are doing fine in your own lives ^^ Although, the Chiyoda E233 is one of the liveries on E233 that I see missing, so, take your time on that one as well!Tintinfan wrote: ↑08 Sep 2021 16:53 Not at all a bother. The E233 hasn't got priority for new liveries - but we can look into that. We're at a bit of a slow period right now, two of our orginal artists are very busy with work. I've coded the fixes from the last version, so hopefully that comes this weekend. I have got to move country though next week, so I am also very very busy! Our newer artist Unkown/ChuoSpecialRapid201 has been doing some EMUs though which I hope we will add in soon.
Re: JP+Set - JGR/JNR/JR Japanese Trains
Will it be released as early as this weekend?Tintinfan wrote: ↑08 Sep 2021 16:53Not at all a bother. The E233 hasn't got priority for new liveries - but we can look into that. We're at a bit of a slow period right now, two of our orginal artists are very busy with work. I've coded the fixes from the last version, so hopefully that comes this weekend. I have got to move country though next week, so I am also very very busy! Our newer artist Unkown/ChuoSpecialRapid201 has been doing some EMUs though which I hope we will add in soon.Ruhdman_Meow wrote: ↑07 Sep 2021 14:35 A quick evening curiosity, I've not seen any other E213 liveries like the Joban Line and Keio Line so far.
Sorry for the bother, but, are the liveries still in works? And are you guys doing well when not working for the grf?
I'm a bit lost when checking #openttd on twitter, so...
Have a good night and some good progress!
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
-
- Engineer
- Posts: 3
- Joined: 19 Sep 2021 12:37
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
I could not buy E531 in 2041.
I checked the "invisible" list and so on, it seems that E531 does not exist in that year.
I don't think this is the truth because I am not familiar with this game. However, if you have time please check it?
I love your mod. Thank you.
I checked the "invisible" list and so on, it seems that E531 does not exist in that year.
I don't think this is the truth because I am not familiar with this game. However, if you have time please check it?
I love your mod. Thank you.
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
Last I checked on my game, I can buy the train. Maybe your game options? There's a way to see all settings, btw ^^Mobius1010 wrote: ↑19 Sep 2021 12:42 I could not buy E531 in 2041.
I checked the "invisible" list and so on, it seems that E531 does not exist in that year.
I don't think this is the truth because I am not familiar with this game. However, if you have time please check it?
-
- Engineer
- Posts: 3
- Joined: 19 Sep 2021 12:37
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
Really? Okay, I will check some settings that could affect buying the train. Thank you.Ruhdman_Meow wrote: ↑20 Sep 2021 10:55 Last I checked on my game, I can buy the train. Maybe your game options? There's a way to see all settings, btw ^^
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
I forgot to mention, it's the option that either makes train purchasing expire or not, aka "Trains Never Expire" I think ^^ Hope you get it! Ask away in here for any help with the GRF!Mobius1010 wrote: ↑20 Sep 2021 14:54 Really? Okay, I will check some settings that could affect buying the train. Thank you.
-
- Engineer
- Posts: 3
- Joined: 19 Sep 2021 12:37
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
What you mentioned is the exact answer!Ruhdman_Meow wrote: ↑21 Sep 2021 11:29 I forgot to mention, it's the option that either makes train purchasing expire or not, aka "Trains Never Expire" I think ^^ Hope you get it! Ask away in here for any help with the GRF!
I overlooked this item... ><
However, I could not buy E531 in 2054 after enabling the option.
Enabling other options affect the game suddenly though...
At least about "Vehicle never expire", it seems much complicated. After vehicles expired, we can not revive them?
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
You can "revive" them with a console command but I don't remember it off the top of my head.
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
Hello
Tschö, Auge
It's resetengines as listed in the OpenTTD-wiki page console, section other commands.
Tschö, Auge
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
You're still busy to update this....
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
Re: JP+Set - JGR/JNR/JR Japanese Trains
Aye, sisters!
