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[OTTD] BRStations

Posted: 09 Oct 2017 14:02
by Leanden
BRStations is a set designed to incorporate British Stations in full scale (allowing for correct platform quantity) into OpenTTD.

First station im working on is Kings Cross.

Image

C&C welcome.

Re: [OTTD] BRStations

Posted: 09 Oct 2017 15:01
by Gwyd
I'm currently in the early stages of a Waterloo

Re: [OTTD] BRStations

Posted: 09 Oct 2017 15:05
by Leanden
Gwyd wrote:I'm currently in the early stages of a Waterloo
And we have another artist working on a beautiful rendition of St Pancras

Re: [OTTD] BRStations

Posted: 25 Oct 2017 14:26
by Leanden
I spy with my little eye...

Image

Re: [OTTD] BRStations

Posted: 25 Oct 2017 15:50
by Gwyd
Something beginning with P...

Re: [OTTD] BRStations

Posted: 25 Oct 2017 17:33
by Leanden
v0.0.2 Released (Available on Bananas)

Feature: Double and Single Sided Plain Platforms in British Style
Feature: Double and Single Platform Ramps in British Style

Re: [OTTD] BRStations

Posted: 25 Oct 2017 18:03
by Quast65
Nice!

But... You seem to have missed the sprites for the middle platforms when you build the 2 sided ramps using drag&drop (the 2 sided normal platforms are ok when using drag&drop)...
Furthermore, the shading of one of the sides of the ramps is different (for the 2-sided as well as the single-sided).
Example382.png
Example382.png (40.37 KiB) Viewed 5843 times
Also, those sides could use a bit of texture, but that is a matter of taste ;-)

Finally, is there a certain minimal version of OpenTTD set when you uploaded it to Bananas?
I couldnt find the GRF ingame, but could download it when logged in to the Bananas section of the OpenTTD website and then could run it manually.
(I use an old patch of the game, so maybe its ok for most people ;-) )

Re: [OTTD] BRStations

Posted: 25 Oct 2017 18:31
by Gwyd
I'll get round to fixing that for the end of this week...

Re: [OTTD] BRStations

Posted: 25 Oct 2017 19:28
by Leanden
Quast65 wrote:Nice!

But... You seem to have missed the sprites for the middle platforms when you build the 2 sided ramps using drag&drop (the 2 sided normal platforms are ok when using drag&drop)...
Furthermore, the shading of one of the sides of the ramps is different (for the 2-sided as well as the single-sided).
Example382.png
Also, those sides could use a bit of texture, but that is a matter of taste ;-)

Finally, is there a certain minimal version of OpenTTD set when you uploaded it to Bananas?
I couldnt find the GRF ingame, but could download it when logged in to the Bananas section of the OpenTTD website and then could run it manually.
(I use an old patch of the game, so maybe its ok for most people ;-) )
Not sure what you mean about the missing drag and drop sprites, can you demonstrate?

And bananas defaults to 1.6.0 minimum version, but that isnt hardcoded into the GRF itself.

Re: [OTTD] BRStations

Posted: 25 Oct 2017 23:52
by Leanden
Leanden wrote:
Quast65 wrote:Nice!

But... You seem to have missed the sprites for the middle platforms when you build the 2 sided ramps using drag&drop (the 2 sided normal platforms are ok when using drag&drop)...
Furthermore, the shading of one of the sides of the ramps is different (for the 2-sided as well as the single-sided).
Example382.png
Also, those sides could use a bit of texture, but that is a matter of taste ;-)

Finally, is there a certain minimal version of OpenTTD set when you uploaded it to Bananas?
I couldnt find the GRF ingame, but could download it when logged in to the Bananas section of the OpenTTD website and then could run it manually.
(I use an old patch of the game, so maybe its ok for most people ;-) )
Not sure what you mean about the missing drag and drop sprites, can you demonstrate?

And bananas defaults to 1.6.0 minimum version, but that isnt hardcoded into the GRF itself.
I realised what you meant now and i think ive fixed both errors. :)

v0.0.5 released

Various Bug Fixes

Re: [OTTD] BRStations

Posted: 26 Oct 2017 12:01
by Quast65
Yep, you fixed the issue with drag&drop for the double-sided ramps. :bow: Sorry for not being clearer about what I meant ;-)
There is still a color difference though (but as I understand from Gwyds post, that may be worked on at the moment).
And bananas defaults to 1.6.0 minimum version
Strange... When I upload, the minimum version I can set is 0.6.0, 1.6.0 is the maximum version....
EDIT:
Just checked, indeed the default is 1.6.0, but you can change that by clicking on it and setting it to a lower version (that may enlarge your potential audience, that still use older versions of OpenTTD or older patches)

Re: [OTTD] BRStations

Posted: 26 Oct 2017 12:28
by Leanden
Ah fair, what is the minimum version for 32bpp stations? 1.3?

BRTracks i think i can downgrade to min 1.2, BRTrains has to stay as 1.6 due to custom sounds.

Re: [OTTD] BRStations

Posted: 26 Oct 2017 13:26
by Quast65
Good question...

I did a quick search and found this in the wiki https://wiki.openttd.org/List_of_32bpp_NewGRFs :
As of OpenTTD 1.2.0, 32 bit graphics are supplied via NewGRFs.

Re: [OTTD] BRStations

Posted: 26 Oct 2017 13:33
by Leanden
Quast65 wrote:Good question...

I did a quick search and found this in the wiki https://wiki.openttd.org/List_of_32bpp_NewGRFs :
As of OpenTTD 1.2.0, 32 bit graphics are supplied via NewGRFs.
1.2 it is then :)

Ive downgraded them both on bananas :)

Re: [OTTD] BRStations

Posted: 26 Oct 2017 14:30
by Quast65
Cheers!
They both show up in my old version of OpenTTD, will make it easier for me to follow the development of this GRF ;-)

Re: [OTTD] BRStations

Posted: 26 Oct 2017 17:48
by Leanden
Quast65 wrote:Cheers!
They both show up in my old version of OpenTTD, will make it easier for me to follow the development of this GRF ;-)
I understand now why Auz Stations is split into so many GRFs.

BRStations will become BRStations (Modern) and will feature only yellow lined platforms, modern buffer stops and a selection of non-track tiles. (The platforms also having various eyecandy features)

There will be a BRStations (Steam Era) which will focus on pre-nationalisation station graphics.
BRStations Add-On pack with a load of extra variants of non-track tiles, station buildings, etc.
BRWaypoints for Signal Boxes and other miscellanous track furniture
BRStations (Real Stations) for graphical replications of Real large iconic stations (starting with St Pancras, Kings Cross and Waterloo)

Re: [OTTD] BRStations

Posted: 26 Oct 2017 17:50
by Leanden
Ive also opted for a real modular approach for non-real stations, leaving out 2x1 island platforms or multi-buffers for greater flexibility :)

Re: [OTTD] BRStations

Posted: 27 Oct 2017 00:46
by Leanden
v0.0.6 released

Feature: Western Brick Shelter
Feature: Southern Canopies
Feature: Chessington Art Deco Canopies

Image

Re: [OTTD] BRStations

Posted: 27 Oct 2017 06:45
by Bob_Mackenzie
That looks good!

I though you had the platform colour too light but then I googled my local station and discovered your colouring was spot on.

Perhaps the roofs could do with a tad more texturing?

Cheers

Bob

Re: [OTTD] BRStations

Posted: 27 Oct 2017 08:37
by SwissFan91
Keep up the great progress!

I agree with the texturing comment too. Just some 'noise' will help them blend in.