10 years of casual OpenTTD play and that comes as news to me, thanks! No insult takenandythenorth wrote:I'm not intending this to look mean, but bug reports about changing grfs in-game are an absolute waste of time.
Someone will inevitable now pop up and say "it's normally fine" They're wrong. I pretty much continuously edit newgrfs and reload them on running games. I break vehicles, industries and cargos consistently doing this, or crash OpenTTD. If I do an hour of newgrf dev, I might crash OpenTTD hard 4 or 5 times in that period. Changing newgrfs is not fine.
However, it's easy to give a good bug report. Just start a fresh game, and try to replicate the issue. Use the money and date cheats if necessary.
For what it's worth the class 150 issue looks like an unclosed articulated vehicles callback, but eh, without a clean repro, who knows
Yes, that solution did occur to me after sending the message, guess I'll have to call the 444s in!Leanden wrote:The only thing you could do is reload the game with a version of BRTrains where the error wasnt there, send all the trains to the depot, and then update and replace all the trains with the fixed version.
We werent aware we'd broken it tbh, so we couldnt have even changed the compatible_version parameter to break updates.
Thanks for the 150 clarification though, just thrown by the level of shade variation on either side clearly!
Will continue to observe and enjoy the evolution of BRTrains
Cheers
AJ