Australian Railway Stations

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
Quast65
Tycoon
Tycoon
Posts: 2661
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Australian Railway Stations

Post by Quast65 »

A good solution for hiding high depots!

What you can also do is making overlaps to SW and SE, that way you can cover up the depot from two sides, so it gets overlapped twice so to say.
That would get rid of the roof poking through to the far non-track office building if you use the low overlaps (you would probably still see the dark line poking through along the tracks with that high depot, but that is up to the player if they find that annoying).

Also, dont forget the boundingboxes!!! Make sure they are also elongated!

Finally, is this intended?
Example414.png
Example414.png (101.37 KiB) Viewed 3261 times
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Quast65 wrote:A good solution for hiding high depots!
Think could add some more office type buildings to match the other depots too
Quast65 wrote:What you can also do is making overlaps to SW and SE, that way you can cover up the depot from two sides, so it gets overlapped twice so to say.
Will have a go at that too.

But it will have to wait now till Wednesday afternoon maybe a bit later.
Quast65 wrote:Finally, is this intended?
Someone stole my roofing iron and had no replacements :D

I better go get some more and do something about that in case it rains .. don't want the trains getting wet. :)
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Manage to find some more roofing iron and fixed those roofs.

Hope not trains not get wet.
Attachments
AuzWaypointsAndMoreFreightStationsV4.grf
(2.1 MiB) Downloaded 59 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Experimenting with skylights on the roof of the EMU and DMU sheds.
EMU and DMU Sheds6.png
EMU and DMU Sheds6.png (30.18 KiB) Viewed 3204 times
Only problem these might have with overlaps it your secrets will be revealed.

Whatcha think? Should I make more?
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
Gwyd
Chief Executive
Chief Executive
Posts: 721
Joined: 17 Apr 2017 16:52
Location: Western Ile-de-France Region

Re: Australian Railway Stations

Post by Gwyd »

I find that frequency of skylight quite hard to look at/it's confusing for the eyes. I like the idea: maybe fewer or try limited transparency through 32bpp
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Now experimenting with the Overlap Platforms where 2 trains can share same platform.

2 Trains approaching head on for same station.
OverlapPlatform1.png
OverlapPlatform1.png (78.81 KiB) Viewed 3198 times
They both stop at the platforms and one waits for the other to cross over to the other track to pass.
OverlapPlatform2.png
OverlapPlatform2.png (38.67 KiB) Viewed 3198 times
The platforms where the signal and switch is .. are both overlap tiles.

If you build all the platforms first you end up with 2 different platform names.

But if you build one end first to the first overlap piece, than add the non-track tiles to what length you be wanting all the platforms, and than add the remainder of the platforms you will have one long platform of the same name.

Quast65 and other might like to see the code I used: (Used same graphics for both overlaps).

Code: Select all

4544 * 6	 01 04 01 FF 04 00
 4545 c:/grfcodec603/auzstations/gfx/template_platformextensiontoswse_8bpp_EMPTY.png  8bpp   10  40   96  122  -63  -75 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE1_32bpp.png  32bpp   10    40   96  122  -63  -75 normal chunked
 4546 c:/grfcodec603/auzstations/gfx/template_platformextensiontoswse_8bpp_EMPTY.png  8bpp   122  40   96  122  -85  -86 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE1_32bpp.png  32bpp   122    40   96  122  -85  -86 normal chunked
 4547 c:/grfcodec603/auzstations/gfx/template_platformextensiontoswse_8bpp_EMPTY.png  8bpp  234  40   96  122  -31  -75 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE1_32bpp.png  32bpp   234   40   96  122  -31  -75 normal chunked
 4548 c:/grfcodec603/auzstations/gfx/template_platformextensiontoswse_8bpp_EMPTY.png  8bpp  346  40   96  122  -9  -86 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE1_32bpp.png  32bpp   346   40   96  122  -9  -86 normal chunked
 4549 * 66	 00 04 04 01 00 08 "OVER" 11 FF 14 00 09 02 
                 F4 03 00 00 00 00 00 20 05 03 2D 84 00 00 00 0B 00 20 05 03 2E 84 00 00 80
                 F3 03 00 00 00 00 00 05 20 03 2F 84 00 00 0B 00 00 05 20 03 30 84 00 00 80
 4550 * 7	 02 04 00 00 01 00 00
 4551 * 7	 02 04 01 00 01 00 00
 4552 * 10	 03 04 01 00 01 FE 01 00 00 00
 4553 * 43	 04 48 FF 01 00 C5 "COUNTRY PLATFORMS, EXTENSION TO SWSE" 00
 4554 * 41	 04 48 FF 01 00 C4 "AuzStations: Overlapping Platforms" 00


