YSH wrote:luxtram wrote:Well, what ever would allow to make them accept and generate passengers.
As I plan to create an scenario based on these buildings, then even cutting them up into pieces would make sense.
Those under 2x2 could be coded as houses, might be more appropiate than industries.
Yep, and bigger ones (like these
viewtopic.php?p=1171039#p1171039 (upper one is 4x4 and lower one is 4x3)) could be sliced into separate buildings and then connected in the game in either scenario editor or in the game (using the patch that allows to place houses in the game).
Only thing is to forbid the game to place them automatically all over the place.
Hmm. This sounds like a plan actually.
Alright, I think that I will look into one of the buildings sets about the coding. Still, if somebody could provide a simple template then this would be also highly appreciated.