Railtype selection sprites & GUI

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Quast65
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Posts: 1654
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by Quast65 » 14 Mar 2019 21:59

peter1138 wrote:bad feature
Thats my middle name :mrgreen:

Dont forget, bad features are some of the things that inspire us to improve the game ;-)
And sometimes you need to have bad features first to get to a better solution.
A better feature would be the ability to specifically choose a tunnel head style.
That would indeed be awesome!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959

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sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.

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