KEIO Railway Set

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RIPper_KR
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Joined: 03 Aug 2017 13:31
Location: Seoul, Korea

KEIO Railway Set

Post by RIPper_KR »

KEIO Railway Set

viewtopic.php?f=67&t=82492
YOU CAN DOWNLOAD NEW VERSION HERE

Hello everyone :)
Before I start this, I ask for your understanding of my poor English.
I want to show you the Keio Railway Set.
I showed this to the Korean OTTD community first. And now, im writting here... Anyway, this set includes the trains of Japanese private railway company, Keio Railway(京王電鉄). It includes 6 types trains (if update complete , there are 7 types) and 21 types paints. These trains only working on narrow gauge. Remember this.

Image

In this picture, sprite version is 1.01. Me and Coder are working on 1.2 .
The sprite quality will be improve and new vehicle will be add

The list of Locomotives:
KEIO 9000 Series
KEIO 8000 Series
KEIO 7000 Series
KEIO 6000 Series
KEIO 5000 Series
KEIO 1000 Series
KEIO 5000 Series(2nd)_will be update soon

Credit
Graphics : RIPper (sixplag1103@naver.com)
Code : Kiwitree (kiwitreekor@gmail.com)

Changelog
2017. 5 . 27
1.0
First realese

2017. 6 . 3
1.01
Bugs fixed

If you want to Find more contents about me or korea, visit here https://cafe.naver.com/ottd(Korean biggest OTTD community) .
I also upload this grf on Bananas.

Licensed under CC-BY-NC-SA v3.0

PLEASE ENJOY :)
Attachments
keio.grf
(140.2 KiB) Downloaded 114 times
Last edited by RIPper_KR on 20 Jan 2018 11:18, edited 1 time in total.
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492
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Erato
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Re: KEIO Railway Set

Post by Erato »

Nice to see more Japanese trains.

Looks great.
No pics no clicks. Seriously.
ImageImageImageImageImageImage
RIPper_KR
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Location: Seoul, Korea

Re: KEIO Railway Set

Post by RIPper_KR »

Erato wrote:Nice to see more Japanese trains.

Looks great.
Thanks ;)
I am using NATS well
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492
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Doorslammer
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Re: KEIO Railway Set

Post by Doorslammer »

Wahey! More stuffs! I am very pleased with this outcome. More in the pipeline? :)
Image
RIPper_KR
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Location: Seoul, Korea

Re: KEIO Railway Set

Post by RIPper_KR »

1.2 updated !
Go to the top and click that link
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492
RIPper_KR
Engineer
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Posts: 28
Joined: 03 Aug 2017 13:31
Location: Seoul, Korea

Re: KEIO Railway Set

Post by RIPper_KR »

Doorslammer wrote:Wahey! More stuffs! I am very pleased with this outcome. More in the pipeline? :)
I am planning to make Nishitetsu. But.. i dont know how long it will take :(
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492
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Erato
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Re: KEIO Railway Set

Post by Erato »

It seems as though the prices haven't been balanced at all, as the costs are the same for all trains.

Personally I use the following formula for NATS:

Code: Select all

PURCHASE=((MASS*0.1)^1+(MAXSPEED*0.05)^1+(CAPACITY*0.5)^0.5+(POWER*1)^0.5)*0.25
And I made an error in the Excel file, so I'm not sure if this is correctly balanced:
EDIT: it now corresponds with what I had.

Code: Select all

RUNNING=((MASS*0)^0+(MAXSPEED*0.1)^1.2+(CAPACITY*0.5)^0.5+(POWER*1)^0.5)*0.12
No pics no clicks. Seriously.
ImageImageImageImageImageImage
RIPper_KR
Engineer
Engineer
Posts: 28
Joined: 03 Aug 2017 13:31
Location: Seoul, Korea

Re: KEIO Railway Set

Post by RIPper_KR »

Erato wrote:It seems as though the prices haven't been balanced at all, as the costs are the same for all trains.

Personally I use the following formula for NATS:

Code: Select all

PURCHASE=((MASS*0.1)^1+(MAXSPEED*0.05)^1+(CAPACITY*0.5)^0.5+(POWER*1)^0.5)*0.25
And I made an error in the Excel file, so I'm not sure if this is correctly balanced:
EDIT: it now corresponds with what I had.

Code: Select all

RUNNING=((MASS*0)^0+(MAXSPEED*0.1)^1.2+(CAPACITY*0.5)^0.5+(POWER*1)^0.5)*0.12
Thanks for your feedback :)
I'll pass this on to the coder and I will try to adjust it again soon.
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492
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