proposes something like this, the stores now have sloping roofs, a high mast with the shop's logo is characteristic here
Fridaemon's Objects 6: August 26th, 2022
Moderator: Graphics Moderators
Re: Fridaemon's Objects
I'd like to create this one but I wasn't ok with my first version, so I'll try it later
Today I drew first skyscrapper:
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Re: Fridaemon's Objects
Pleas don't go to high ,it will be covered rrest of the city center
Re: Fridaemon's Objects
I'm OK with this high When you put it properly, it looks good. And you have to use good building set.
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- zqiMtXv - Imgur.png (228.8 KiB) Viewed 2133 times
Re: Fridaemon's Objects
I like it! Could do with an entrance though
BTW, you obviously use TTRS, but do you combine it with any others?
Edit: I see some Swedish Houses in there too.
BTW, you obviously use TTRS, but do you combine it with any others?
Edit: I see some Swedish Houses in there too.
Re: Fridaemon's Objects
I think the skyscrapers have very short floors. Only 5px, while in other NewGRFs 6px seems to be the minimum.
It makes it look a bit weird when surrounded by flats with 7px per floor.
It makes it look a bit weird when surrounded by flats with 7px per floor.
Re: Fridaemon's Objects
The entrance is from behind, you can't see it This one is finished, I'll do it with next ones
I don't use Total Building Replacement Set, I don't like buildings after 2000 and few ones before this age.
I'm using:
JapanSet3: Buildings
UK Town Set v2.2
Swedish Houses Set 1.1.2
Re: Fridaemon's Objects
This is a building for people less than 150 cm
I'm gonna do it better with next building
Re: Fridaemon's Objects
I really like how you added a bit of glare from the sun!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Fridaemon's Objects
In Photoshop I found a tool to darken and lighten
Every day I find something new
Every day I find something new
I added 1 px between every floor. It's maximum to keep previous look. Thank you And maybe with this bottom part:
Re: Fridaemon's Objects
Very nice. Much better. I quite like the bottom one.
Re: Fridaemon's Objects
Another one.
Edited Shades
Edited Shades
Last edited by fridaemon on 03 Mar 2021 22:04, edited 1 time in total.
Re: Fridaemon's Objects
I'm obviously blind. Haha. Those sets seem to go along nicely in the modern age! I'm usually stuck in the 60'sfridaemon wrote: ↑03 Mar 2021 15:17The entrance is from behind, you can't see it This one is finished, I'll do it with next ones
I don't use Total Building Replacement Set, I don't like buildings after 2000 and few ones before this age.
I'm using:
JapanSet3: Buildings
UK Town Set v2.2
Swedish Houses Set 1.1.2
Thanks! And I love the shade / reflection in that new building. These grfs give me some inspiration for the next theme... or is the fact that you're making them a sign that your entry is going for the big city as well...
Re: Fridaemon's Objects
This is turning out lovely
I see you're approaching height limits, so I guess this is is a nice place to drop this information. I did some experiments to see how tall I could make sprites before rendering issues occur.
For houses this is 223px*. Objects are significantly more lenient, with a 231px maximum.
If you want to turn these into houses you have 7 more pixels to play with. For this I did use the tallest bounding box it would allow me to have
* I've been able to get artifacts up to 218px tall, but I can't reliably reproduce those problems. So 223px is mostly going to be fine.
I see you're approaching height limits, so I guess this is is a nice place to drop this information. I did some experiments to see how tall I could make sprites before rendering issues occur.
For houses this is 223px*. Objects are significantly more lenient, with a 231px maximum.
If you want to turn these into houses you have 7 more pixels to play with. For this I did use the tallest bounding box it would allow me to have
* I've been able to get artifacts up to 218px tall, but I can't reliably reproduce those problems. So 223px is mostly going to be fine.
Re: Fridaemon's Objects
Oh, thank you for an information.
I've tried to create template for height 300px and it works for an object, but it's really too much Next one will be smaller, few ones with 2x2 or 2x3 versions.
I draw according to the current mood, so I will see if the next object will be a house, market, skyscraper, warehouse or something else.
Glad you like it I have to edit a little these lights/shadows, few pixels look strange.
I'm in 2038, so I need some modern buildings there
Year ago when I started play openttd (again) and I was limited by 63 newgrfs, I tried every graphic and I chose the best ones Later I found JGR's version
Re: Fridaemon's Objects
Sorry if this already has been answered but where can I find the 1.2 version? It is not on Bananas and not in ingame online content.
Re: Fridaemon's Objects
I checked Inline content and you're right I uploaded it to the Bananas but with wrong ID
Btw the latest public version is always avaliable in the first page of this topic.
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Solved.
Re: Fridaemon's Objects
Do you plan any socialistic blocks of flats?
My project: CS Bus Set viewtopic.php?f=26&t=87962
Škoda - Praga - Tatra - Karosa - Oasa - Prima TL - Zliner - TAM BUS - SOR - Novoplan - Granus - Slovbus - Tedom - Irisbus - Iveco
Woof !
Škoda - Praga - Tatra - Karosa - Oasa - Prima TL - Zliner - TAM BUS - SOR - Novoplan - Granus - Slovbus - Tedom - Irisbus - Iveco
Woof !
Re: Fridaemon's Objects
Yess, I wanted to start last week and I prepared high multi-options template for it, but I did other things. I'd like to have it this month with more colour typers.
and these garages come too.
I think It's screenshots from Prešov or Košice, I can't rembeber.
Re: Fridaemon's Objects
Thanks Fridaemon for pointing me in the right direction for the latest update.
I like your grf, thank you for all the eye candy!
I like your grf, thank you for all the eye candy!
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