Fridaemon's Objects

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fridaemon
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Re: Fridaemon's Objects

Post by fridaemon »

lostpawn wrote: 04 Mar 2021 12:59
Thanks ;)

Another skyscraper. Not sure about it, but I'll leave him in this form. With another object, I would do it differently.
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skys.png
skys.png (369.41 KiB) Viewed 1151 times
Last edited by fridaemon on 08 Mar 2021 08:49, edited 1 time in total.
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by Quast65 »

fridaemon wrote: 07 Mar 2021 16:52 Not sure about it, but I'll leave him in this form. With another object, I would do it differently.
Maybe just add a few pixels of side-windows in the gap you have made.
That might just be whats missing a bit from the design...
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Re: Fridaemon's Objects

Post by fridaemon »

Not sure how you meant it, so I added few pixels into windows and between windows ?(
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xx1.png
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CZ9diRO - Imgur.png
CZ9diRO - Imgur.png (126.14 KiB) Viewed 1098 times
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by Quast65 »

fridaemon wrote: 07 Mar 2021 18:03 Not sure how you meant it, so I added few pixels into windows and between windows ?(
I meant like this (in Yellow)
Example614.png
Example614.png (56.35 KiB) Viewed 1027 times
Maybe not even 2 pixels wide, but 1 pixel could already be enough..
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Re: Fridaemon's Objects

Post by fridaemon »

Quast65 wrote: 07 Mar 2021 23:39
I've tried it and I don't like it ...
But good idea, but with another colour scheme.

GLOBUS HYPERMARKET:
Image
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Globus Market
Globus Market
BoNtYVC - Imgur.png (196.89 KiB) Viewed 915 times
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by GarryG »

Your work progressing really nice. Well done.
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Re: Fridaemon's Objects

Post by Fredinho »

Looks gorgeous.
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Re: Fridaemon's Objects

Post by fridaemon »

thank you guys :oops: :))

The 4th view of 1st skyscrapers set is done. They'll come with next update. I have to do them snowy.
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by Aegir »

fridaemon wrote: 11 Mar 2021 20:42 thank you guys :oops: :))

The 4th view of 1st skyscrapers set is done. They'll come with next update. I have to do them snowy.
If you wanna crank out some building stages, a version with some snow on the roof and a transparency base-tile I can turn those into a newhouses set for you pretty easily :D

Or check out https://github.com/reldred/re_nabs for the source for the North American building set.
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Re: Fridaemon's Objects

Post by fridaemon »

Aegir wrote: 12 Mar 2021 06:35
After finishing it you can do with these buildings whatever you want :D :wink:
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by Aegir »

fridaemon wrote: 12 Mar 2021 08:45
Aegir wrote: 12 Mar 2021 06:35
After finishing it you can do with these buildings whatever you want :D :wink:
Ahahahah, fair cop. I could probably put together some building stages for you and integrate them into NABS if you'd like :)
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Re: Fridaemon's Objects

Post by fridaemon »

:] I wanna edit few thing there, mostly their bottom parts. Later I can do more of these buildings. But - I don't use 8bit openttd pallette, it could be problem. Or not?
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by Aegir »

fridaemon wrote: 12 Mar 2021 10:44 :] I wanna edit few thing there, mostly their bottom parts. Later I can do more of these buildings. But - I don't use 8bit openttd pallette, it could be problem. Or not?
I have no problem with 32bpp when stylistically they fit, you have them in your screenshots against Oz and Lifeblood's art that was featured originally in NABS and it looks quite fetching.

I'm in no hurry, but if it's something you're interested in we can talk later about it :)
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Re: Fridaemon's Objects

Post by fridaemon »

Aegir wrote: 12 Mar 2021 10:47
I'm very interested about it :twisted: In my actual game I don't use this building set, but I'll be glad If I'll see few my buildings in this set :bow: 8)
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by Aegir »

fridaemon wrote: 12 Mar 2021 10:56
Aegir wrote: 12 Mar 2021 10:47
I'm very interested about it :twisted: In my actual game I don't use this building set, but I'll be glad If I'll see few my buildings in this set :bow: 8)
You're using Canadian Building set? That was a continuation of my original North American Building Set but the coder threw a fit and went AWOL. Mine is pretty up to date, but I never had permission to use all of the houses that the Canadian set has, the author made some of those and I never had permission to use them. It's kinda been a goal of mine to flesh out NABS though and add more buildings, it kinda just *stops* in 1940's.
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Re: Fridaemon's Objects

Post by fridaemon »

Aegir wrote: 12 Mar 2021 12:23
I've had Canadian Set before but I think it hasn't worked. So I downloaded your NABS. Now I use Japan Building Set, Swedish Houses and UK Town Set. I wanted to have something new and more european. UK Town set looks good, but I don't like buildings after 2000. But yes, used set in last screenshot is with your one. Your set would be perfect with some new modern pieces. It's a shame that all your masterpieces aren't included in it X(
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Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by Aegir »

fridaemon wrote: 12 Mar 2021 12:56
Aegir wrote: 12 Mar 2021 12:23
I've had Canadian Set before but I think it hasn't worked. So I downloaded your NABS. Now I use Japan Building Set, Swedish Houses and UK Town Set. I wanted to have something new and more european. UK Town set looks good, but I don't like buildings after 2000. But yes, used set in last screenshot is with your one. Your set would be perfect with some new modern pieces. It's a shame that all your masterpieces aren't included in it X(
Alas, I am not the artist! Oz and Lifeblood were the original artists behind the buildings in NABS. I can do some minor sprite bending, but I'm not very good. They do look very good with your new buildings though! I'm keen to see what you make next :D
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Re: Fridaemon's Objects

Post by fridaemon »

An small update. With 2 hypermarkets, 4 unfinished skyscrapers and Houses with pools. ;)
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fridaemonsobjects1.2.1.grf
Version 1.2.1 Beta
(4.78 MiB) Downloaded 41 times
------------------------------------------------------------------------
Image
Fridaemon's Objects: VERSION 1.2.1 OUT NOW
AN UPDATE COMES SOON!
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks 'n' Buses Parking Lots

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Re: Fridaemon's Objects

Post by Aegir »

fridaemon wrote: 13 Mar 2021 21:25 An small update. With 2 hypermarkets, 4 unfinished skyscrapers and Houses with pools. ;)
Ahhhhh! Those little houses look amazing! And the Skyscrapers and those little malls as well. I am getting a lot of ideas 😍.
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