Fridaemon's Objects

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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fridaemon
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Re: Fridaemon's Objects

Post by fridaemon »

thanks :))

Another modular warehouse with overlaps to cover your lorry stations.
Attachments
qp8Rr5x - Imgur.png
qp8Rr5x - Imgur.png (139.17 KiB) Viewed 646 times
fbUhIhJ - Imgur.png
fbUhIhJ - Imgur.png (144.79 KiB) Viewed 623 times
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Image
VERSION 1.1 COMES ON DECEMBER 11th
Beach Objects * Shopping Centres * Shops * Garage Entrances
Modular Warehouses (1.1) * Truck Parking Lots (1.1)

Fridaemon's Objects: viewtopic.php?f=26&t=87596
Fredinho
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Re: Fridaemon's Objects

Post by Fredinho »

Very nice. May I ask when we can expect an updated release?
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fridaemon
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Re: Fridaemon's Objects

Post by fridaemon »

Thanks ;)
I wanna do more of them and add snow covers too. So I need little time. An updated version could arrive at the end of next week.
Today and Tomorrow I'd like to work on this colour variant.

Image
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Image
VERSION 1.1 COMES ON DECEMBER 11th
Beach Objects * Shopping Centres * Shops * Garage Entrances
Modular Warehouses (1.1) * Truck Parking Lots (1.1)

Fridaemon's Objects: viewtopic.php?f=26&t=87596
Fredinho
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Re: Fridaemon's Objects

Post by Fredinho »

Oh, I love me some snow-aware objects. Sounds good.
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Emperor Jake
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Re: Fridaemon's Objects

Post by Emperor Jake »

I'm really liking the progress of this set so far. The new truck sheds are great, I've been a heavy user of them ever since they were included in AuzObjects and I'm glad to have more variety on that front. Keep it up! :D
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fridaemon
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Re: Fridaemon's Objects

Post by fridaemon »

Emperor Jake wrote: 24 Nov 2020 12:38
I was a tester of his subjects and he inspired me with that. I was tired of ordinary truck stops, so I'm happy for them and I need more of them. They'll comes! :mrgreen:
Fredinho wrote: 23 Nov 2020 11:42
I play arctic game so I need to have snow versions too :) I'll do with shopping centres the same. But later.
------------------------------------------------------------------------
Image
VERSION 1.1 COMES ON DECEMBER 11th
Beach Objects * Shopping Centres * Shops * Garage Entrances
Modular Warehouses (1.1) * Truck Parking Lots (1.1)

Fridaemon's Objects: viewtopic.php?f=26&t=87596
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fridaemon
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Re: Fridaemon's Objects

Post by fridaemon »

Snowed warhouse :twisted:
Attachments
iUVwVkF - Imgur.png
iUVwVkF - Imgur.png (225.01 KiB) Viewed 250 times
8yxwtHH - Imgur.png
8yxwtHH - Imgur.png (150.11 KiB) Viewed 249 times
------------------------------------------------------------------------
Image
VERSION 1.1 COMES ON DECEMBER 11th
Beach Objects * Shopping Centres * Shops * Garage Entrances
Modular Warehouses (1.1) * Truck Parking Lots (1.1)

Fridaemon's Objects: viewtopic.php?f=26&t=87596
perverted monkey
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Re: Fridaemon's Objects

Post by perverted monkey »

Oh! :]
temporal8
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Re: Fridaemon's Objects

Post by temporal8 »

Great job! nice graphics. 8)
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Emperor Jake
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Re: Fridaemon's Objects

Post by Emperor Jake »

fridaemon wrote: 06 Oct 2020 05:46
These two buildings are from Total Replacement Set (I think), but I cut them into my private grf object file, because of no author rights. :roll:
Zimmlock gave me permission to use TTRS sprites when coding Housing as Industry, in fact I planned to include that very building but never got around to it. I should update that set sometime :P I'm sure they'd be happy to let you recode the sprites too. I personally would like to be able to build the nice TTRS unique buildings as objects, like the cathedrals for example.

Sorry about the late reply but I just noticed you were using HaI in the screenshots and thought it was relevant :)
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Re: Fridaemon's Objects

Post by Fredinho »

Good work! Will come in handy for those of us who are used to cold climate.

I half-forgot you mentioned bringing Harry Potter to OpenTTD, how's that going? :)
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