AuzObjects

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Captain Rand
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Re: AuzObjects

Post by Captain Rand »

GarryG wrote: .. maybe the boat can pull several logs to the sawmill and return without anything behind it?
Unfortunately I don't know enough about coding yet to know if this is possible. Andythenorth would be the man to ask. Andy? Are you there?

Pete.
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Re: AuzObjects

Post by Pyoro »

It's possible. It's the famous Fitzroy Utility Tug in Fish (at least 0.9.2) if you want so see it in action (didn't know there were glitches, though. Never noticed anything ^^; )
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Re: AuzObjects

Post by Captain Rand »

Pyoro wrote:It's possible...........
Cool. Thanks Pyoro!
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Re: AuzObjects

Post by andythenorth »

kamnet wrote:Andythenorth has created such a log "ship", but I believe he abandoned it because of glitches.
Nah, no glitches, log tug works fine in FISH. :) I dropped it from Squid because Squid was mostly UK-themed, and log tugs aren't a UK thing. Log tug will likely reappear in Unsinkable Sam.
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Re: AuzObjects

Post by GarryG »

andythenorth wrote:Nah, no glitches, log tug works fine in FISH. I dropped it from Squid because Squid was mostly UK-themed, and log tugs aren't a UK thing. Log tug will likely reappear in Unsinkable Sam
That be good if you do, or just have it as a stand alone add-on .. Keep to your UK theme for the main set, and make a add-on set for the few ships that you add from other countries.
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Re: AuzObjects

Post by GarryG »

Been asked sometime ago by "TTDFanDNUA" if I could make a object power station. So last few days had a go at making some.
Nuclear Power Station.png
Nuclear Power Station.png (32.93 KiB) Viewed 8177 times
Credit to most of these buildings goes to the makers of:

The cooling towers are from the default Power Stations graphics and been enlarged to fit 2x2 tiles.

The Office type buildings and chimneys been stolen from FIRS 1.4.3.

The blue tanks are converted Oil storage tanks from ISR/DWE Object: Fixtures.

The dome buildings are also converted oil tanks.

The long white buildings are converted Modular Locomotive Sheds.

The Power station from the Sub-stations I built some time ago.

Here is a copy of AuzObjects_LandAndWater version 5 with these Power Station objects included.

If you like to try and let TTDFanDNUA and me know what you think.
Attachments
AuzObjects_LandAndWater.grf
(2.01 MiB) Downloaded 167 times
Soot Happens
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Re: AuzObjects

Post by GarryG »

ISA wrote:Nice stuff mate!
Thanks pal.

Something I forgot to mention about those object power station .. all those buildings are separate objects so can build it to your own design.

Cheers
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Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Come up with idea of making Irrigation Channels.
Irrigation Channels.png
Irrigation Channels.png (245.88 KiB) Viewed 8061 times
These are a narrower then the river, Canals and fake water ways I did before.

Where the channel starts at a lake or some other water .. intend to put a pump shed there to pump water into the channels.

To go under rail and roads has concrete pipes.

At the moment I have these in AuzObjects_Landscapes but think maybe they should be in AuzObjects_Farms or AuzObjects_LandAndWater.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Much thanks to TTDFanDNUA for the idea of a Nuclear Power Station and other ideas developed from his suggestion.
Power Plant3.png
Power Plant3.png (30.88 KiB) Viewed 8051 times
In AuzObjects_LandAndWater in Power and Substation section will find all the buildings shown in pic above as well as concrete slab, mowed lawns and fountains.

Fountains courtesy of VAST Object sets.

In AusObjects_Landscape you will find the Irrigation Channels.

I no one find any faults or an idea for any additions hope to release these in Bananas by the weekend.

Cheers
Attachments
AuzObjectsLandAndWater.rar
Version 6
(491.72 KiB) Downloaded 145 times
AuzObjects_Landscape.rar
Version 2
(1.04 MiB) Downloaded 148 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Pilot
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Re: AuzObjects

Post by Pilot »

Oh my... why haven't I noticed these before? These, sir, are absolutely beautiful, and I shall be implementing them into my games from now on! :bow:
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GarryG
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Re: AuzObjects

Post by GarryG »

Changes to AuzObjects_Landscape .. much thanks to Pyoro it now included his Forest Objects.

If like to try here a copy.
AuzObjects_Landscape.rar
(1.04 MiB) Downloaded 172 times
Hope to release on Bananas within the next 24 hours .. will run a few tests and make sure all ok first.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Just released Version 6 of AuzObjects_LandAndWater and Version 3 of AuzObjects_Landscape on Bananas.

LandAndWater has the Power Station onjects.

Landscape has the Irrigation Channels and includes Pyoro's Forest Objects
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Here's the source files for AuzObjects_Landscape Version 3 and AuzObjects_LandandWater Version 6.

AuzObjects_Landscape:

This file includes the Irrigation channels and Pyoro's Forest Objects.

The Irrigation Channels do not have joiners to lakes and rivers .. I put a pump shed at the end of some tiles to pump the water from the lakes and rivers into the channels.

Much thanks goes to Pyoro for allowing the joining of our works together as one object set.

AuzObjects_LandAndWater:

This file has the buildings associated with the Power Station.

It was an idea suggested to me by "TTDFanDNUA" .. he asked me before Christmas and finally got around to it.

He tested it as I add buildings and altered where needed.

