Found the problem - I didn't use the brackets.Quast65 wrote:Did you press the "edit" button?kamnet wrote:Worked for me when I tested it just a few minutes ago to make sure I was right. You can set it to any value that you want, as long as nobody is running a client with that value as a version name/number, it's not going to show up in the game.
Example405.png
Australian Railway Stations
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Re: Australian Railway Stations
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Re: Australian Railway Stations
Brackets, no brackets, doesnt make a difference for me: I think it only takes a numeric value and in that case "0" (zero) works best, for me at leastkamnet wrote:Found the problem - I didn't use the brackets.
Still a good way to go, no need to change any code then.
EDIT:
Kamnet, did you use musa or the "old fashioned" way of uploading/editing via openttd.org (thats what I did)?
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Re: Australian Railway Stations
Hi Kamnet and Quast65 .. thank you kindly for this information.
When I get home this afternoon will se what I can do.
Got to catch a bus shortly as soon as I find some one to throw me one
Cheers
EDIT: I just did some of the file in Bananas by adding *** THIS GRF IS OBSOLETE *** is the Description.
Will check them properly later this evening.
When I get home this afternoon will se what I can do.
Got to catch a bus shortly as soon as I find some one to throw me one
Cheers
EDIT: I just did some of the file in Bananas by adding *** THIS GRF IS OBSOLETE *** is the Description.
Will check them properly later this evening.
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Re: Australian Railway Stations
Is there a way to make these snow capable? Or for that matter all-terrain capable. There's always grass in the middle between the tracks. Would be neater if they left that transparent so whatever ground is under them remains what it is. If that could be done I'd use them in a heartbeat.
Edit: Nevermind, no idea why it didn't work in my one try but I'll use them
Edit: Nevermind, no idea why it didn't work in my one try but I'll use them
Re: Australian Railway Stations
Unfortunately making them snow capable to my knowledge can not be done.KeldorKatarn wrote:Is there a way to make these snow capable? Or for that matter all-terrain capable. There's always grass in the middle between the tracks.
Probably the only way to have snowed platforms and stations is to make a separate set just for snow.
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Re: Australian Railway Stations
Ah ok. Well then, most of them look fine in the snow. just some station buildings with trees and grass don't. But there's still others that work well But I'd say if you add more station buildings later, I'd recommend either leaving trees and plants out completely or, offer two version, one with plants one without, so there's always one that works in the snow too
Re: Australian Railway Stations
Yes they can. However I dont have that coding knowledge (and therefor couldnt show you how to do that )GarryG wrote:Unfortunately making them snow capable to my knowledge can not be done.
They are Australian stations, not too much snow in the bush there...KeldorKatarn wrote:But I'd say if you add more station buildings later, I'd recommend either leaving trees and plants out completely or, offer two version, one with plants one without, so there's always one that works in the snow too
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Re: Australian Railway Stations
Thanks friend .. stations in Australia that do see snow not very many.Quast65 wrote:They are Australian stations, not too much snow in the bush there...
Been thinking for some time if make up a snow set with a few platforms and non track tiles with a bit of snow on them .. but that will be some time as working on lots other projects at moment.
Cheers
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Re: Australian Railway Stations
You have that one thing in the freight stations I think, "door for modular locomotive sheds". I know what other set that's meant for but I'm not sure how it is exactly meant to be used, considering the roundhouse parts of that set aren't drivethrough? Can you give me an example for the intended use of that sprite?
Re: Australian Railway Stations
I believe they are intended to be used with one of the depots (that looks like one of the roundhouses from the Modular-set) in his trackset:KeldorKatarn wrote:You have that one thing in the freight stations I think, "door for modular locomotive sheds". I know what other set that's meant for but I'm not sure how it is exactly meant to be used, considering the roundhouse parts of that set aren't drivethrough? Can you give me an example for the intended use of that sprite?
viewtopic.php?f=26&t=82691&start=40#p1203913
The best way would be to go with figuring out how snow-awareness for stations works, rather than making a separate snow-setGarryG wrote:Been thinking for some time if make up a snow set with a few platforms and non track tiles with a bit of snow on them
Maybe some other stationcoder who's reading this would like to help.... (I would be very interested in that too )
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Re: Australian Railway Stations
Oh so I also need AuzTracks for that to work. Oh well..
Re: Australian Railway Stations
Quast65 wrote:I believe they are intended to be used with one of the depots (that looks like one of the roundhouses from the Modular-set) in his trackset:
So not to confuse people again (I hope) I added to the description of the Doors .. "(Path Aware - Use with AuzTracks Depots)"KeldorKatarn wrote:Oh so I also need AuzTracks for that to work. Oh well.. Oh so I also need AuzTracks for that to work. Oh well..
