Unsinkable Sam

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acs121
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Re: Unsinkable Sam

Post by acs121 » 06 Mar 2018 16:22

andythenorth wrote:
kamnet wrote:But that fast ferry looks fabulous!
That one is lifted from Andrew350's WSFF set, I just shortened it :wink:
redFISH also has a boat from WSFF, the Patos Island i think.

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andythenorth
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Re: Unsinkable Sam

Post by andythenorth » 08 Mar 2018 08:14

Alpha 2 attached, still not ready for Bananas :)

Alpha 2
-------

*Changes*

- add mini Freighter (100t capacity)
- tweaks to sprites for large Freighter
- tweaks to sprites for bulk barges, including cargo sprites
- ship size class in name as suffix, not prefix

*Known Issues in Alpha 2*

- missing cargo graphics for some ships
- smoke position is wrong for mini Fast-loading Passenger Ship
- intro dates are wrong
- running and buy costs are wrong
- ship lifetime is (probably) wrong
- 'Type:' info in buy menu is empty
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unsinkable-sam-alpha-2.tar
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wallyweb
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Re: Unsinkable Sam

Post by wallyweb » 11 Mar 2018 04:58

andythenorth wrote:Trawlers eh?
Oooh! Transfers at sea ... Trawlers to Refrigerated Ship! 8)

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andythenorth
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Re: Unsinkable Sam

Post by andythenorth » 12 Mar 2018 14:00

Previously unseen:
* large 'fast loading passenger ship' (TL;DR: city ferry)
* small and large 'luxury passenger ships' (TL;DR: long-distance ferry)
* micro freighter
* small piece goods carrier, livestock carrier, edibles tanker, refrigerated ship, fruit & veg ship
* micro trawler

Such Sam.
seven_samurai.png
seven_samurai.png (72.74 KiB) Viewed 2133 times

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Quast65
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Re: Unsinkable Sam

Post by Quast65 » 12 Mar 2018 14:08

Very very very nice stuff!!! :bow: :bow:

Just wondering if just one smokestack for the Mini Trawler could be enough (like with the Small Freighter)....
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andythenorth
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Re: Unsinkable Sam

Post by andythenorth » 12 Mar 2018 14:16

Quast65 wrote:Just wondering if just one smokestack for the Mini Trawler could be enough (like with the Small Freighter)....
It's an option. I like the look of the two-stacks version, but eh, it could be changed :twisted:

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Quast65
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Re: Unsinkable Sam

Post by Quast65 » 12 Mar 2018 14:23

Might just be the red and that specific direction that makes me notice it....
Looks like the stacks are 2CC colors, right? So that fixes the red already ;-)

Will play with it first, before commenting.... Great work!! :bow:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
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wallyweb
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Re: Unsinkable Sam

Post by wallyweb » 12 Mar 2018 15:35

After some heavy testing ...

Cat's content,
Nary a one bottom sent.

8)


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Re: Unsinkable Sam

Post by Diesel Power » 16 Jul 2019 15:14

It's 1920 in Steeltown (FIRS 3) and there are no ships that can carry cement. I'll have to take it the long way round...


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Re: Unsinkable Sam

Post by Diesel Power » 17 Jul 2019 13:11

andythenorth wrote:
16 Jul 2019 18:20
Try this version, no idea if it's savegame compatible :D

General freighter refits cement.
Thanks.
I need to start a new game anyway with this, the FIRS 4 test and the IH update.

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leifbk
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Re: Unsinkable Sam

Post by leifbk » 24 Jul 2019 19:39

I found this thread yesterday. As I love playing with ships in OTTD, I was eager to give it a try. I played a little yesterday with the version on Bananas, but today I wanted to test the new r493. The first ship I buy looks funny:
Selection_073.png
Selection_073.png (343.24 KiB) Viewed 763 times
It ought to be a "Rio Pescado Trawler", but on the water it looks an awful lot like the Marstein from Squid, and not at all like the ship depicted in the other views.

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andythenorth
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Re: Unsinkable Sam

Post by andythenorth » 26 Jul 2019 21:01

leifbk wrote:
24 Jul 2019 19:39
The first ship I buy looks funny:Selection_073.png
Unfinished sprites. The alpha on Bananas contains fewer ships, but the sprites in it are mostly finished.

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Re: Unsinkable Sam

Post by leifbk » 27 Jul 2019 12:47

andythenorth wrote:
26 Jul 2019 21:01
Unfinished sprites. The alpha on Bananas contains fewer ships, but the sprites in it are mostly finished.
Oh, I'll wait for an update on Bananas, then. Thank you for all your work.

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