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PostPosted: Sat Oct 14, 2017 6:24 pm 
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stefino_cz wrote:
Thank you :) We will upload first graphics set as soon as possible.

We were trying somethink new. Steam engines with animated wheels. It has 4 animations per one wheel turn. You can see it here :)
1.PNG


Wow that looks really good. I didn't even know that there was a 4-6-2 (2'C1) Tank engine

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PostPosted: Thu Oct 19, 2017 5:38 pm 
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Hello!

Something new in game :-)

The first2C1 steam engine was made in Austria in Fabrik der priv österreichisch-ungarischen Staatsbahn–Gesellshaft – StEG in 1913. Look here and see the galery:
https://www.vlaky.net/zeleznice/spravy/ ... rada-3541/

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PostPosted: Fri Oct 20, 2017 11:33 am 
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Hi all
I wanna show to you some progress at vehicle's effects. We made effect for steam and electric engines. For electric engine is the effect very fast so it is impossible to take "full effect" screenshot. So you can see full effect in picture below.
Attachment:
el.JPG
el.JPG [ 25.97 KiB | Viewed 2467 times ]

Attachment:
Výstřižek1.JPG [361.49 KiB]
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Attachment:
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PostPosted: Fri Oct 20, 2017 11:52 am 
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stefino_cz wrote:
Hi all
I wanna show to you some progress at vehicle's effects. We made effect for steam and electric engines. For electric engine is the effect very fast so it is impossible to take "full effect" screenshot. So you can see full effect in picture below.
el.JPG
Výstřižek1.JPG
Výstřižek.jpg


Wow that steam smoke looks really good! Almost looks like real life!

ALso I find that OpenTTD exaggerates the sparks on electric trains. From what I've seen in videos they're very tiny and barely noticeable even on rougher electrified lines. Though your electric spark effect looks pretty nice, its interesting you even added the tiny little sparks that fly off from a high powered electric arc (sort of like the sparks from metal working)

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PostPosted: Fri Oct 20, 2017 9:02 pm 
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Will you guys also do the menu icons?

If so, please do make them at-least a bit bigger :bow:


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PostPosted: Fri Oct 20, 2017 10:36 pm 
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I don't play with 32bit personally but this set looks absolutely stunning! Very nice modelling work. :)

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PostPosted: Sat Oct 21, 2017 3:24 am 
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Tý brďo .... it looks really very good, I'm looking forward to see it in action :D (... when are you redoing the industry, maybe change some type to beer brewing? :-) )


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PostPosted: Sat Oct 21, 2017 7:29 am 
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Skrilax wrote:
Tý brďo .... it looks really very good, I'm looking forward to see it in action :D (... when are you redoing the industry, maybe change some type to beer brewing? :-) )


I duno if thats the scope of this graphics set, to have beer breweries youd need a industry set.

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PostPosted: Sat Oct 21, 2017 7:32 am 
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NekoMaster wrote:
its interesting you even added the tiny little sparks that fly off from a high powered electric arc (sort of like the sparks from metal working)

It is based at winter situations. Yes, at summer (dry conditions) there are a minimum of sparks. But It is quite easy to make only small blue light between trolley and pantograph :D
https://www.youtube.com/watch?v=3oDr9hLVdGk

Digitalfox wrote:
Will you guys also do the menu icons?

If so, please do make them at-least a bit bigger :bow:

It isn't n our program atm. to make new menu icons. But yes - it is possible than we will make it in the future :)

Benny wrote:
I don't play with 32bit personally but this set looks absolutely stunning! Very nice modelling work. :)

Thanks :)

Skrilax wrote:
Tý brďo .... it looks really very good, I'm looking forward to see it in action :D (... when are you redoing the industry, maybe change some type to beer brewing? :-) )

We are making this set compatible with the most used cargo set. So if you download FIRS (our most used cargo set), and set it into extreme mode, you have there many industries include beer brewing too ;)

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PostPosted: Sun Oct 22, 2017 1:57 am 
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stefino_cz wrote:
NekoMaster wrote:
its interesting you even added the tiny little sparks that fly off from a high powered electric arc (sort of like the sparks from metal working)

It is based at winter situations. Yes, at summer (dry conditions) there are a minimum of sparks. But It is quite easy to make only small blue light between trolley and pantograph :D
https://www.youtube.com/watch?v=3oDr9hLVdGk


Wow thats kind of scary. Ever since I got electrocuted by a TV's fly back transformer (25,000 volts) I'm actually rather scared of electricity (except when its in my gloved hands for welding)

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PostPosted: Mon Oct 23, 2017 1:16 pm 
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Hi stef & couda..

were you by some chance content creators for Auran's Trainz / TRS2004 / TRS2006? Some of those textures and models do look very familiar to me..


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PostPosted: Mon Oct 23, 2017 6:09 pm 
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Yes, Couda made models to MSTS and we used another models too what were provided by authors :wink:

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PostPosted: Sat Nov 04, 2017 6:34 am 
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I'm glad that even if the tycoonez is dead, there are great Czech hands that are still active and they can do this. When I see something like that, I'm proud to be Bohemian. I'm looking forward to finally being able to test it.

Thanks for your great job :bow:


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PostPosted: Sat Nov 04, 2017 11:19 am 
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Thanks a lot Vitr :)

Today, I wanna show to you some more steam engines and road bridges :)
Attachment:
parni masiny.jpg [995.49 KiB]
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Attachment:
mosty.jpg [1005.53 KiB]
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PostPosted: Sat Nov 04, 2017 10:27 pm 
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stefino_cz wrote:
Thanks a lot Vitr :)

Today, I wanna show to you some more steam engines and road bridges :)
parni masiny.jpg
mosty.jpg


These look great! Keep up the good work!

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PostPosted: Sun Nov 05, 2017 1:42 pm 
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verry nice but I wonder if you guys will do stations for this 32bbp?


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PostPosted: Sun Nov 05, 2017 1:42 pm 
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will you guys do stations for 32bbp?


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PostPosted: Sun Nov 05, 2017 2:03 pm 
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We will make everything for OTTD but our team is small and it takes a lot of time ;)

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PostPosted: Thu Nov 09, 2017 7:01 am 
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Some quick changes in tramway set. It need some rescale due too big rails.
Attachment:
Výstřižek.PNG [2.11 MiB]
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PostPosted: Sat Nov 18, 2017 9:23 pm 
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Level crossings :)
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