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Re: [OTTD] BRTrains - Development Thread

Posted: 04 Mar 2018 09:15
by Gwyd
The image in the signature? That's (mostly) unrelated to BRTrains. It's simply some of my favourite trains that I've drawn put into a single image.

Re: [OTTD] BRTrains - Development Thread

Posted: 04 Mar 2018 11:05
by Mooshroom2719
Gwyd wrote:Well considering there isn't a fully complete Stadler Flirt running in the UK, it'd be hard to make one. Also there are several alignment problems, if you just know where to look.
I know exactly what caused each of the problems with the 377s... Should be a fix in the next hour
http://www.railtechnologymagazine.com/R ... in-designs

it appears Greater Anglia is getting some of them, so might want to keep an eye on it.

Re: [OTTD] BRTrains - Development Thread

Posted: 04 Mar 2018 11:46
by Pilot
Mooshroom2719 wrote:
Gwyd wrote:Well considering there isn't a fully complete Stadler Flirt running in the UK, it'd be hard to make one. Also there are several alignment problems, if you just know where to look.
I know exactly what caused each of the problems with the 377s... Should be a fix in the next hour
http://www.railtechnologymagazine.com/R ... in-designs

it appears Greater Anglia is getting some of them, so might want to keep an eye on it.
I think Gwyd's point was more due to the fact that there are no sets currently running here. Whilst someone could draw a Flirt based off the artists impressions/drawings, there is always potential for these to change when the final train is released, so it's not really worth drawing just yet :)

I'm certain however that it will be included in the future, as/when the Flirt (as well as various other new stock currently being built) is released.

Re: [OTTD] BRTrains - Development Thread

Posted: 13 Mar 2018 13:20
by Tony Pixel
All my works

Re: [OTTD] BRTrains - Development Thread

Posted: 23 Mar 2018 19:50
by Gwyd
Class 165 and 166 added

Re: [OTTD] BRTrains - Development Thread

Posted: 23 Mar 2018 23:21
by Gav82
Gwyd wrote:Class 165 and 166 added
Great update

Sent from my SM-G930F using Tapatalk

Re: [OTTD] BRTrains - Development Thread

Posted: 24 Mar 2018 13:16
by willsym22
Gwyd wrote:Class 165 and 166 added

Turbos look great!

Only livery missing is a plain blue FGW for 166 but they look great otherwise!

Re: [OTTD] BRTrains - Development Thread

Posted: 24 Mar 2018 15:41
by willsym22
But also i have noticed that the loading times for the 165/166 are quite slow, maybe they could be sped up?

Re: [OTTD] BRTrains - Development Thread

Posted: 24 Mar 2018 17:38
by TheAmir259
Pilot wrote: I think Gwyd's point was more due to the fact that there are no sets currently running here. Whilst someone could draw a Flirt based off the artists impressions/drawings, there is always potential for these to change when the final train is released, so it's not really worth drawing just yet :)

I'm certain however that it will be included in the future, as/when the Flirt (as well as various other new stock currently being built) is released.
Reminds me of when i requested for Eurostar E320 for the Dutch Train Set. Now that i've grown up a bit more i understood why. But i heard that the E320 are about to start operations into Amsterdam soon. Interesting stuff indeed.

Re: [OTTD] BRTrains - Development Thread

Posted: 02 Apr 2018 17:28
by fam622
Where can I find the download link to the grf file for this addon?

Re: [OTTD] BRTrains - Development Thread

Posted: 02 Apr 2018 17:54
by Gwyd
It can be found on the in game content downloader

Re: [OTTD] BRTrains - Development Thread

Posted: 02 Apr 2018 21:50
by fam622
Gwyd wrote:It can be found on the in game content downloader
Found it, thanks anyways! :)

Re: [OTTD] BRTrains - Development Thread

Posted: 03 Apr 2018 21:37
by TrainLover
Wow, I haven't been to this forum in about four months, and you guys have done so much progress on BRTrains! Although, where's the tracking table again, because it seems a lot for just 0.5.2! Then again, the more trains, the better it is!

Re: [OTTD] BRTrains - Development Thread

Posted: 04 Apr 2018 00:02
by Leanden
Thanks train lover.

You may not see any further updates to BRTrains as we are currently contemplating a reboot of the set using PJ1K scale devised by Pikkabird.

Watch this space.

Re: [OTTD] BRTrains - Development Thread

Posted: 04 Apr 2018 21:06
by fam622
Will other London Underground trains be added to this addon?

Re: [OTTD] BRTrains - Development Thread

Posted: 04 Apr 2018 21:35
by Redirect Left
Leanden wrote: You may not see any further updates to BRTrains as we are currently contemplating a reboot of the set using PJ1K scale devised by Pikkabird.
I hope the new scale isn't something that'll look oddly out of proportion, or puts back development a long way? I loev the BRT set, and the steady flow of new additions.

Re: [OTTD] BRTrains - Development Thread

Posted: 05 Apr 2018 00:47
by Leanden
Redirect Left wrote:
Leanden wrote: You may not see any further updates to BRTrains as we are currently contemplating a reboot of the set using PJ1K scale devised by Pikkabird.
I hope the new scale isn't something that'll look oddly out of proportion, or puts back development a long way? I loev the BRT set, and the steady flow of new additions.
So i can reveal a bit more information now. Pikkabird has kindly given us permission to reskin UKRS2 to remake BRTrains with a more consistent scale (and a scale evidentally compatible with NARS and UKRS2).

The reason behind this is we have collected a large amount of sprites over many years from numerous attempts at british rail sets, but in areas the quality is debatable and the scale fluctuates.

Therefore we will be releasing one final update, v1.0 with all exisiting drawn sprites included and then BRTrains will be “abandoned” in favour of the newly scaled set.

The existing code of BRTrains will be reused to make the new set, so you can expect it to be functionally the same in terms of gameplay just with different graphics which we can more effectively expand on with an existing spritebase.

Re: [OTTD] BRTrains - Development Thread

Posted: 05 Apr 2018 01:17
by Redirect Left
Hopefully this means i can finally punish the north of England as much as they are in real life and shove Pacers everywhere on lines they're too small and slow for :twisted:

Re: [OTTD] BRTrains - Development Thread

Posted: 05 Apr 2018 08:32
by Leanden
Redirect Left wrote:Hopefully this means i can finally punish the north of England as much as they are in real life and shove Pacers everywhere on lines they're too small and slow for :twisted:
Pacers will be in the 1.0 release so yes you can :twisted:

Re: [OTTD] BRTrains - Development Thread

Posted: 05 Apr 2018 10:59
by fam622
Leanden wrote:
Redirect Left wrote:
Leanden wrote: You may not see any further updates to BRTrains as we are currently contemplating a reboot of the set using PJ1K scale devised by Pikkabird.
I hope the new scale isn't something that'll look oddly out of proportion, or puts back development a long way? I loev the BRT set, and the steady flow of new additions.
So i can reveal a bit more information now. Pikkabird has kindly given us permission to reskin UKRS2 to remake BRTrains with a more consistent scale (and a scale evidentally compatible with NARS and UKRS2).

The reason behind this is we have collected a large amount of sprites over many years from numerous attempts at british rail sets, but in areas the quality is debatable and the scale fluctuates.

Therefore we will be releasing one final update, v1.0 with all exisiting drawn sprites included and then BRTrains will be “abandoned” in favour of the newly scaled set.

The existing code of BRTrains will be reused to make the new set, so you can expect it to be functionally the same in terms of gameplay just with different graphics which we can more effectively expand on with an existing spritebase.
Nice! :)