[CZTR / 32bpp ] - Czech total replacement

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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NekoMaster
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by NekoMaster »

stefino_cz wrote:And what about planes? :) First test of game mechanics.
https://www.youtube.com/watch?v=64n3ea916Eo
Looking good, I look forward to your Czech Set
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vasatko
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by vasatko »

Hi everyone,

there is showcase of my work:
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stefino_cz
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

New buffers :)
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zde-nek
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by zde-nek »

Great work! Is it possible to download somewhere sets available for testing?
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Zley_Muffle
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Zley_Muffle »

Some sets should be downloadable via in-game menu as will be our next release. Christmas is coming soon :D

(those sets are greatly outdated, please do not report any issues with them :mrgreen: )
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Trond »

This looks pretty awesome! Look forward to seeing some trains in my game ;) :bow:
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

Merry Christmas from CZTR Team. We prepared some gifts for you. We released most of our tested GRFs . All of these GRFs will be add during the day. List news you can find in the first post of this topic :) Have a fun and happy new year from Czech Republic.
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

We have a troubles with MUSA upload. We uploaded our big grf sets here:
http://leteckaposta.cz/754132324
http://leteckaposta.cz/228112246
In next days we will add it to official server as we find where the mistake is :wink:
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by agentw4b »

stefino_cz wrote:We have a troubles with MUSA upload. We uploaded our big grf sets here:
http://leteckaposta.cz/754132324
http://leteckaposta.cz/228112246
In next days we will add it to official server as we find where the mistake is :wink:

CZ: CZ Ground se ohlašuje ve hře jako verze 1.0.0, ale je to novější. Vzniká tím duplicitní newgrf.
ENG:CZ Ground is reported in the game as version 1.0.0, but it is newer. This created a duplicate newgrf.
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by madrito »

brilliant
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nirasa
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by nirasa »

Czech: Zdravím, vynikající práce. Díky za ni.
Jen mi není jasný rozdíl ve velikosti CZTR_Ground. Přes Banana má velikost 26.8 MB, ale přes leteckou poštu má ten stejný soubor 29.1 MB. Je v nich graficky nějaký rozdíl?

English: Hello, great work. Thanks for its.
I just do not have a clear difference in CZTR_Ground size. Despite Banana, it has a size of 26.8 MB, but it has 29.1 MB over the air mail. Is there any difference in them?
Last edited by nirasa on 30 Dec 2018 14:16, edited 2 times in total.
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stefino_cz
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

Yes, it's a new version ;)
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nirasa
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by nirasa »

thanks - díky :-)
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Zley_Muffle »

Hi guys,

Christmas, right? Some gifts are sometimes late, but come nevertheless... :mrgreen:

Here is a set of graphical replacements for few original bridges that should look good with our trains:


Image

It is only a temporary thing though, at least until we advance into writing our own ones. Available through in-game menu as CZTR Bridges in few minutes. Have fun ;)

Oh, and there is a little "replacement" bonus for those who would like to build smaller or older platforms, check it out 8)
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Lukyy »

Zdravím, měl bych dotaz..
přidal sem si do hry vaše skvělé grafiky, (díky za ně) ale od té doby ve hře nemůžu vydělat peníze a "odpíchnout" se od začátku. Problém je v tom, že jak vlaky, tak i autobusy mají tak vysoké náklady na údržbu, že na sebe nevydělají. Zkoušel jsem to už několikrát a pokaždé jinak, ale výsledek je stejný. Nevím tedy, kde je chyba..

V příloze posílám na ukázku screen..mám dva vlaky s ropou a ikdyž jezdí vždy plné, tak za celý rok prostě nevydělají.

Nevěděl sem kam jinam to napsat, jestli to sem nepatří, tak se omlouvám.

Díky, Lukyy

///
Hello, I should have a question ..
I added the great graphics to your game, (thanks for them) but since then I can not make money in the game and "run off" from the beginning. The problem is that both trains and buses have such high maintenance costs that they do not earn each other. I've tried it a couple of times and every time, but the result is the same. I do not know where the bug is ..

In the appendix I send a screen to the show. I have two trains of oil and even though it is always full, it just does not make a profit for the whole year.

I'm sorry for my bad english.

Thanks, Lukyy
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by planetmaker »

as a friendly reminder: this is an English forum. So all postings must be in English. Use a translation service, if you must, but use English. In addition you may write the same in your mother tongue. But not exclusively in languages other than English.

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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Argus »

This is alpha version, using BaseCost Mod :)
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Zley_Muffle »

I added the great graphics to your game, (thanks for them) but since then I can not make money in the game and "run off" from the beginning. The problem is that both trains and buses have such high maintenance costs that they do not earn each other. I've tried it a couple of times and every time, but the result is the same. I do not know where the bug is ..
I suggest perhaps lower your maintenace cost setting in game options at first. Another trick might be either using weaker engines, the running cost is related to the power of the loco, especially when transporting non-perishable cargo like coal or oil. Also, even if it is not projected into running cost of the train, tracks have maintenance costs too (can be turned off) and that could be a factor too. Try using adequate track for your trains - for example in your screenshot I can see engine that is capable of hauling at least twice the number of cars that it has, running on tracks that are designed for 120+kmh speeds while being capable of doing only 52kmh. Take all that into account, multiply by all your trains and voilá - you should be running in black numbers ;)

There is much longer post on this topic few pages back, perhaps you will find some help there too ;)
as a friendly reminder: this is an English forum. So all postings must be in English. Use a translation service, if you must, but use English. In addition you may write the same in your mother tongue. But not exclusively in languages other than English.

Thank you!
Its somewhat cool to be watched :D
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by planetmaker »

Zley_Muffle wrote:Its somewhat cool to be watched :D
Of course :) The NewGRF and sprite work I see here looks very tasty!
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