[CZTR / 32bpp ] - Czech total replacement

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
sevenfm
Engineer
Engineer
Posts: 117
Joined: 25 Jul 2016 23:44
Location: Soviet Russia

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by sevenfm »

They look nice. Any chance for passenger aware platforms?
User avatar
stefino_cz
Transport Coordinator
Transport Coordinator
Posts: 268
Joined: 02 Jul 2015 08:05
Location: Czech Republic
Contact:

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by stefino_cz »

sevenfm wrote:They look nice. Any chance for passenger aware platforms?
If you mean animated platforms - yes - we are going to do it ;)
Image
S-Transport
Chief Executive
Chief Executive
Posts: 748
Joined: 25 Jul 2014 19:35
Location: Giebichenstein, Germany

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by S-Transport »

Very nice!
Greetings, S-Transport
My pictures
Cocoro
Engineer
Engineer
Posts: 18
Joined: 23 Oct 2017 21:38

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by Cocoro »

stefino_cz wrote:First platform is in the game :)
nadrazi.JPG
amazing will there be emu and metro trains
User avatar
stefino_cz
Transport Coordinator
Transport Coordinator
Posts: 268
Joined: 02 Jul 2015 08:05
Location: Czech Republic
Contact:

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by stefino_cz »

Thx
Cocoro wrote:amazing will there be emu and metro trains
Yes, we've plan to add EMU trains :) Metro's are not in the plan atm.

Some new in our station set. Platform automaticly generates new catenary pylons :)
IMG_09032018_211220_0.png
(2.27 MiB) Not downloaded yet
Image
User avatar
Pyoro
Tycoon
Tycoon
Posts: 2558
Joined: 17 Oct 2008 12:17
Location: Virgo Supercluster

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by Pyoro »

Everyone have been saying it a lot, but I'll say it too: great, great stuff. And that's from one of those "I'll just play original baseset TTD forever" people ^^
User avatar
vasatko
Engineer
Engineer
Posts: 15
Joined: 01 Feb 2018 12:36
Location: Czech Republic, Ostrava

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by vasatko »

This is best 32bpp set. And if you are from slovanian states, then you must play it! I see this forum and I had to added to developers of this set! I like it! I want play this set! And develop stations and bridges (code, not graphic) for you, very big thanks is for Michael Blunck and his help and his m4nfo (i was very sceptic to m4nfo, SORRY!).

To acs121: I think that we never finished :-)
Image
User avatar
stefino_cz
Transport Coordinator
Transport Coordinator
Posts: 268
Joined: 02 Jul 2015 08:05
Location: Czech Republic
Contact:

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by stefino_cz »

Some new Avia trucks are in the game and new trailers was created :) Each cargo or group of cargos have their own graphics. Loading animations has it too :)
Avia.jpg
Avia.jpg (232.67 KiB) Viewed 3986 times
trailers.JPG
(159 KiB) Not downloaded yet
Image
Difadon
Engineer
Engineer
Posts: 4
Joined: 05 Dec 2013 23:28

Re: [CZTR / 32bpp ] - Czech total replacement

Post by Difadon »

Ahoj,

Grafika naprosto perfektní, ale mám pár otázek. :)

1. Proč mají autobusová nádraží (nemyslím průjezdné zastávky) otevřenou jednu stranu? Pasuje tam pouze silnice, ale po té stejně autobus neodjede.

2. Plánujete přidat i více autobusů? Pracuji u Arrivy, tak by se daly zajistit nějaké fotky autobusů, které tu u nás jezdí. Od příměstských až po MHD. :)
User avatar
stefino_cz
Transport Coordinator
Transport Coordinator
Posts: 268
Joined: 02 Jul 2015 08:05
Location: Czech Republic
Contact:

Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

Difadon wrote:Ahoj,

Grafika naprosto perfektní, ale mám pár otázek. :)

1. Proč mají autobusová nádraží (nemyslím průjezdné zastávky) otevřenou jednu stranu? Pasuje tam pouze silnice, ale po té stejně autobus neodjede.