I've retested the E217 on a different configuration, and apparently, it has a specific to not bug out ouo
Here're some quick screenshots I did, dunno how the site will show it, but it's there ouo
You gotta make sure the first to come out of the depot is via 4+11car coupling of the 15car full coupling set, and must reverse in a depot track or a buffer/endpoint. Having the configuration similar to the IRL with the 4car end facing Kurihama/Zushi and the 11car end facing Tokyo/Chiba/Narita Airport
- Attachments
-
- Yokosuka E217 Guide.PNG
- Guide on How to get the train out
- (181.85 KiB) Not downloaded yet
-
- Yokosuka E217 Possible Specific Configuration.PNG
- How the train looks at Reverse
- (73.46 KiB) Not downloaded yet
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
Re: JP+Set - JGR/JNR/JR Japanese Trains
Okay, it works great with the Yokosuka and Shonan 11+4 configuration, but not with 10+5 lolRuhdman_Meow wrote: ↑06 Oct 2021 12:00 You gotta make sure the first to come out of the depot is via 4+11car coupling of the 15car full coupling set, and must reverse in a depot track or a buffer/endpoint. Having the configuration similar to the IRL with the 4car end facing Kurihama/Zushi and the 11car end facing Tokyo/Chiba/Narita Airport
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
I'm always looking forward to it and supporting you. Cheer up
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
Re: [32bpp] JP+Set - JGR/JNR/JR Japanese Trains
Am I the only one who's guessing we'll get more 101/103 or 205 liveries next? lol
I hope for either series, and for the JR-Tokyo Metro trains to soon be made
Hope you sisters are getting enough time for yourselves from work and programming!
I hope for either series, and for the JR-Tokyo Metro trains to soon be made
Hope you sisters are getting enough time for yourselves from work and programming!
Re: JP+Set - JGR/JNR/JR Japanese Trains
In addition, I would like to propose an additional function that can change each speed by classifying trains into traditional line(aka local line), special rapid(e.g. Narita Express and Odorico), and shinkansen. I think this is also a function that can broaden users' choices. Have a good rest of the year and happy new year.hrhold wrote: ↑05 Aug 2021 04:41 I have already set the passenger capacity to 'very high' and applied 'capacity boost', but the capacity is still small, with 240 people in the two cars and 120 people per car. The phrase "x2 is the appropriate option for Korean train set", which neglects the real rush hour, so I think it should accommodate 800 people in the two cars and at least 400 people per car.
I hope you can reflect this in the next update. Thank you.
- Ruhdman_Meow
- Engineer
- Posts: 24
- Joined: 23 Apr 2021 01:12
Re: JP+Set - JGR/JNR/JR Japanese Trains
That can be arranged on the timetable, you can set the speed of the trains between stations/signal boxes, depending on how they will service.hrhold wrote: ↑26 Dec 2021 12:17 In addition, I would like to propose an additional function that can change each speed by classifying trains into traditional line(aka local line), special rapid(e.g. Narita Express and Odorico), and shinkansen. I think this is also a function that can broaden users' choices. Have a good rest of the year and happy new year.
Re: JP+Set - JGR/JNR/JR Japanese Trains
I operate traditional line at least 130 km/h with another newgrf. However, in the case of this newgrf, there is no parameter to adjust the speed of the train, so there is a limit to increasing the speed. In practice, Korean Train Set and Keio train set have a parameter to adjust speed. So I suggest an update that can improve the parameters of cargo traffic and adjust the parameters of the highest speed to improve convenience.Ruhdman_Meow wrote: ↑26 Dec 2021 12:37That can be arranged on the timetable, you can set the speed of the trains between stations/signal boxes, depending on how they will service.hrhold wrote: ↑26 Dec 2021 12:17 In addition, I would like to propose an additional function that can change each speed by classifying trains into traditional line(aka local line), special rapid(e.g. Narita Express and Odorico), and shinkansen. I think this is also a function that can broaden users' choices. Have a good rest of the year and happy new year.
Who is online
Users browsing this forum: Ahrefs [Bot], JohnFranklin523 and 22 guests