Good idea ..Quast65 wrote:The best way would be to go with figuring out how snow-awareness for stations works, rather than making a separate snow-set Maybe some other stationcoder who's reading this would like to help.... (I would be very interested in that too )
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Re: Australian Railway Stations
Trying something different .. seeing if Coal Stock Piles Cargo Aware be a nice addition.
This what the Tiles look like when they are empty. And this is what they look like when full. You need to have some experience in Lego to make these Coal Stock Piles .. They must be 2 tiles wide, but can be as long as you like 2x6, 2x8, 2x10 and even longer if like.
You have the corner pieces and in middle have centre pieces .. it the centre pieces that can be joined as many as you like and finish off with end pieces at other end.
Would you like to try? You will find them in the AuzFreight: Mining section.
This what the Tiles look like when they are empty. And this is what they look like when full. You need to have some experience in Lego to make these Coal Stock Piles .. They must be 2 tiles wide, but can be as long as you like 2x6, 2x8, 2x10 and even longer if like.
You have the corner pieces and in middle have centre pieces .. it the centre pieces that can be joined as many as you like and finish off with end pieces at other end.
Would you like to try? You will find them in the AuzFreight: Mining section.
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Re: Australian Railway Stations
Neat, since my version supports 32 track types I'll just add Auz Tracks to our play. I don't like the track ballast that much but I really like the depots
Re: Australian Railway Stations
Hiding under this Car Park is a railway station and under the mowed grass is railway tracks, signals and tunnel entrances.
Still a bit of work to do to them .. as you can see I have one of the entrances wrong way around. Also need Subway entrances from the car park to the platforms.
Not sure how long take to have it ready.
These are cargo aware. Cars will appear in the car parks as passengers start to wait on the platforms below.Still a bit of work to do to them .. as you can see I have one of the entrances wrong way around. Also need Subway entrances from the car park to the platforms.
Not sure how long take to have it ready.
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Re: Australian Railway Stations
Made a few improvements to the subway car parks.
This shows the Car Park with no cars and can see the tunnels and some signals. This one everything covered using the car Parks and Object Overlap tiles. I hope to make a few more Subway station parts and some more Object Overlaps.
If you like to try and let me know if find any problems or offer some suggestions?
This shows the Car Park with no cars and can see the tunnels and some signals. This one everything covered using the car Parks and Object Overlap tiles. I hope to make a few more Subway station parts and some more Object Overlaps.
If you like to try and let me know if find any problems or offer some suggestions?
- Attachments
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- AuzStations_Part4_v003.grf
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Re: Australian Railway Stations
Very nice!
I just think there are a lot of lampposts on it...
I just think there are a lot of lampposts on it...
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Winner of the following screenshot competitions:
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Re: Australian Railway Stations
Thanks pal, probably could remove some lamps .. notice I missing some SE side, so maybe could also remove them from NW side too but leave with the stairs.Quast65 wrote:Very nice! I just think there are a lot of lampposts on it...
I haven't tested them but should also work with the CS Station sets.
Like to add some buildings but so many town sets not sure which buildings will suit all, so that why I doing the Parks, Car Parks, and maybe try a bus terminal.
Cheers
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Re: Australian Railway Stations
Been playing around with Depot Extensions for the AuzTracks and discovered these don't have to be used just with my AuzTracks .. they can also be used with all track sets and depots.
Have a look over in my AuzTrack forums to see what I been making.
viewtopic.php?f=26&t=82691&start=80#p1205993
Here the latest "AuzWaypointsAndMoreFreightStationsV4".
I changed a part in the Rail Station Selection name from "AuzTrainDepot: Train Depots and Add-Ons for AuzTrack Depots" to "AuzTrainDepot: Train Depots Extensions".
I made this name change because you no longer need AuzTracks to use with this section.
But be WARNEDmake sure all old versions of "AuzWaypointsAndMoreFreightStations" has been removed from your "newgrf" folder other wise when starting a saved game with previous versions of this file, for some reason it find a older version and instead of this newer version.
If all goes well other the next few days try get some work done to Subway Stations.
Cheers all
Have a look over in my AuzTrack forums to see what I been making.
viewtopic.php?f=26&t=82691&start=80#p1205993
Here the latest "AuzWaypointsAndMoreFreightStationsV4".
I changed a part in the Rail Station Selection name from "AuzTrainDepot: Train Depots and Add-Ons for AuzTrack Depots" to "AuzTrainDepot: Train Depots Extensions".
I made this name change because you no longer need AuzTracks to use with this section.
But be WARNEDmake sure all old versions of "AuzWaypointsAndMoreFreightStations" has been removed from your "newgrf" folder other wise when starting a saved game with previous versions of this file, for some reason it find a older version and instead of this newer version.
If all goes well other the next few days try get some work done to Subway Stations.
Cheers all
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Soot Happens
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Re: Australian Railway Stations
Wondering if You are able to code Coal Stock Piles in actual size (2*3 and 3*2) so we don't have to put tiles together 1 by 1?
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