NORTH AMERICAN TRACK SET 2 (version 01.00)
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- NekoMaster
- Tycoon
- Posts: 4001
- Joined: 16 Aug 2008 22:26
- Skype: neko-master
- Location: Oshawa, Ontario, CANADA
NORTH AMERICAN TRACK SET 2 (version 01.00)
A trackset that includes all 9 US Track speed classes as railtypes for OpenTTD.
Not compatible with save games using NATS1/North AMerican Track Set (The first one)
Download ingame from the "online content" or manually download below.
NATS2 version 01.00 : Google Drive
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
- NekoMaster
- Tycoon
- Posts: 4001
- Joined: 16 Aug 2008 22:26
- Skype: neko-master
- Location: Oshawa, Ontario, CANADA
Re: NORTH AMERICAN TRACK SET 2 (version 01.00)
First version released.
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Re: NORTH AMERICAN TRACK SET 2 (version 01.00)
Lovely set! I dig the attention to details like different crossings and signals for different classes of track.
There seems to be a graphical glitch with crossings for class 2 and lower, though - bits of the crossing area seem to be set to the special color-cycle colors. Which I suppose is great if you let towns build level crossings and have road vehicles in the area, but a little distracting otherwise. And the modern crossing gates have a similar (though maybe intentional) behavior - the crossing arms flash red even when they're up. (The "Toggle Level Crossing Graphics" parameter doesn't seem to do anything; your crossings are showing up even when they're turned off. I have not tried disabling the bonjour or stickbug parameters. )
There seems to be a graphical glitch with crossings for class 2 and lower, though - bits of the crossing area seem to be set to the special color-cycle colors. Which I suppose is great if you let towns build level crossings and have road vehicles in the area, but a little distracting otherwise. And the modern crossing gates have a similar (though maybe intentional) behavior - the crossing arms flash red even when they're up. (The "Toggle Level Crossing Graphics" parameter doesn't seem to do anything; your crossings are showing up even when they're turned off. I have not tried disabling the bonjour or stickbug parameters. )
- NekoMaster
- Tycoon
- Posts: 4001
- Joined: 16 Aug 2008 22:26
- Skype: neko-master
- Location: Oshawa, Ontario, CANADA
Re: NORTH AMERICAN TRACK SET 2 (version 01.00)
Yeah these are known bugs at the moment, I just haven't gotten around to fixing them even though they should be fairly simple to fix.Tsylatac wrote: ↑11 Oct 2020 07:49 Lovely set! I dig the attention to details like different crossings and signals for different classes of track.
There seems to be a graphical glitch with crossings for class 2 and lower, though - bits of the crossing area seem to be set to the special color-cycle colors. Which I suppose is great if you let towns build level crossings and have road vehicles in the area, but a little distracting otherwise. And the modern crossing gates have a similar (though maybe intentional) behavior - the crossing arms flash red even when they're up. (The "Toggle Level Crossing Graphics" parameter doesn't seem to do anything; your crossings are showing up even when they're turned off. I have not tried disabling the bonjour or stickbug parameters. )
ALSO those other parameters are just seperators to divide up the parameters into sections of similar parameters. They have no function other than being a divider.
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
- Maddog45353
- Engineer
- Posts: 112
- Joined: 26 Jun 2013 09:00
Re: NORTH AMERICAN TRACK SET 2 (version 01.00)
add opengfx support i don't like the original windows ttd graphics cursor
LoneBlackWolf
Re: NORTH AMERICAN TRACK SET 2 (version 01.00)
I've really been enjoying the set combined with NARS.
However I think I've found a graphics glitch. On Class 3 and above, the mee-mool light only has the left side flash red. The right stays black always instead of flashing like it should.
However I think I've found a graphics glitch. On Class 3 and above, the mee-mool light only has the left side flash red. The right stays black always instead of flashing like it should.
- bigyihsuan
- Engineer
- Posts: 42
- Joined: 23 Jul 2013 07:41
Re: NORTH AMERICAN TRACK SET 2 (version 01.00)
Could we get multi-aspect support for JGRPP? That's the main thing keeping me from using NATT2.
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