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Re: Czech total replacement / 32bit / Extrazoom

Posted: 03 Jan 2018 16:55
by NekoMaster
stefino_cz wrote:Another Karosa bus what is ready to rendering :) You can see that models have a lot of details to get the best sprite quality.
karosa.jpg
Too bad it isn't possible to make vehicles that age and rust while in service. The only thing that could be done how ever is changing the sprite/livery when you purchase stuff like United Kingdom Rail Set (URKS) did for some of the locomotive classes since some British locomotives had several paint schemes.

Anyways nice work, always nice to see more of this set.

Re: Czech total replacement / 32bit / Extrazoom

Posted: 03 Jan 2018 19:13
by arikover
NekoMaster wrote:Too bad it isn't possible to make vehicles that age and rust while in service
Just for the sake of argument, but this should be possible in NFO by checking the year of construction (var 49) or the date of last servicing (var 4B) against the current year (var 24) or date (var 23) [specs] (for example). There is most certainly an equivalent in NML for that.
Or maybe there are other ways to do it. The French Narrow Gauge Train Set features some vehicles that become dirtier and dirtier if not regularly serviced, or as they age (via sprite recoloring if I'm not mistaken).
Sorry if this is a bit off-topic.

Re: Czech total replacement / 32bit / Extrazoom

Posted: 05 Jan 2018 07:42
by Gwyd
NekoMaster wrote:
stefino_cz wrote:Another Karosa bus what is ready to rendering :) You can see that models have a lot of details to get the best sprite quality.
karosa.jpg
Too bad it isn't possible to make vehicles that age and rust while in service. The only thing that could be done how ever is changing the sprite/livery when you purchase stuff like United Kingdom Rail Set (URKS) did for some of the locomotive classes since some British locomotives had several paint schemes.

Anyways nice work, always nice to see more of this set.
I've actually had a train do this with NML: I think it work better with time since last service.

Sent from my SM-G935F using Tapatalk

Re: Czech total replacement / 32bit / Extrazoom

Posted: 05 Jan 2018 07:42
by Gwyd
NekoMaster wrote:
stefino_cz wrote:Another Karosa bus what is ready to rendering :) You can see that models have a lot of details to get the best sprite quality.
karosa.jpg
Too bad it isn't possible to make vehicles that age and rust while in service. The only thing that could be done how ever is changing the sprite/livery when you purchase stuff like United Kingdom Rail Set (URKS) did for some of the locomotive classes since some British locomotives had several paint schemes.

Anyways nice work, always nice to see more of this set.
I've actually had a train do this with NML: I think it work better with time since last service.

Sent from my SM-G935F using Tapatalk

Re: Czech total replacement / 32bit / Extrazoom

Posted: 07 Jan 2018 16:27
by stefino_cz
Rivers - alpha test :) . Thx to Planetmaker with the coding :)
reky.jpg
(884.04 KiB) Not downloaded yet

Re: Czech total replacement / 32bit / Extrazoom

Posted: 08 Jan 2018 01:06
by perverted monkey
Superb! Hope you will draw "type 919" too! :wink:

Re: Czech total replacement / 32bit / Extrazoom

Posted: 09 Jan 2018 09:12
by stefino_cz
perverted monkey wrote:Superb! Hope you will draw "type 919" too! :wink:
Type 919? :)

Re: Czech total replacement / 32bit / Extrazoom

Posted: 09 Jan 2018 10:46
by piratescooby
Only two 919's I know of one made by Honda and this one my favourite .
wec-porsche-lmp1-testing-2013-porsche-lmp1-testing-at-monza.jpg
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Re: Czech total replacement / 32bit / Extrazoom

Posted: 09 Jan 2018 11:31
by stefino_cz
piratescooby wrote:Only two 919's I know of one made by Honda and this one my favourite .
And what does it transport? Mail, goods? :lol:

