Elevated Subway Bridges set
Posted: 17 Dec 2017 10:36
Hello, I'm very glad You visited this thread. This GRF has one American elevated subway bridge, I'm drawing another wood and old steel bridges. GRF is uploaded on BaNaNaS.
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Is it just that you want existing bridges to offer a subway track type? Or are you thinking of something else?Tony Pixel wrote:Now I have new idea. Can anyone hep me to code bridge in nfo/nml with existing sprites?
I'm thinking about creating bridge with sprites, like Urban Transit System, but exactly "subway",no urban type.wallyweb wrote:Tony Pixel wrote:Or are you thinking of something else?
Yes, this is possible with my Urban Transit System bridge. All I need to know is how your subway tracks are done ... As a rail type or as a replacement for the game's tram tracks.Tony Pixel wrote:I'm thinking about creating bridge with sprites, like Urban Transit System, but exactly "subway",no urban type.wallyweb wrote:Tony Pixel wrote:Or are you thinking of something else?
As repainting of bridge.wallyweb wrote:Tony Pixel wrote:As a rail type or as a replacement for the game's tram tracks.wallyweb wrote:
Aha! The shade of green seen in the photo you posted?Tony Pixel wrote:As repainting of bridge.wallyweb wrote:Tony Pixel wrote:As a rail type or as a replacement for the game's tram tracks.
Yes, your repainted bridge.wallyweb wrote:Aha! The shade of green seen in the photo you posted?Tony Pixel wrote:As repainting of bridge.wallyweb wrote:
Yes! I can do that. It would be a stand alone Subway Transit System GRF that in a subway game would replace the Urban Transit System GRF. The effect would be to replace the concrete with steel. Due to the Christmas and New Year holidays and some other projects it will probably be January or February before I can get at it.Tony Pixel wrote:Yes, your repainted bridge.wallyweb wrote:Aha! The shade of green seen in the photo you posted?Tony Pixel wrote: As repainting of bridge.
OkTony Pixel wrote:I can do sprites to end of this week, but you must set every sprite to it's place.
I'm using GNU General Public License V.2. Can you make this grf as addon for UTS? Is there any way to make a track on a bridge without a mound?wallyweb wrote:Which license you are using so that I can include it in the code.
SubwayTransitBridgeWorksheet.zip
Tony Pixel wrote:I'm using GNU General Public License V.2.
What is UTS?Can you make this grf as addon for UTS?
What is a mound? Is it the road bed under the track?Is there any way to make a track on a bridge without a mound?
UTS-Urban Transit Systemwallyweb wrote:What is UTS?
Yes, gravel doesn't exist at elevated subway tracks.What is a mound? Is it the road bed under the track?
I should have known. Yes! The two can run together, but then if in the same grf, the Subway Transit will have to be Creative Commons. With its own grf, the Subway Transit Bridge can be GPL. Your choice. Which default bridge should the Subway Transit replace?Tony Pixel wrote:UTS-Urban Transit Systemwallyweb wrote:What is UTS?
Definitely! All rail types offer simple track overlay sprites for bridges and stations.Yes, gravel doesn't exist at elevated subway tracks.What is a mound? Is it the road bed under the track?
Ok, this grf is creative commons, I agree. So, this is a Cantilever, Steel (Red) Bridge.wallyweb wrote:I should have known. Yes! The two can run together, but then if in the same grf, the Subway Transit will have to be Creative Commons. With its own grf, the Subway Transit Bridge can be GPL. Your choice. Which default bridge should the Subway Transit replace?Tony Pixel wrote:UTS-Urban Transit Systemwallyweb wrote:What is UTS?
Definitely! All rail types offer simple track overlay sprites for bridges and stations.Yes, gravel doesn't exist at elevated subway tracks.What is a mound? Is it the road bed under the track?
Excellent selection.Tony Pixel wrote:Ok, this grf is creative commons, I agree. So, this is a Cantilever, Steel (Red) Bridge.
That is the menu icon if the player is playing with the New Map Features branch. It does not show in OpenTTD nor in TTDPatch.Tony Pixel wrote:What is this sprite?