[OTTD] BRTrains - Development Thread

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Gwyd
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

Little update to v0.4.1.1

What's New?
Nothing

What's fixed?
Most sprite alignments
Class 378 (Costs)
Class 379 (Top Speed)

There will probably be another small update soon, fixing other sprite alignments and other little things.
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Gwyd
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

Update to 0.4.2
What's new?
Class 302
Class 455
Class 456

What's fixed?
Not sure. I don't think I fixed anything...
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Re: [OTTD] BRTrains - Development Thread

Post by willsym22 »

The 456 looks a bit misaligned compared to the 455, is it meant to be this?

Or is it just the sprites that have been done by different people that are different sizes and what?

Can it be fine tuned to fit together better?
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Gwyd
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

The two trains were made with different methods: the 455 on the 32px template whereas the 456 was made with pixel tool
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Re: [OTTD] BRTrains - Development Thread

Post by Helmar15 »

For those who didn't know, South West Trains has now become South Western Railway, meaning there's gonna be trains with the new livery to make sprites for

Here's a Class 444 in the new colours:
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Re: [OTTD] BRTrains - Development Thread

Post by Leanden »

Helmar join the discord :)
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Re: [OTTD] BRTrains - Development Thread

Post by Morgs »

I am on Discord though I don't know how would contribute etc
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Helmar15
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Re: [OTTD] BRTrains - Development Thread

Post by Helmar15 »

Just joined the Discord channel :)
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Re: [OTTD] BRTrains - Development Thread

Post by Nondidjos »

Hey!

Ive played with your set for quite a bit now, and its been a blast, I just wanted to report a little sprite bug thats been, well, bugging me out, and it has to do with the eurostar and overlapping; here's a screenshot to illustrate.
Noni corp., Feb 19th, 2138.jpg
(1.3 MiB) Not downloaded yet
I wish you the best for the future of this set,

Cheers, Noni.
I sprite sometimes, currently working on the BTS (Belgian Train Set) and a World War GRF (kinda).

Discord; 'nondidjos#8585
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Leanden
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Re: [OTTD] BRTrains - Development Thread

Post by Leanden »

Nondidjos wrote:Hey!

Ive played with your set for quite a bit now, and its been a blast, I just wanted to report a little sprite bug thats been, well, bugging me out, and it has to do with the eurostar and overlapping; here's a screenshot to illustrate.

Noni corp., Feb 19th, 2138.jpg
I wish you the best for the future of this set,

Cheers, Noni.
Thanks the report, we'll look into that one :)
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Re: [OTTD] BRTrains - Development Thread

Post by NekoMaster »

I wonder, who drew the Class 373 "Eurotrain"?

Building a Belgian Train Set, I've decided to also add in the Eurotrain as it does serve Belgium as well, and SNCB also owns a couple and a share in the company that runs the Eurotrains.

If it would be possible I'd like permission from the artist that drew the Eurotrain to use the sprites in my Belgian Train Set.
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Re: [OTTD] BRTrains - Development Thread

Post by Doorslammer »

I think that was audigex (?) by memory. If so, that fell under GPL anyway.
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Re: [OTTD] BRTrains - Development Thread

Post by NekoMaster »

Doorslammer wrote:I think that was audigex (?) by memory. If so, that fell under GPL anyway.
And from what I gather so long as I give due credit to the artists I can use stuff under GPL?
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Re: [OTTD] BRTrains - Development Thread

Post by Leanden »

The 373 and 374 were both myself, and you may of course use them no worries.

At some point soon (tm) ill be adding the new 373 livery too.
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Re: [OTTD] BRTrains - Development Thread

Post by NekoMaster »

Leanden wrote:The 373 and 374 were both myself, and you may of course use them no worries.

At some point soon (tm) ill be adding the new 373 livery too.
Alright, thanks. Mind you though that I'll be coding the CLass 373 "Eurostar" as a normal MU with 2cc Trains code. I'm not much for strict realism with fixed lengths.
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Re: [OTTD] BRTrains - Development Thread

Post by Leanden »

No worries ;)
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Re: [OTTD] BRTrains - Development Thread

Post by TheAmir259 »

Also, another sprite aligning bug, on the Class 91s
Image

It's of course fixable easily by just toggling the sprite aligner, but would reset everytime you reload or load it
Image

Also, good job on those tracks, i love it. Keep it up!
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Leanden
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Re: [OTTD] BRTrains - Development Thread

Post by Leanden »

Thanks Amir,

Thatll be a sprite sheet issue rather than the offset itself, will take a look :)
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Re: [OTTD] BRTrains - Development Thread

Post by Leanden »

v0.4.3 released

Fix: Trains will now correctly recognise tracksets utilizing the Standardised Railtype Scheme.
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Re: [OTTD] BRTrains - Development Thread

Post by welshdragon »

Great to see something finally surface from the depths of the deep!

But! The set breaks UKRS2 badly, so current game integration is a no-go.

I can (probably) help with the ATW stock, as I see it on a regular basis, but I'm a bad pixel artist!
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