 4555 * 6	 01 04 01 FF 04 00
 4556 c:/grfcodec603/auzstations/gfx/template_platformextensiontonwne_8bpp_EMPTY.png  8bpp   10  40   96  122  -63  -75 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE1_32bpp.png  32bpp   10    40   96  122  -63  -75 normal chunked
 4557 c:/grfcodec603/auzstations/gfx/template_platformextensiontonwne_8bpp_EMPTY.png  8bpp   122  40   96  122  -85  -86 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE1_32bpp.png  32bpp   122    40   96  122  -85  -86 normal chunked
 4558 c:/grfcodec603/auzstations/gfx/template_platformextensiontonwne_8bpp_EMPTY.png  8bpp  234  40   96  122  -31  -75 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE1_32bpp.png  32bpp   234   40   96  122  -31  -75 normal chunked
 4559 c:/grfcodec603/auzstations/gfx/template_platformextensiontonwne_8bpp_EMPTY.png  8bpp  346  40   96  122  -9  -86 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE1_32bpp.png  32bpp   346   40   96  122  -9  -86 normal chunked
 4560 * 66	 00 04 04 01 01 08 "OVER" 11 FF 14 00 09 02 
                 F4 03 00 00 F0 00 00 20 05 03 2D 84 00 00 F0 0B 00 20 05 03 2E 84 00 00 80
                 F3 03 00 00 00 F0 00 05 20 03 2F 84 00 00 0B F0 00 05 20 03 30 84 00 00 80
 4561 * 7	 02 04 00 00 01 00 00
 4562 * 7	 02 04 01 00 01 00 00
 4563 * 10	 03 04 01 01 01 FE 01 00 00 00
 4564 * 43	 04 48 FF 01 01 C5 "COUNTRY PLATFORMS, EXTENSION TO NWNE" 00
 4565 * 41	 04 48 FF 01 01 C4 "AuzStations: Overlapping Platforms" 00




 4566 * 6	 01 04 01 FF 04 00
 4567 c:/grfcodec603/auzstations/gfx/template_platformextensiontoswse_8bpp_EMPTY.png  8bpp   10  40   96  122  -63  -75 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE2_32bpp.png  32bpp   10    40   96  122  -63  -75 normal chunked
 4568 c:/grfcodec603/auzstations/gfx/template_platformextensiontoswse_8bpp_EMPTY.png  8bpp   122  40   96  122  -85  -86 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE2_32bpp.png  32bpp   122    40   96  122  -85  -86 normal chunked
 4569 c:/grfcodec603/auzstations/gfx/template_platformextensiontoswse_8bpp_EMPTY.png  8bpp  234  40   96  122  -31  -75 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE2_32bpp.png  32bpp   234   40   96  122  -31  -75 normal chunked
 4570 c:/grfcodec603/auzstations/gfx/template_platformextensiontoswse_8bpp_EMPTY.png  8bpp  346  40   96  122  -9  -86 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE2_32bpp.png  32bpp   346   40   96  122  -9  -86 normal chunked
 4571 * 66	 00 04 04 01 02 08 "OVER" 11 FF 14 00 09 02 
                 F4 03 00 00 00 00 00 20 05 03 2D 84 00 00 00 0B 00 20 05 03 2E 84 00 00 80
                 F3 03 00 00 00 00 00 05 20 03 2F 84 00 00 0B 00 00 05 20 03 30 84 00 00 80
 4572 * 7	 02 04 00 00 01 00 00
 4573 * 7	 02 04 01 00 01 00 00
 4574 * 10	 03 04 01 02 01 FE 01 00 00 00
 4575 * 43	 04 48 FF 01 02 C5 "COUNTRY PLATFORMS, EXTENSION TO SWSE" 00
 4576 * 41	 04 48 FF 01 02 C4 "AuzStations: Overlapping Platforms" 00


