Auz Lineside and Roadside Objects

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andythenorth
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Re: Auz Lineside and Roadside Objects

Post by andythenorth »

GarryG wrote:Many people have some great ideas for the game .. so why not put these ideas into practice.....I'm 60 years young and have a mental and health problem, so if I can do it .. surely you can too ..
This is now my favourite quote of the last...several years :D

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GarryG
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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Another saying might like .. don't be a Gonna person ..

"Gonna do this .. gonna do that .. gonna do nothing" (going to do this .. going to do that .. going to do nothing). :)
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Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
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Re: Auz Lineside and Roadside Objects

Post by kamnet »

GarryG wrote:Another saying might like .. don't be a Gonna person ..

"Gonna do this .. gonna do that .. gonna do nothing" (going to do this .. going to do that .. going to do nothing). :)
Sadly I fall into that group. I have all sorts of grand ideas and little time to execute them.

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GarryG
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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Kamnet: Sadly I fall into that group. I have all sorts of grand ideas and little time to execute them.
You can still hold your head up as you have contributed in the past .. and you helped me on several occasions.
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Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
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GarryG
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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Been looking to improve the sub-stations and come up with this design.
new staunchions.png
new staunchions.png (1.04 KiB) Viewed 1374 times
new staunchion pieces.png
new staunchion pieces.png (1.43 KiB) Viewed 1374 times
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

Alberth
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Re: Auz Lineside and Roadside Objects

Post by Alberth »

kamnet wrote:Sadly I fall into that group. I have all sorts of grand ideas and little time to execute them.
Nobody has time. Everybody fills the time which stuff he/she finds interesting or rewarding. From this, it follows that you find your grand ideas not interesting/rewarding enough.

I found that interesting comes by working on things. Even a few hours per week works. Even grand ideas are realized in small steps :)


@GarryG:
I am totally not into eye-candy objects (too much transport oriented, so to say :) ), but I find your ideas great. So fresh and renewing. I always read your threads with much pleasure :)
Being a retired OpenTTD developer does not mean I know what I am doing.

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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Nobody has time. Everybody fills the time which stuff he/she finds interesting or rewarding. From this, it follows that you find your grand ideas not interesting/rewarding enough
I really appreciate all ideas people send. Some are good and some has merit that other ideas are born from. I agree many don't have time because of other commitments such as work and family. I will have the family problem soon. My family is in Philippines I be joining them (health permitting) in July and have to share computers with my 3 kids. So I do what I can with these projects before that lovely time comes.

Hope I can encourage others readers of the forums who do have the time and haven't tried doing things such as graphics to give it a go.

Anyway enough said .. here's what I been up to today .. improving the sub-stations.
new staunchions  sub station.png
new staunchions sub station.png (91.24 KiB) Viewed 1318 times
Anyone like to test and see for themselves a copy of the file is attached.
Auz_Lineside_Objects.grf
(1.02 MiB) Downloaded 44 times
Still has the original High Voltage Tower. The one being repaired not ready yet.

Emjoy .. I'm heading to dream world
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All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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GarryG
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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Like to give credit for those who supply ideas.
When I first started this Auz_Lineside_Objects the only ideas I had at the time was the Signal Boxes, Staff Huts and Water Towers.

Thanks to those who send in ideas, whether here in the forum, PM or by email .. it is their ideas that instigated basically the rest of the objects that's been included such as Station Buildings, CTC, Creeks and Culverts, houses, Overhead Wires and Sub-stations and for making of the Auz_Roadside_Objects and what is included in that set.

So keep the ideas coming ..

I just added some supply sprites for the Sub-stations as they need copper wires, wood, and crates of other bits and pieces.
Attachments
substationsupplies.png
substationsupplies.png (5.05 KiB) Viewed 1241 times
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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GarryG
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Re: Auz Lineside and Roadside Objects

Post by GarryG »

I still looking at ideas to make sub-station look a bit more realistic and came up with this solution.
New Substation Tower Idea.png
New Substation Tower Idea.png (2.82 KiB) Viewed 1216 times
Whatcha think?
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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STD
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Re: Auz Lineside and Roadside Objects

Post by STD »

GarryG wrote:I still looking at ideas to make sub-station look a bit more realistic and came up with this solution.
The attachment New Substation Tower Idea.png is no longer available
Whatcha think?
Great idea. I like it. Yesterday downloaded the latest version of set. Managed to sort it out. how to assemble substation. Really helped your screenshot.

Have you thought about that in the future, to create objects of hydroelectric power on the river? For example, the player will be able to build a HPP, as it is now by using this set of objects we can build a substation. I also have the idea of creating solar power stations or wind turbines. So this is just my suggestions on the development set.
Here are some photos
12340_1_2.jpg
12340_1_2.jpg (141.94 KiB) Viewed 1167 times
item_13252_468.png
item_13252_468.png (518.63 KiB) Viewed 1167 times
tFBECn8P774.jpg
tFBECn8P774.jpg (49.05 KiB) Viewed 1167 times
[OpenTTD] STD screenshots
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STD
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Re: Auz Lineside and Roadside Objects

Post by STD »

Geothermal power plant
powersystem.png
powersystem.png (247.72 KiB) Viewed 1165 times
geysers_1851978i.jpg
geysers_1851978i.jpg (70.77 KiB) Viewed 1165 times
[OpenTTD] STD screenshots
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017

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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Like the idea of a dam. A quick thinking of the idea is how to make it as can be placed almost anywhere including flat ground and if placed in the hills they will probably have to be in the right position .. but I guess when Government built dams cost millions .. so if it will take millions in game to make room in the hills guess that be ok :) I like the idea but will take a lot of thinking.

