Purno's New Bridge Graphics

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Szappy
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Post by Szappy »

eis_os wrote:Szappy: How you fixed the support stuff?
It's just a graphical correction, I can't code you know...

Removed some support sprites, and made the others double supports, so the height counter works correctly, and draws correct number of sprites.
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Post by eis_os »

Could you make an exe or grf or grd from the changed parts? That would be very helpfully to maybe add a general fix... (Because I don't know where there should be an error code wise)
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Post by Szappy »

First in-game screens:

From left to right:

suspension concrete
suspension steel (the red one)
suspension steel (yellow) the original will stay this way
wooden

Notes:
-not higherbridges compatible (yet)
-the road versions not finished
-need some more sprites to fully complete
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Post by Endre »

Just great! They look better than I expected!!! Good work, nice job, Szappy!
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Post by Szappy »

There are some other pictures, but some of them have glitches yet, so don't be too critic.
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Post by Szappy »

more screens...
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Post by Colonel32 »

EDIT
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Where did you get this one? It's not a Purno original, is it?
Where did you get this one? It's not a Purno original, is it?
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Most bridges seems to have this glitch...
Most bridges seems to have this glitch...
Bridge2.png (11.06 KiB) Viewed 6638 times
The pylons do not fit to the bridge...
The pylons do not fit to the bridge...
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Szappy
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Post by Szappy »

yes, the glitches are known, under revision...
The pillars for the red one are made by Purno, so ask him.
The black suspension is a Purno original indeed...
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Post by Purno »

Szappy wrote:The pillars for the red one are made by Purno, so ask him.
Yeah, indeed, looks more ugly than I thought it would look.....



EDIT: GREAT WORK!!! :bow:
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Post by Lusitania »

When can we download these bridges? :D
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Post by krtaylor »

As with all Forum projects, the answer is:

When they're finished.
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Post by Lusitania »

ok. sorry
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Post by Szappy »

Hello all!

I have completed an alpha version, if anyone interested, besides LoMo.
It has the glitches shown above, but I cannot correct the sprite sorter in TTDPatch.
It is usable though, if you overlook the glithces (or don't build those bridges).

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Post by habell »

Szappy wrote:Hello all!

I have completed an alpha version, if anyone interested, besides LoMo.
It has the glitches shown above, but I cannot correct the sprite sorter in TTDPatch.
It is usable though, if you overlook the glithces (or don't build those bridges).

Szappy
That's nice, but.... where can it be downloaded?
I've looked through this thread but couldn't find it. :?

Or is it me?
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Post by krtaylor »

I bet at least some of those glitches can be fixed, I know I've seen some work on it. Ask eis_os about how to code the bridges for the most recent Patch version.
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Post by Jezulkim »

Those glitches aren't very bad. Monorail bridge is the best. I never liked ttd monorail bridges

I don't even have lomo (too old computer)
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Szappy
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Post by Szappy »

krtaylor wrote:I bet at least some of those glitches can be fixed, I know I've seen some work on it. Ask eis_os about how to code the bridges for the most recent Patch version.
They are coded for the most recent patch version. Those glitches are caused by the sprite sorter incorrectly sorting the front pillar sprites, and eis_os has nothing to do with it.
Patchman once said on IRC that he's planning on fixing up the sprite sorter, but then he bought Locomotion...

-edit- Purno, if you read this, give me a "go" signal, if I may post them here...
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Post by Purno »

Szappy wrote:-edit- Purno, if you read this, give me a "go" signal, if I may post them here...
GO!
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Post by Hyronymus »

I told Szappy to go ahead with supporting the European Roadset, Purno. But I prefer a preview of that part of your bridge set before you post it here.
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Post by krtaylor »

Szappy wrote: Patchman once said on IRC that he's planning on fixing up the sprite sorter, but then he bought Locomotion...
Oh @%!*&...

I hope we don't get a final and immediate answer to the perennial question of "how long will TTD and the Patch live"...
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