 4577 * 6	 01 04 01 FF 04 00
 4578 c:/grfcodec603/auzstations/gfx/template_platformextensiontonwne_8bpp_EMPTY.png  8bpp   10  40   96  122  -63  -75 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE2_32bpp.png  32bpp   10    40   96  122  -63  -75 normal chunked
 4579 c:/grfcodec603/auzstations/gfx/template_platformextensiontonwne_8bpp_EMPTY.png  8bpp   122  40   96  122  -85  -86 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE2_32bpp.png  32bpp   122    40   96  122  -85  -86 normal chunked
 4580 c:/grfcodec603/auzstations/gfx/template_platformextensiontonwne_8bpp_EMPTY.png  8bpp  234  40   96  122  -31  -75 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE2_32bpp.png  32bpp   234   40   96  122  -31  -75 normal chunked
 4581 c:/grfcodec603/auzstations/gfx/template_platformextensiontonwne_8bpp_EMPTY.png  8bpp  346  40   96  122  -9  -86 normal chunked
    | c:/grfcodec603/auzstations/gfx/template_OverlapPlatformToNWNE2_32bpp.png  32bpp   346   40   96  122  -9  -86 normal chunked
 4582 * 66	 00 04 04 01 03 08 "OVER" 11 FF 14 00 09 02 
                 F4 03 00 00 F0 00 00 20 05 03 2D 84 00 00 F0 0B 00 20 05 03 2E 84 00 00 80
                 F3 03 00 00 00 F0 00 05 20 03 2F 84 00 00 0B F0 00 05 20 03 30 84 00 00 80
 4583 * 7	 02 04 00 00 01 00 00
 4584 * 7	 02 04 01 00 01 00 00
 4585 * 10	 03 04 01 03 01 FE 01 00 00 00
 4586 * 43	 04 48 FF 01 03 C5 "COUNTRY PLATFORMS, EXTENSION TO NWNE" 00
 4587 * 41	 04 48 FF 01 03 C4 "AuzStations: Overlapping Platforms" 00
If any one like to try .. I did single platforms for both side the line .. next issue will have a version of all the platform types I made.
Attachments
AuzStations_Part3_v003.grf
(2.5 MiB) Downloaded 55 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Gwyd wrote:I find that frequency of skylight quite hard to look at/it's confusing for the eyes. I like the idea: maybe fewer or try limited transparency through 32bpp
Thanks for you feedback. I think your right .. maybe just 2 per tile section might look better .. will give that idea a try.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

I made a set of overlap platforms for all 6 platform types (except the freight ones)

Those with overlaps in the SW and SE direction conflict with railway tracks that have fences.

I have made a second track set with no fences to stop this conflict. (I will put in in the AuzTracks forum shorlty)
OverlapPlatform4.png
OverlapPlatform4.png (56.07 KiB) Viewed 3133 times
The file with these Overlap Platforms is here:
Attachments
AuzStations_Part3_v003.grf
(2.6 MiB) Downloaded 39 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
Quast65
Tycoon
Tycoon
Posts: 2661
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Australian Railway Stations

Post by Quast65 »

Those with overlaps in the SW and SE direction conflict with railway tracks that have fences.
You only get fences there if you dont place any station-tiles next to those (fake) platforms.
Just dress it up with some non-track stuff on the outsides and you wont get fences (so you can use the overlap-pieces also with tracksets that have fences).
Example415.png
Example415.png (37.65 KiB) Viewed 3115 times
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
KeldorKatarn
Transport Coordinator
Transport Coordinator
Posts: 274
Joined: 13 Apr 2010 21:31

Re: Australian Railway Stations

Post by KeldorKatarn »

Very nice stuff.

Btw.. is there a way for the overlay depots to become available as newobjects as well? That way you could use them to overlay tram depots as well without having to build a rail station.
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Quast65 wrote:You only get fences there if you dont place any station-tiles next to those (fake) platforms.
Silly me I should have know that .. see what happens when we get older .. we don't think properly :D
KeldorKatarn wrote:Btw.. is there a way for the overlay depots to become available as newobjects as well? That way you could use them to overlay tram depots as well without having to build a rail station.
That should be to hard to do .. just need a few design ideas what tram depots might have looked like.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Looking at idea of hiding Tram, Bus and Truck Depots so can do something similar to the Loco Depots.

The office Buildings and the Sheds with the tram tracks probably be non-track tiles. And hope to make each of the if overlap shed .. the one without the tram tracks.

