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32bit newGRF for ships and docks

Posted: 22 Jan 2018 15:55
by Lucardes
Is there any newGRF for ships and docks that is in 32bit? Preferably compliant with YETI + BRUX + PUR

side question also for stations 32bit

Thank you guys so much in advance

Re: 32bit newGRF for ships and docks

Posted: 22 Jan 2018 17:34
by piratescooby
https://wiki.openttd.org/Playing_with_32_bpp_graphics , My favorite is WSF Ferry set .Simple dock but functional .As for stations have a look at Modular Stations .

viewtopic.php?t=76780

Teddywig Transport, 28th Nov 2000.png
(1.09 MiB) Not downloaded yet

Re: 32bit newGRF for ships and docks

Posted: 22 Jan 2018 17:43
by Lucardes
piratescooby wrote:https://wiki.openttd.org/Playing_with_32_bpp_graphics , My favorite is WSF Ferry set .Simple dock but functional .As for stations have a look at Modular Stations .

viewtopic.php?t=76780


Teddywig Transport, 28th Nov 2000.png

Thanks for your response Teddywig; I'm afraid these are 8bit.. I'm lookinf for 32bit ones. So I can use along with my zbase baseset

Re: 32bit newGRF for ships and docks

Posted: 22 Jan 2018 18:06
by Leanden
I think you must have mixed up your replies.

Piratescooby has indeed linked 32bpp sets you are looking for

Re: 32bit newGRF for ships and docks

Posted: 22 Jan 2018 18:25
by PaulC
What about WSF Ferry Set though? I thought I had the most recent version, but it isn't 32bpp and there's no dock... ?(

Re: 32bit newGRF for ships and docks

Posted: 22 Jan 2018 21:24
by piratescooby
Beware of snails while playing with 32bit .

Re: 32bit newGRF for ships and docks

Posted: 22 Jan 2018 22:46
by SilverSurferZzZ
You only option is to use zBase for ships and docks.
And later add Improved M Cars for support of the new cargoes; But don't forget to read all the parameters window to enable only the option 'Classic style', or you will have more new vehicles in 8bpp.

For stations, trains stations, uses the Modular 32bpp train stations as piratescooby said before.
At this moment I don't remember any other set for this.

Re: 32bit newGRF for ships and docks

Posted: 23 Jan 2018 04:22
by NekoMaster
PaulC wrote:What about WSF Ferry Set though? I thought I had the most recent version, but it isn't 32bpp and there's no dock... ?(
Thing is that the only way to make high resolution sprites is to make it all 32bpp, so while it looks pixelated like 8bpp its actually 32bpp.

I think your looking for Pre-Rendered 3D Sprites for ships and docks.

Re: 32bit newGRF for ships and docks

Posted: 23 Jan 2018 15:38
by PaulC
NekoMaster wrote:Thing is that the only way to make high resolution sprites is to make it all 32bpp, so while it looks pixelated like 8bpp its actually 32bpp.

I think your looking for Pre-Rendered 3D Sprites for ships and docks.
Hey, I was only going by what piratescooby said! :P

But I think you're right, WSF Ferries have nothing to do with 32bpp or those docks as far as I can tell...