2. Plánujete přidat i více autobusů? Pracuji u Arrivy, tak by se daly zajistit nějaké fotky autobusů, které tu u nás jezdí. Od příměstských až po MHD. :)
Ono to není otevřené, ale chybí tam obrubník ;) Další autobusy v budoucnu budou.
Image
Difadon
Engineer
Engineer
Posts: 4
Joined: 05 Dec 2013 23:28

Re: [CZTR / 32bpp ] - Czech total replacement

Post by Difadon »

Tak tím se to vysvětluje. :)

A ukecám vývojáře na nějaké autobusy v barvách Arrivy? Třeba na tři druhy (dálková přeprava, MHD a příměsto)? :-)
User avatar
vasatko
Engineer
Engineer
Posts: 15
Joined: 01 Feb 2018 12:36
Location: Czech Republic, Ostrava

Re: [CZTR / 32bpp ] - Czech total replacement

Post by vasatko »

Difadon: Já myslím že je (stefino_cz) ukecáš :-) Jen se nusíš snažit :-)
Image
User avatar
acs121
Tycoon
Tycoon
Posts: 1957
Joined: 03 Nov 2017 18:57
Location: Courbevoie, near Paris, France

Re: CZTR - Czech total replacement / 32bit / Extrazoom

Post by acs121 »

vasatko wrote:This is best 32bpp set. And if you are from slovanian states, then you must play it! I see this forum and I had to added to developers of this set! I like it! I want play this set! And develop stations and bridges (code, not graphic) for you, very big thanks is for Michael Blunck and his help and his m4nfo (i was very sceptic to m4nfo, SORRY!).

To acs121: I think that we never finished :-)
I'm not from slovanian states but rather from Hungary. Still, i like this set a lot as i think this is the only 32bpp total replacement - zBase can count as total replacement, but it is a base set rather than anything else.
User avatar
stefino_cz
Transport Coordinator
Transport Coordinator
Posts: 268
Joined: 02 Jul 2015 08:05
Location: Czech Republic
Contact:

Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

Some new progress - railroad tunnels :)
tunnels.jpg
(679.69 KiB) Not downloaded yet
Image
KeldorKatarn
Transport Coordinator
Transport Coordinator
Posts: 274
Joined: 13 Apr 2010 21:31

Re: [CZTR / 32bpp ] - Czech total replacement

Post by KeldorKatarn »

If you finish this including house sets and everything I might base my next let's play on this :D Looks awesome
User avatar
Mizari
Traffic Manager
Traffic Manager
Posts: 136
Joined: 22 Apr 2012 14:21

Re: [CZTR / 32bpp ] - Czech total replacement

Post by Mizari »

The only 32bpp I've ever felt the desire to play. :oops:
User avatar
stefino_cz
Transport Coordinator
Transport Coordinator
Posts: 268
Joined: 02 Jul 2015 08:05
Location: Czech Republic
Contact:

Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

Thanks guys :)

We had to prepare cargos for our vehicles and due this we had to think about future industry set. I wrote at the beginning that we will redraw FIRS. There will be some problems with updates so I decideed to make our CZRT Industry set. It is based on FIRS with some added factories and cargos. You can see a diagram in the picture :) It is first preview.
INDUSTRY.jpg
(980.74 KiB) Not downloaded yet
Image
KeldorKatarn
Transport Coordinator
Transport Coordinator
Posts: 274
Joined: 13 Apr 2010 21:31

Re: [CZTR / 32bpp ] - Czech total replacement

Post by KeldorKatarn »

Good stuff :)
User avatar
stefino_cz
Transport Coordinator
Transport Coordinator
Posts: 268
Joined: 02 Jul 2015 08:05
Location: Czech Republic
Contact:

Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

New progress in our Truck set. Some of new LIAZ 100 trucks :)
liaz.PNG
(3.19 MiB) Not downloaded yet
Image
User avatar
acs121
Tycoon
Tycoon
Posts: 1957
Joined: 03 Nov 2017 18:57
Location: Courbevoie, near Paris, France

Re: [CZTR / 32bpp ] - Czech total replacement

Post by acs121 »

Nice ! Will there be Star trucks ? Star 20s, etc ?
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Ahrefs [Bot] and 12 guests