Belgian Public Transportation

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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dldwg
Engineer
Engineer
Posts: 42
Joined: 18 Sep 2016 19:24

Re: Belgian Public Transportation

Post by dldwg »

2019 work

La Brugeoise et Nivelles PCC tram
- SNCV/NMVB beige livery
- SNCV/NMVB red livery
Attachments
SNCV-NMVB beige livery.png
SNCV-NMVB beige livery.png (2.31 KiB) Viewed 1617 times
SNCV-NMVB red livery.png
SNCV-NMVB red livery.png (2.28 KiB) Viewed 1617 times
Last edited by dldwg on 18 May 2019 17:57, edited 3 times in total.
dldwg
Engineer
Engineer
Posts: 42
Joined: 18 Sep 2016 19:24

Re: Belgian Public Transportation

Post by dldwg »

Hi everyone,

After being absent for a long time, I have finally time to perform pixel Art,

I willing to find someone who can code GRF files for which I can provide the sprites.
dldwg
Engineer
Engineer
Posts: 42
Joined: 18 Sep 2016 19:24

Re: Belgian Public Transportation

Post by dldwg »

Isobloc 655 DHU - LILLE CGIT
Brossel A92 DAR-L - LILLE CGIT
Attachments
Isobloc 655 DHU LILLE CGIT.png
Isobloc 655 DHU LILLE CGIT.png (1.77 KiB) Viewed 1658 times
Brossel A92 DARL LILLE CGIT.png
Brossel A92 DARL LILLE CGIT.png (1.76 KiB) Viewed 1658 times
qguidee
Engineer
Engineer
Posts: 1
Joined: 30 Aug 2019 17:00

Re: Belgian Public Transportation

Post by qguidee »

Hello!

2 months ago I tried to implement your Desiro ML train in game, but he is too long... He must be 2 times shorter to be implemented (I think so!). For example, you could see the DesiroML grf file from "Austrian Trains": https://github.com/spnda/Austrian-Train ... siroML.png. And if you separate this Desiro ML in 6 parts, it makes strange things in turns...

Same thing for the buses that I tried... :cry:

Also, it's way more easy for the coder if you take an existing template; or if it is, what is the template ? It's way more easy to implement it!

Otherwise I am very interested in your grf :D
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