Re: Czech total replacement / 32bit / Extrazoom

Posted: 10 Jan 2018 10:27
by stefino_cz
Lighthouse :)
Výstřižek.JPG
(815.54 KiB) Not downloaded yet

Re: Czech total replacement / 32bit / Extrazoom

Posted: 11 Jan 2018 05:42
by perverted monkey
piratescooby wrote:Only two 919's I know of one made by Honda and this one my favourite.
And both cannot belong to this set. :twisted:
Not that I wouldn't like to have both in my garage. :D

But this 911 would be better:
Image
And a 919 wouldn't be bad either:
Image

Re: Czech total replacement / 32bit / Extrazoom

Posted: 11 Jan 2018 17:48
by stefino_cz
And is there any way how to use this civil cars? I know that there is mode /AI what can build depots and "spam" civil cars. But there is a problem that this cars can travel everywhere. So if I have for example company where I have stations for trucks, civil cars go there too and totaly block it. Problem is that cars doesn't to ride around stopped truck but stay behind and make a traffic jams. If there will be way how to command to car ride around and don't stop and make traffic jams, it will be OK.

Re: Czech total replacement / 32bit / Extrazoom

Posted: 14 Jan 2018 14:06
by Hiiron
WOW, that all look amazing, I really want to see it done.

WOW, to vypadá skvěl moc se těším až to bude hotové, obzvlášť ty vlaky, ty už teď vypadají skvělě, mohl by jsi zkusit ještě přidat mosty s oblouky, jak jsou např. v Total Bridge Renewal Setu a nějaké ty dekorativní objekty, taky si myslím že by tam měly být různé nátěry jako v Czech Railways setu a i slovenské dopravní prostředky.

Re: Czech total replacement / 32bit / Extrazoom

Posted: 14 Jan 2018 19:12
by stefino_cz
Hiiron wrote:WOW, that all look amazing, I really want to see it done.

WOW, to vypadá skvěl moc se těším až to bude hotové, obzvlášť ty vlaky, ty už teď vypadají skvělě, mohl by jsi zkusit ještě přidat mosty s oblouky, jak jsou např. v Total Bridge Renewal Setu a nějaké ty dekorativní objekty, taky si myslím že by tam měly být různé nátěry jako v Czech Railways setu a i slovenské dopravní prostředky.
Všechno bude, ale chce to čas ;) (No point comment)

Re: Czech total replacement / 32bit / Extrazoom

Posted: 17 Jan 2018 21:50
by stefino_cz
We have some troubles last time. We made walls and find that all our offsets are wrong. So it was time to rewrite all offsets in our sets. But it is done and we can continue :)

And some good news today. First graphics set(s) will be available soon :wink:
info.jpg
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Mratburk Transport, 21. kvě 2014.png
(3.95 MiB) Not downloaded yet
podpis.png
podpis.png (62.98 KiB) Viewed 6391 times

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Posted: 18 Jan 2018 11:23
by acs121
Whew, that thing looks amazing. Will there be other buses, like Jelcz, Ikarus, and others ?

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Posted: 18 Jan 2018 11:26
by stefino_cz
acs121 wrote:Whew, that thing looks amazing. Will there be other buses, like Jelcz, Ikarus, and others ?
We are making basic set at the moment because we want to release first playable sets. But yes, we have a plan to make more and more vehicles during the future :wink:

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Posted: 18 Jan 2018 21:53
by stefino_cz
acs121 wrote:Whew, that thing looks amazing. Will there be other buses, like Jelcz, Ikarus, and others ?
When you were talking about new buses. Here are Škoda RTO what will be in the game this week ;)
rto.jpg
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Re: CZTR - Czech total replacement / 32bit / Extrazoom

Posted: 19 Jan 2018 14:38
by acs121
Superb ! It looks like the real one !

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Posted: 19 Jan 2018 19:09
by stefino_cz
Transmitter :)
Výstřižek.JPG
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