[OTTD] BRTrains - Development Thread

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Gwyd
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

willsym22 wrote:Great new additions! :D

Any chance for a 321 in the next update?
Excuse the NSE livery application on the 321
Excuse the NSE livery application on the 321
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Re: [OTTD] BRTrains - Development Thread

Post by willsym22 »

Gwyd wrote:
willsym22 wrote:Great new additions! :D

Any chance for a 321 in the next update?
EMU progression.png

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321, 319 and 315? :D
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

There's one more hiding in there
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Re: [OTTD] BRTrains - Development Thread

Post by willsym22 »

No i cant for the life of me work out what that is??
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

You got the 3 right, but on one of the bridges is a 317
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Re: [OTTD] BRTrains - Development Thread

Post by willsym22 »

Oooooo

Looks great! :D
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Re: [OTTD] BRTrains - Development Thread

Post by acs121 »

Hi,
I'm coming here first to infinitely thank Leanden, Gwyd and others to have made a so extensive, and so great train set.
And second, to suggest the addition of the Class 399 - i can help for sprites if wanted.
Yes, i know about UK Tram Set, but sadly it is incompatible with the fantastic German Road Vehicle Set (one of my favourite NewGRFs), and i would be looking for a train, not tram functionality - it allows interconnexion without problems to the normal network, and you can attach multiple units, so maybe limit to 3 trams attached at once.
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

That would be a welcome and somewhat interesting contribution
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Re: [OTTD] BRTrains - Development Thread

Post by Tony Pixel »

I'm have self-drawn class 207, I can send it here. I have class 421/5 and 421/7 too.
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

We already have the 421s entierly drawn and coded, but I'm interested to see them. Hiwever I'd very much like to have the 207s
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Re: [OTTD] BRTrains - Development Thread

Post by Tony Pixel »

This is 207, now working with 305.
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Screenshots: New York City Subway Episodes
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Re: [OTTD] BRTrains - Development Thread

Post by willsym22 »

I noticed that 800s have been removed from the set at this update, when i updated it all iets turned into 323s. Any specific reason for this? :D
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

Ah. It would appear I've been very stupid.

IF YOU HAVEN'T UPDATED IN RUNNING GAMES: DON'T!
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Re: [OTTD] BRTrains - Development Thread

Post by acs121 »

Gwyd wrote:That would be a welcome and somewhat interesting contribution
I'll then send sprites for the old livery first, then for the new one. Wait a week at least, it'll be done.
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Re: [OTTD] BRTrains - Development Thread

Post by Tony Pixel »

In free time I will create some trains, and then send all spritesheets here with RAR-archieve.
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Re: [OTTD] BRTrains - Development Thread

Post by Huffshipbuilding »

Amazing but I have a problem. Not all of the trains show up. I get the 700, the 373, and the s stock. Please help!!! I have the latest version.
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Re: [OTTD] BRTrains - Development Thread

Post by acs121 »

Show us your GRF list. Are you using other GRFs ?
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Re: [OTTD] BRTrains - Development Thread

Post by Huffshipbuilding »

I have tried using no other grfs and had no success. I usually use the brstations grf and brtracks grf. Even with no other grfs only some of the trains show up and the 373 seems to come and go as it pleases. I would normally be just fine but recently seeing there should be many more trains I want to see if I can't get it to work right.
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Re: [OTTD] BRTrains - Development Thread

Post by Gwyd »

Trains expire very quickly in BRTrains, after only 10 years or so. I'd advise playing with vehicles never expire on
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Re: [OTTD] BRTrains - Development Thread

Post by Huffshipbuilding »

That hurts my rep for being a tech expert, such a simple solution to a problem that's plagued me for a while. Thanks for the help :)
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