AuzObjects

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Captain Rand
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Re: AuzObjects

Post by Captain Rand »

Could this be a sewage treatment plant perhaps?
I see from the OTIS industries/cargo list that your Residential Estate produces sewage which is accepted by the Utility Company. Would that be the end of the line or would you have it produce water?
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GarryG
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Re: AuzObjects

Post by GarryG »

You both cheated and read the file name under the image :D
Would that be the end of the line or would you have it produce water?
The Utility Companies already produce Water for residence from lakes, water tanks or pumped out of the ground. This now gives another option for water supply.

I read on internet that the recycled water is used for gardens, sporting fields, parks and places like that.

See if I can get it finished within the next 24 hours.

Cheers
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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GarryG
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Re: AuzObjects

Post by GarryG »

If any one want to add a sewage treatment plant to their games .. here a set of objects.

These originally designed to go with the OTIS-One Tile Industry Set in the Utility Companies section, but can be also used to pretty up other towns and cities.

I added a few more tanks and pathways.
sewage treatment 02.png
sewage treatment 02.png (54.87 KiB) Viewed 1049 times
Attachments
AuzIndObjects.grf
(4.4 MiB) Downloaded 51 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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GarryG
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Re: AuzObjects

Post by GarryG »

All that re-cycled water needs to be used, so why not put a sprinkler system in the lawns of parks in your towns and cities.
Sprinklers.png
Sprinklers.png (28.08 KiB) Viewed 1033 times
Also included in this set is George's school .. a young boy asked if I could design a elementary school he goes to and this the result.
Georges School 09.png
Georges School 09.png (60.75 KiB) Viewed 1033 times
AuzTownObjects.grf
(8.63 MiB) Downloaded 40 times
-----------------------------------------

Those of you who seen the industries for the OTIS One Tile Industry set .. they are single tiles that looks like a sign. Been looking at idea s to overlap them, but why .. they look a lot like the signs you see at entry gates to a Industry so why not use them that way where ever possible.

I also wondering if I should make some object ones as well so one can be placed each side the entry road. Whatcha think?
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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GarryG
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Re: AuzObjects

Post by GarryG »

Had a brain wave idea .. western parks of New South Wales and parts of Queensland got a mouse plague and those who haven't are having floods.

The mouse plague reminded me of a locust plague we had some time back so I thought all these lovely crops we have in our game, what if we had a locust plague? So I filled up some planes and arrange for some crop dusting.
The planes had to come in over the tree tops and not hit the power lines and then spray these corn crops from as low as they can.
crop dusting.png
crop dusting.png (104.46 KiB) Viewed 907 times
The yellow plane started to spray a bit to soon.

To make these I used Very tall 1x1 sprites. There are 4 planes flying in each direction at different heights so they look further over the fields. There are green and yellow planes flying in 4 different directions. The base of the tile is blank so they need to be placed at the edge of the crops. The base of the yellow plane is that cleared section north side of the road. Unfortunately they are frozen in time and stay where you put them until it starts to snow then they disappear.

Weekend about to start so if your crops need spraying this weekend here the planes to do it.
Attachments
AuzFarmObjects.grf
(4.52 MiB) Downloaded 38 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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GarryG
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Re: AuzObjects

Post by GarryG »

I was asked long time ago to make some water towers for the towns.

Finally did 4 of them.
water towers.png
water towers.png (83.27 KiB) Viewed 819 times
The are in AuzTownObjects with the Buildings .

Wondering if a non-track station set would be useful as well?
Attachments
AuzTownObjects.grf
(8.65 MiB) Downloaded 26 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
perverted monkey
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Re: AuzObjects

Post by perverted monkey »

One more please?

It still haunts me! :lol:
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GarryG
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Re: AuzObjects

Post by GarryG »

Slight improvement to the water towers. I put a base around the bottom of them so they look better .. just not sure if the circle base is best or maybe I should have done a square one.
water towers 03.png
water towers 03.png (40.21 KiB) Viewed 704 times
And that gave me a idea .. what if I put paving at the base of a set so they can be placed in parks. A bit like this image.
water towers 04.png
water towers 04.png (27.36 KiB) Viewed 704 times
So now there 2 sets .. 1 with the curved gravel base and 1 with the square paving.