You might recognise many of the buildings as the be taken from FIRS, ISR, CHIPS, Modular Locomotive Sheds, and fountains from VAST).

Carried out renovations to some of the buildings and repainted some of them.
AuzObjects_LandscapeSourceFilesV3.rar
(5.63 MiB) Downloaded 131 times
AuzObjects_LandAndWaterSourceFilesVersion6.rar
(3.98 MiB) Downloaded 136 times
If you can think of any extensions to what I done please let me know and I hope I can add them in a future version.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Re: AuzObjects

Post by GarryG »

Been train travelling last 2 weeks to get photos of trains, railway infrastructure and other buildings to add to my projects.

Monday April 24 I travelled by train to Dungog on the north coast line. But before I left I forgot to down load previous photos to computer and make room on the storage device in my tablet, so didn't get as many photos and video clips as I wanted.

Then yesterday (April 28) I went train riding again to do some train spotting and get photos of locos on freight and coal trains .. see a few out the window while I was travelling on the train to my destination and as soon as I arrived at destination a freight train with a load of containers was passing the station, too late to get photos and when I got to the spot I wanted to get photos from, a coal train was already passing that location so I missed the locos but got the wagons. (Coal wagons are nicknamed Batwings).
Coal Train_01.png
Coal Train_01.png (574.48 KiB) Viewed 7766 times
After taking a few photos of the passing coal train I waited an hour and no more came .. found out later that after this coal train passed they closed the line for maintenance work. So much for my day of train spotting.

Have any of you used WIRED that McZapkie made? Can control signals in advance with it and send small amounts of mail along the telegraph wires. To control signals can use the telegraph wires or the track foundations. I hoping to make something similar. I was planning to do this many months ago, but got side tracked and never had chance to get more photos.

It Australia wiring for remote control signalling and track circuits are in troughs .. some places they are above ground like these pics. Some locations they are at ground level or even under ground. Like to make these as objects once I get some more photos of signals, points and circuitry that are controlled by these and later hope I can do something similar to what McZapkie has done.
SignalWireTroughs.png
SignalWireTroughs.png (538.59 KiB) Viewed 7766 times
In these pics I took some places the cables goes to ground level at a angle (middle photo) .. some times they disappear underground or some continue in a trough at ground level. The ones that disappear under ground seems to be at level crossings and access roads.

And some come to a abrupt end like that at the bottom photo. Maybe the wires here cross to other side of the railway line or maybe end of a section.

Some locations along the troughs there are boxes as can be seen in the pics .. possible at these locations there is a signal or a set of points, but I need to get some more pics to see what's what.

Weather permitting I be doing some more train travelling next week to get some pics of trains and infrastructure so can add more to the AuzObjects_Rail set.

This last photo on the back of train is a blinky bill .. he's doing guard duties showing a red blinking light so know it is the last wagon of the train. To the right of the railway tracks are posts with a small white concrete pipe .. I not a 100% sure, but I think these are creep pegs. When I worked for the railways these were yellow. Maintenance crews regularly measure the distance from these to the railway line to make sure the lines are not moving.
Creep Posts.png
Creep Posts.png (361.51 KiB) Viewed 7766 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Re: AuzObjects

Post by GarryG »

Much thanks for help from Quast65, been learning NFO so can make a station and platform set.

What I done to date can be found here ..
viewtopic.php?f=26&t=74193&p=1186611#p1186611

Once I learn more and get more confident with making these Stations and Platforms, many of the objects in AuzObjects_Rail will be added to this new project and possible removed from the object sets.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Started a new forum for Australian Station Sets.

Can be found at: viewtopic.php?f=26&t=76390

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Be making some changes to the objects sets.

Been working on a project with McZapkie with the Creeks ..

Before when building Creeks had to go find the various shapes needed. The new ones can be laid same as the Canals and river.
Up the Creek.png
Up the Creek.png (233.1 KiB) Viewed 6939 times
When you lay your first part of the creek .. it is just a pond .. just click in a tile next to the pond and it will automatic lay the required pice of Creek.

There will be four creek shapes to choose from so creek not look so straight.
FourCreekShapes.png
FourCreekShapes.png (30.53 KiB) Viewed 6939 times
Will be doing the same with the Rocky Creeks and the Irrigation Canals.

Those who love snow, there are snow ones too .. the creeks are iced over.

So I be changing some of the object sets .. will be this new one and be called "AuzCreekObectsMC" ..

I will transfer all the water based objects from all the other sets into this one.

The other sets see if can combine them a bit more to reduce the number of newgrf files.

Not sure when these will be available for trying .. hope within a few days or so.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Make big changes to the Object sets and seeing if I can combine some sets together to free up "newgrf" files.

So far I made:

* AuzObjects_Farms and AuzObjects_Fences have been combined and will be called "AuzFarmsAndFencesObjects" .. at the moment it has all fences .. but maybe some like those normally found in towns be moves to the AuzTownObjects.

* AuzObjects_Rail and AuzObjects_FakeTrains will be combined as one and called AuzRailObjects

* AuzObjects_FakeRoads and AuzObjects_Towns can also be combined and probably be called AuzRoadsAndTownsObjects.

Will also be making changes to Creeks and Roads.

Will keep you update when time getting closer for releasing.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Re: AuzObjects

Post by ISA »

Good idea. As testing Your newgrfs I have wondered if its possible to make the groups more convenient.

Same goes for stations :)
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