Dutch Station Addition Set, Part 3 (version 003 released on Bananas 11-03-2023)
Moderator: Graphics Moderators
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
Yes, you can PM it to me.
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
I am having issues sending the attachment so thanks for your help any way
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
Hi Quast !
Your set is great to have in all my games thanks for that
Now i noticed some really bad glitch with some station tiles. They have a bounding box way too high i think. It was probably left unoticed until we have now bridge over stations.
so here is some screenshot showing the glitch and "some" of the problematic bounding box.
Your set is great to have in all my games thanks for that
Now i noticed some really bad glitch with some station tiles. They have a bounding box way too high i think. It was probably left unoticed until we have now bridge over stations.
so here is some screenshot showing the glitch and "some" of the problematic bounding box.
- Attachments
-
- Kita Tokaido, 10_05_1976.png
- the bridge here is two tile higher than the the metro station but it glitch quite a lot.
- (270.22 KiB) Not downloaded yet
-
- Kita Tokaido, 07_05_1976.png
- probably the reason of the glitch is that those bounding box are set unecessarly high
- (252.08 KiB) Not downloaded yet
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
Yeah I know… Too bad that progress eventually will show bad features...romazoon wrote:Now i noticed some really bad glitch with some station tiles. They have a bounding box way too high i think. It was probably left unoticed until we have now bridge over stations.
Its something that will be fixed in due time, but its a boring job to do, so I keep putting it off.
But now that its more noticable with the bridge over stations development, I will try to put it a bit higher on my to-do list.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
Halloo! I've got to say I love all the dutch station sets; so many parts to use!
Extreme network builder. screenshot thread
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
Somehow missed these last time I started a new NL game, making sure to snag these for the next one. Those are some sexy stations.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club
<orudge> make love to me while I surf, dear lobster
<orudge> make love to me while I surf, dear lobster
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
Hello, I would like to request something.
First of all I like to build metro (subway) stations and dutch stations set have amazing props for it. On "overlapping tiles" section there are "metro station, with eyecandy, tunnel overlap" stations. However their size is only 2 tiles. (1 base and +1 overlap). I would like to see an overlapping prop with 3 tiles length (1 base and +2 overlap)
Here are example pictures of what I mean and what is the problem with current 2 tiles overlaps; All these holes can be covered via 3 tiles length overlapping station prop.
First of all I like to build metro (subway) stations and dutch stations set have amazing props for it. On "overlapping tiles" section there are "metro station, with eyecandy, tunnel overlap" stations. However their size is only 2 tiles. (1 base and +1 overlap). I would like to see an overlapping prop with 3 tiles length (1 base and +2 overlap)
Here are example pictures of what I mean and what is the problem with current 2 tiles overlaps; All these holes can be covered via 3 tiles length overlapping station prop.
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
Hiya!
Sorry for the late reply, I am not that active anymore on the forum
I think I can safely say that I have retired from working on GRFs (at least for the near future )
So, I wont be making the tiles you suggested.
The GRF is GPL licensed though so you (or someone else) are welcome to use the graphics (and code if necessary) to make those tiles you need.
However GarryG has made some objects that probably will do the trick: 1 base +1tile, +2tile and +3tile overlaps in all 4 directions.
They arent available in the Dutch Station concrete (but a nice piece of grass is always good), but maybe you can ask Garry to make them and add them to his GRF.
The GRF is available on bananas (the ingame downloader), just search for auz + subway.
Hope this helps!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
I hope you come out of retirement whenever I get my act together and finish the projects we were working on.
All my projects are GPLv2 License.
Dutch landmark Object Set Workshop viewtopic.php?f=26&t=75071
My stations workshop viewtopic.php?f=26&t=74749
Dutch landmark Object Set Workshop viewtopic.php?f=26&t=75071
My stations workshop viewtopic.php?f=26&t=74749
Re: Dutch Station Addition Set, Part 3 (version 001 released on Bananas 06-12-2017)
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, Part 3 (version 002 released on Bananas 28-02-2023)
Well...
After more than 5 years, it was time for an update
See first post for changes.
GRF is on BaNaNas (The ingame downloader)
Here are the sources (they are too big for one attachment...):
After more than 5 years, it was time for an update
See first post for changes.
GRF is on BaNaNas (The ingame downloader)
Here are the sources (they are too big for one attachment...):
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, Part 3 (version 002 released on Bananas 28-02-2023)
WOOOOOOOOO!!!!!!
Amazing stuff man, please please keep updating the set its incredible
Amazing stuff man, please please keep updating the set its incredible
Come join the OpenTTD official Discord!!! https://discord.gg/openttd
Screenshot of the month winner: September 2022
Screenshot of the month winner: September 2022
Re: Dutch Station Addition Set, Part 3 (version 002 released on Bananas 28-02-2023)
Thank you for coming out of retirement. Your contributions to the community have been greatly missed.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
-
- Engineer
- Posts: 45
- Joined: 22 Dec 2021 20:48
Re: Dutch Station Addition Set, Part 3 (version 002 released on Bananas 28-02-2023)
just had a short look into it. It's marvellous and i really, really like it. Great addition to an otherwise great set.
Re: Dutch Station Addition Set, Part 3 (version 002 released on Bananas 28-02-2023)
Thanks all!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, Part 3 (version 003 released on Bananas 11-03-2023)
Version 003 uploaded to Bananas.
Not that much, only added a couple of metrostations with 2-way tunnel overlaps: At this moment there is still no way to get rid of the overhang-penalty (a time penalty when your train is longer than the platform).
So, it's pretty useless. But it's more of a Proof-Of-Concept for 2-way tunnel overlapping road/tram-stops
Here are the sources, only those new graphics and the .nfo
Otherwise I had to make 3 .rar's again
Not that much, only added a couple of metrostations with 2-way tunnel overlaps: At this moment there is still no way to get rid of the overhang-penalty (a time penalty when your train is longer than the platform).
So, it's pretty useless. But it's more of a Proof-Of-Concept for 2-way tunnel overlapping road/tram-stops
Here are the sources, only those new graphics and the .nfo
Otherwise I had to make 3 .rar's again
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, Part 3 (version 003 released on Bananas 11-03-2023)
This could be very useful with extra high capacity metro trains. Some add-ons offer one tile metro units with capacities in the range of 200-500 passengers.
Unfortunately, you'd still need additional uncovered tiles to place signals on them — or else you won't be able to operate more than one metro train in the whole system...
Unfortunately, you'd still need additional uncovered tiles to place signals on them — or else you won't be able to operate more than one metro train in the whole system...
Last edited by odisseus on 11 Mar 2023 21:32, edited 1 time in total.
Re: Dutch Station Addition Set, Part 3 (version 003 released on Bananas 11-03-2023)
There is a signals in tunnels (and on bridges) patch... It's included in JGRpp
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Who is online
Users browsing this forum: No registered users and 21 guests