[OTTD] BRTrains - Development Thread

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SwissFan91
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Re: [OTTD] BRTrains - Development Thread

Post by SwissFan91 »

Is this a bug in the EMT HST?
Untitled.png
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Or are the MkIII coaches like that in real life?

Keep up the great job everyone! Loving this set.
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Pilot
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Re: [OTTD] BRTrains - Development Thread

Post by Pilot »

SwissFan91 wrote:Is this a bug in the EMT HST?
Untitled.png
Or are the MkIII coaches like that in real life?

Keep up the great job everyone! Loving this set.
I believe this is one of the odd consists that happens when you lease an EMT HST set to VTEC :wink:
Image

Though, the one in your screenshot does appear to have 2 buffet cars, I wonder if VTEC passengers are that hungry IRL?
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Re: [OTTD] BRTrains - Development Thread

Post by thegamingbloke »

Pilot wrote:
SwissFan91 wrote:Is this a bug in the EMT HST?
Untitled.png
Or are the MkIII coaches like that in real life?

Keep up the great job everyone! Loving this set.
I believe this is one of the odd consists that happens when you lease an EMT HST set to VTEC :wink:
Image

Though, the one in your screenshot does appear to have 2 buffet cars, I wonder if VTEC passengers are that hungry IRL?


I have the same version with 2 buffet car version aswell.
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

I've found myself with a lot of free time recently, and have worked out NML, and I was wondering if I could code some of BRTrains. I haven't quite got the hang of some parts, but if I use the existing code as a basis, I feel like this project (which many are pessimistic about) could be advanced massively due to the backlog of graphics available.
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The Growl
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Re: [OTTD] BRTrains - Development Thread

Post by The Growl »

Gwyd wrote:I've found myself with a lot of free time recently, and have worked out NML, and I was wondering if I could code some of BRTrains. I haven't quite got the hang of some parts, but if I use the existing code as a basis, I feel like this project (which many are pessimistic about) could be advanced massively due to the backlog of graphics available.
I think it would be a brilliant idea, more hands on deck can only be a good thing right?
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Re: [OTTD] BRTrains - Development Thread

Post by Helmar15 »

Gwyd wrote:I've found myself with a lot of free time recently, and have worked out NML, and I was wondering if I could code some of BRTrains. I haven't quite got the hang of some parts, but if I use the existing code as a basis, I feel like this project (which many are pessimistic about) could be advanced massively due to the backlog of graphics available.
I'm still optimistic about this project because we have so many trains available in sprites, we just need a coder or two with working hands :lol: - Just as long as the coding from now on is identical to what's already there to avoid complications I think we'll be good!
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Leanden
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Re: [OTTD] BRTrains - Development Thread

Post by Leanden »

Gwyd, if you can spare the time and keep to the same coding standard, then please go right ahead.

If you want i'll zip up all the NML and upload to dropbox as i dont seem to be able to commit to the devzone atm.
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Leanden
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Re: [OTTD] BRTrains - Development Thread

Post by Leanden »

ugh. Andy if i send you the source files, can you commit to my devzone? Im going away and havent got time to fix my svg :P

https://www.dropbox.com/sh/ftzdxdo2yd0w ... Of35a?dl=0

http://dev.openttdcoop.org/projects/brtrains
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Gwyd
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

Would it be possible to add me onto the repository? I'm called Gwyd, then I can update it. In a couple of days I can get coding.
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andythenorth
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Re: [OTTD] BRTrains - Development Thread

Post by andythenorth »

Gwyd wrote:Would it be possible to add me onto the repository? I'm called Gwyd, then I can update it. In a couple of days I can get coding.
Done, you're in as a contributor, should give you commit rights afaik.

Gwyd could probably push the files from Leanden?
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

Thanks, that's worked. I'll save you the effort and update it on Thursday.
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The Growl
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Re: [OTTD] BRTrains - Development Thread

Post by The Growl »

Maybe some type of instant messaging service like discord or something would help coordinate who has files, and what's happening with them now that we have 2 coders?
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

Convenient that I already use discord...
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

So, 0.3.7 it is, I guess. What's new? 5 more class 442 liveries and the 220/221 graphical error has been fixed. In other news, I can't access the repository to add/change files. Should I upload this to BaNaNaS?
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willsym22
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Re: [OTTD] BRTrains - Development Thread

Post by willsym22 »

Just one note, transitional and gatwick express are the wrong way round, selecting transitional is the gatex livery.


Other than that, they look great and cant wait for more :)
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Re: [OTTD] BRTrains - Development Thread

Post by Helmar15 »

Can I ask if the Class 170 Turbostars can be fixed? I've only ever been able to have them in the Central Trains livery despite it saying it has other liveries
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

willsym22 wrote:Just one note, transitional and gatwick express are the wrong way round, selecting transitional is the gatex livery.


Other than that, they look great and cant wait for more :)
I noticed. Should be a quick fix.
Helmar15 wrote:Can I ask if the Class 170 Turbostars can be fixed? I've only ever been able to have them in the Central Trains livery despite it saying it has other liveries
I planned to fix this, but there are no other 170s in that style. We do have some though:
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The Growl
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Re: [OTTD] BRTrains - Development Thread

Post by The Growl »

Gwyd wrote:
willsym22 wrote:Just one note, transitional and gatwick express are the wrong way round, selecting transitional is the gatex livery.


Other than that, they look great and cant wait for more :)
I noticed. Should be a quick fix.
Helmar15 wrote:Can I ask if the Class 170 Turbostars can be fixed? I've only ever been able to have them in the Central Trains livery despite it saying it has other liveries
I planned to fix this, but there are no other 170s in that style. We do have some though:
Those are the old 170 sprites I made ages, which have since been updated. I'll send you a download for all my sprites in PM if you like.
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

Thank you, they shall be coded soon. Hopefully I will be able to upload something to BaNaNaS this weekend, but I'm not sure how that would work.
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