[OTTD] Not Enough Subways Development Thread [1.2 is available]

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acs121
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Re: [PixelTeam] Not Enough Subways Development Thread

Post by acs121 »

Okay. I'll wait for the PM.

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Re: [PixelTeam] Not Enough Subways Development Thread

Post by Tony Pixel »

acs121, can You help me with stations at GRFMaker?
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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acs121
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Re: [PixelTeam] Not Enough Subways Development Thread

Post by acs121 »

I know how to do it, i simply don't know how to insert a sprite in GRFMaker.

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Re: [PixelTeam] Not Enough Subways Development Thread

Post by Tony Pixel »

In this (they rounded red) blocks You can select BMP image and select spritesets. Note? what image sprites must be on same height at top line.
Attachments
1.png
1.png (13.96 KiB) Viewed 1733 times
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

There are last time I repaint some details of sprites before coding. So that you do not think that I'm not doing anything, there is NEW R14 blue-line livery sprites:
NYC R14.png
NYC R14.png (2.76 KiB) Viewed 1627 times
P.S. Yes, after the first relase in NML I will add changable liveries.
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Good News, Anyone! I staried learning NML (It looks easyer than I thought), so I will code it too.
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Great! I learned NML and coded first engine! This is Northwestern Elevated Car, which starts the Chicago chapter. This is a NEW NML code, now I work with sprite alignment and send it here soon!
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Yes:
NESChicago.grf
(2.63 KiB) Downloaded 27 times
But there is one question: when I compiled and tested the grf, 2nd ,4th ,6th and 8th sprites are drawed normally, when 1st and 5th sprites are 1px longer (they are 21px long in-game and 22px at the spritesheet) and 3th and 7th, which are 4px longer, but their length is 28px. I used train length 7/8, where all spritesheet-length is normal.
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Erato
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Re: [OTTD] Not Enough Subways Development Thread

Post by Erato »

Could you post the source so we could take a look at what the problem could be?
No pics no clicks. Seriously. Also stop using Modern Maglev Trains. Use RIMS instead.
ImageImageImageImageImageImage

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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Of course:
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NESChicago.nml
(2.86 KiB) Downloaded 30 times
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Erato
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Re: [OTTD] Not Enough Subways Development Thread

Post by Erato »

I will also need the graphics files
No pics no clicks. Seriously. Also stop using Modern Maglev Trains. Use RIMS instead.
ImageImageImageImageImageImage

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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Ok
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CTA_Northwestern_Elevated_Car.png
CTA_Northwestern_Elevated_Car.png (1.83 KiB) Viewed 1448 times
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Erato wrote:I will also need the graphics files
So?
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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Erato
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Re: [OTTD] Not Enough Subways Development Thread

Post by Erato »

I couldn't reproduce the errors. You're probably fine now if you use what you sent.
No pics no clicks. Seriously. Also stop using Modern Maglev Trains. Use RIMS instead.
ImageImageImageImageImageImage

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Ok, can You test in-game depot (no purchase!) graphics, there are problems here.
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Guys lol I'm IDIOT, I changed length of the sprite in the code to 20px of the 22px-length vehicle and forgot change it back :lol: :lol: :lol:
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Fixed bugs, added R14, search my grf at the BaNaNaS!
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

New Update! Added Manhattan Composite Cars. I next upd. I plan add AB Standart, Lo-V, Arnines and R10, so watch for updates!
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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acs121
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Re: [OTTD] Not Enough Subways Development Thread

Post by acs121 »

Allow me reserving a post for Philadelphia ?

Tony Pixel
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Re: [OTTD] Not Enough Subways Development Thread

Post by Tony Pixel »

Yes
Image
Sprite artist and NewGRF developer, NML coder. My projects:
Screenshots: New York City Subway Episodes
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Over-sized Train Set | Tony Pixel's Subway Equipment Set

I use GPLv2+ license.

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