Some of the design is from the KEW Tram Depot in Melbourne Australia.
Attachments
TramSheds-1.png
TramSheds-1.png (11.07 KiB) Viewed 3047 times
TramSheds-2.png
TramSheds-2.png (10.76 KiB) Viewed 3047 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
Quast65
Tycoon
Tycoon
Posts: 2661
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Australian Railway Stations

Post by Quast65 »

Keep one thing in mind when making overlaps for road/tram-depots and that is that you can see the entrance!
With train-depot overlaps you can hide the entrance with regular station-tiles, but you cant do that with road/tram.

This means that when you provide the entire graphic for road/tram-depots with just one single overlap, you get an issue with the wall at the far end of the road/tramtrack!
Vehicles entering/exiting that overlap will then be covered up by that wall!

So, that means that for road/tram-depots, you need to provide two overlap-pieces. One for front-of-road/tramtrack and one for back-of-road/tramtrack.

Everything higher than 8 pixels from the ground can stay the same though. Meaning that for example both pieces can have the same roof part that goes over the road/tram-track.
A double overlap is always good to limit glitching/clipping-issues. ;-)


Finally, no need to draw the tramtracks. They will be provided anyway by the tram-trackset.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Quast65 wrote:Keep one thing in mind when making overlaps for road/tram-depots and that is that you can see the entrance!With train-depot overlaps you can hide the entrance with regular station-tiles, but you cant do that with road/tram.
Thanks for those tips and other things you mentioned.

If my idea don't work these will make nice Depot sheds for the trains.

Tomorrow I heading to Sydney see what some of the EMU depots look like these days.

From Cardiff to Hornsby if sit on left hand side will be able to get some video clips of the EMU Sidings at Gosford and the EMU Depot Asquith and sidings near Hornsby.

From Hornsby I be travelling the north shore line to Sydney so be able to cross over the Sydney Harbour Bridge and visit some underground stations.

Sydney I change to another train and travel via the Bankstown line and hope see the depots at Eveleigh, Sydenham, Bankstown and Flemington.

Shall see what ideas these give me.


Also looking at another Waypoint .. parts off the top of some Tram Depots might make nice Catenary Sub-Stations along the electrified lines in game.
Catenary Sub-Station.png
Catenary Sub-Station.png (5.55 KiB) Viewed 3024 times
Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
KeldorKatarn
Transport Coordinator
Transport Coordinator
Posts: 274
Joined: 13 Apr 2010 21:31

Re: Australian Railway Stations

Post by KeldorKatarn »

what for road depots where the entrance points away anyway?
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Quick test of the idea of overlaps for Road and Tram Depots.
BusandTramOverlapDepot.png
BusandTramOverlapDepot.png (76.62 KiB) Viewed 2946 times
I used Non-Track Overlap tiles.

Under one of them is a Tram Depot and the other a Road Vehicle Depot.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

Looking at a idea for access to and from footbridge to higher level.
Footbridge to next level-1.png
Footbridge to next level-1.png (52.9 KiB) Viewed 2924 times
There are a few railway stations that are build on side of a hill like this not far from where I live. Some have access to higher level by a footbridge bridge a bit like this and Mailtland Railway Station the buildings are higher then the platform with stairs from platform to the buildings (Waiting room, booking office).

----------------
Today went train riding around the Sydney suburbs getting some ideas from stations there. Seen a few underground stations and some with shops over the top. See if I can design some more ideas from my journey today..
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
KeldorKatarn
Transport Coordinator
Transport Coordinator
Posts: 274
Joined: 13 Apr 2010 21:31

Re: Australian Railway Stations

Post by KeldorKatarn »

GarryG wrote:Quick test of the idea of overlaps for Road and Tram Depots.

BusandTramOverlapDepot.png

I used Non-Track Overlap tiles.

Under one of them is a Tram Depot and the other a Road Vehicle Depot.
These look awesome. Are they objects or station tiles? Objects would be preferable for those
:)
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

KeldorKatarn wrote:These look awesome. Are they objects or station tiles? Objects would be preferable for those
These are station tiles. Hope to try some as objects over the weekend see if they work.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5868
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: Australian Railway Stations

Post by GarryG »

I've experimented with these Depot Extensions in the Object sets and they work really good.

So will remove them from the station tiles and add them to Objects.

Go to: viewtopic.php?f=26&t=75657&start=120

and see the results.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 29 guests