Updated the game file to Version 12. (Which I forgot to do the other day).
Attachments
AuzTownObjects.grf
(8.66 MiB) Downloaded 26 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
gravelpit
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Re: AuzObjects

Post by gravelpit »

Garry can you think abot cementary to "Town Objects"?
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GarryG
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Re: AuzObjects

Post by GarryG »

gravelpit wrote: 21 Mar 2021 09:36 Garry can you think abot cementary to "Town Objects"?
I think you asked about that once before .. then I got side tracked and forgot. Probably a multi-select menu with about 8 random choices for each direction probably do.

What your thoughts .. some with headstones with and without concrete slab, some just a cross. Throw me some ideas and see what we can do.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
gravelpit
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Re: AuzObjects

Post by gravelpit »

GarryG wrote: 21 Mar 2021 10:23
gravelpit wrote: 21 Mar 2021 09:36 Garry can you think abot cementary to "Town Objects"?
I think you asked about that once before .. then I got side tracked and forgot. Probably a multi-select menu with about 8 random choices for each direction probably do.

What your thoughts .. some with headstones with and without concrete slab, some just a cross. Throw me some ideas and see what we can do.

Cheers
i mean just simple f.e. ww2 soldiers cementary , just white stones on grass , a Taile on any land possition for better mixed togheter w. yours'e objects
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GarryG
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Re: AuzObjects

Post by GarryG »

gravelpit wrote: 22 Mar 2021 08:42 i mean just simple f.e. ww2 soldiers cementary , just white stones on grass
How these. 2 types head stones and crosses .. they will go on slope like in this image.
gravelyards.png
gravelyards.png (72.9 KiB) Viewed 554 times
Not sure if maybe not worry about slopes. Other idea make a set slope aware.

Give these a try .. you find them with the garden objects.

Cheers

EDIT: Updated version to AuzTownObjects 2 posts below.
Attachments
AuzTownObjects.grf
(8.7 MiB) Downloaded 12 times
Last edited by GarryG on 22 Mar 2021 12:00, edited 1 time in total.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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Quast65
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Re: AuzObjects

Post by Quast65 »

Those look pretty good, just a tad too bright I think.
Tone them down just a bit and I think they are ok.
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GarryG
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Re: AuzObjects

Post by GarryG »

Quast65 wrote: 22 Mar 2021 11:08 Those look pretty good, just a tad too bright I think.
Tone them down just a bit and I think they are ok.
How these look? Grayed them a little and still kept a whitish look.
gravelyards 02.png
gravelyards 02.png (81.73 KiB) Viewed 519 times
Here's a updated version to AuzTownObjects.

Cheers

PS I haven't look at new graphics for the brick water tank yet .. I wondering maybe the water section needs to be higher by about 6 pixels ..

Cheers
Attachments
AuzTownObjects.grf
(8.7 MiB) Downloaded 22 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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Quast65
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Re: AuzObjects

Post by Quast65 »

Much better! :bow:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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GarryG
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Re: AuzObjects

Post by GarryG »

Thanks .. forgot to tell people these objects go in the dead center of town.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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Pyoro
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Re: AuzObjects

Post by Pyoro »

Aren't they a bit too huge? From the ones I know (which aren't many) they'd look more like this:
sizematters.png
sizematters.png (629 Bytes) Viewed 344 times
And even that's technically pretty large, just, you know, the limits of pixels to still make it look like a rectangle ...
(also I didn't pay attention to pixel counting so the pattern doesn't really fit the tile, sue me ;))

Also, but maybe that's just me, I think for objects like this there need to be a few darker pixles around the bottom to look like they are actually standing on the ground. Otherwise they always look to be "hovering" a bit.
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GarryG
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Re: AuzObjects

Post by GarryG »

Pyoro wrote: 25 Mar 2021 06:59 Aren't they a bit too huge? From the ones I know (which aren't many) they'd look more like this:
Might be a bit tall .. those are 4 pixels high .. possible should be 3 but then the cross will not look like a proper cross.

Not worth trying to sue you .. probably cost me a hundred just to get ten from you, so let you off this time.

I try and get my industry set finished then I have another look at these.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
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Pyoro
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Re: AuzObjects

Post by Pyoro »

With the crosses I'd actually go more in the isometric perspective:
tiny.png
tiny.png (520 Bytes) Viewed 265 times
Anyway, that's just my thinking.
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