Andythenorth in his FIRS has some graphics of wind turbines .. maybe he or who ever designed them will let me use some them as objects here :)

The designs I been getting for the sub-stations are a mixture of photos supermop sent me and visiting a sub-station near me .. I think looking at one in real gives a better idea then what photos do.
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All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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GarryG
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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Been fiddling with the sub-station pieces again and came up with this.
Sub-station improvements.png
Sub-station improvements.png (68.58 KiB) Viewed 1134 times
You might not want to build sub-station this large .. but give you an idea what can be done.

If you want to give it a try here the file .. but please not the High Towers still need adjusting which if all goes well will finish sometime over the weekend.

Also notice the fences with the grass are 1 pixel out .. they fail to line up properly with the fences with the concrete. Hope have that fixed next issue.

I added some supplies to the sub-station too .. mainly intended for just the one tile, but to show them off I used all 4.
Attachments
Auz_Lineside_Objects.grf
(1.03 MiB) Downloaded 28 times
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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Re: Auz Lineside and Roadside Objects

Post by Timeflyer »

GarryG wrote:Like the idea of a dam. A quick thinking of the idea is how to make it as can be placed almost anywhere including flat ground and if placed in the hills they will probably have to be in the right position .. but I guess when Government built dams cost millions .. so if it will take millions in game to make room in the hills guess that be ok :) I like the idea but will take a lot of thinking.
There's a Dam-System by Quast65 "Dutch Delta Works"....maybe you could use his Ideas as an inspiration.
http://www.tt-forums.net/viewtopic.php? ... utch+delta

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Re: Auz Lineside and Roadside Objects

Post by GarryG »

There's a Dam-System by Quast65 "Dutch Delta Works"....
Had a look at those and I think it could be done. If I able to will make it so the dam is at the end of a Fake creek I did in Auz_Roadside_Objects and/or at the end of a river.

The creek and river go to the flood gates .. and the dam walls arrange these so have water one side and land the other side.

Have some water tiles so player can make the dam?

Quast65 been helping me with the Electrical Wires and the Footbridges .. much thanks goes to help he has provided. He redid the alignment on the High Towers and I am in the process now adding thee to Auz_Lineside_Objects. If All goes well might be ready later today.

Cheers
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All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Thanks to Quast65 I have now added the updated High Towers to Auz_Lineside_Objects and it is ready for testing.
High Tower Completed.png
High Tower Completed.png (76.61 KiB) Viewed 1001 times
If no one reports any problems with it over the weekend .. it might be ready for releasing on BaNaNaS later next week.
Auz_Lineside_Objects.grf
(1.03 MiB) Downloaded 32 times
One change I looking at making is the fences .. rather then 2 sets one with asphalt and one with grass, I combine them so fence line runs down middle of tile and one side of fence be the asphalt and other side be grass.

After I do that will have a look at the dams ..
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Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
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AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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Re: Auz Lineside and Roadside Objects

Post by GarryG »

This is what the new security fence for the Sub-station will look like.
newSecurityFence3.png
newSecurityFence3.png (42.58 KiB) Viewed 987 times
I just made a small compound with a few low items in so can see the fence clear and the 2 dirt tiles so you can see the width of the asphalt along the fence.

Those who like to use the security fence with the grass .. it is available in Auz_Roadside_Objects in Fences section.

These fences here also look good around other Industries as they not too wide.
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All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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Re: Auz Lineside and Roadside Objects

Post by GarryG »

Dam it .. I been having a go see if can make a dam .. Here's a early sample.

Some improvements I think could be made .. Higher and wider walls.

Maybe make the walls wide enough for one or two lane fake roads can go over.

If made them for actual roads the hard part about that will be the different roads that are available .. something I can dream about tonight.

If put the electric poles next to it they dwarf the dam so going higher I think be nice too.

It all ideas at moment .. I'll look into it more over the next several days or more.

Update:
Dam improvements
Dam improvements
Damit2.png (22.49 KiB) Viewed 933 times
I done some water and shore lines for the DAM. Need to add some more shore lines so the creeks will flow into the dam and keep it full.

I think the flood gates can be narrowed so same width as creek.

Hope tomorrow do what I mentioned before see if can make it so roads will pass over it.

Anyone want to test what I done to date here's a copy.
Auz_Roadside_Objects.grf
(217.81 KiB) Downloaded 22 times
The dirt road an dirt tracks have level crossings now.

Enjoy .. I head to dream world very soon.
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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Re: Auz Lineside and Roadside Objects

Post by GarryG »

I was going to go to dream world .. but had to experiment with a dam and roads .. this is what I come up with.

It works with the American Road Set and UK Road set .. not tried with any others.
Damit3.png
Damit3.png (354.04 KiB) Viewed 915 times
Now I going to close my eyes .. ni ni all
Soot Happens
All my projects are GPLv2 License unless stated.
Auz Project Releases: viewtopic.php?f=67&t=84725
AuzTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: viewtopic.php?f=26&t=75657
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
AuzTracks: viewtopic.php?f=26&t=82691
AuzSubwayStations: viewtopic.php?f=26&t=85335

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kamnet
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Re: Auz Lineside and Roadside Objects

Post by kamnet »

Long ago, one of my first art projects was trying to create a small type of hydroelectric dam. You can see them here: http://www.tt-forums.net/viewtopic.php?t=49450

They're styled after some of the flood control dams along the Ohio River. https://en.wikipedia.org/wiki/List_of_l ... Ohio_River

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