Use in game Auz objects (1912 year) - Farms. Train set - xUSSR Railway set.Three examples:
Thanks STD for sharing your screen shots and how using some of my objects .. much appreciated
Everyone has there own way of using NewGRF add-on in games and by seeing the screen shots how they being used, helps the coders on ideas and improvements.
Many of the objects I did I only knew how to do 1 tile objects at the time .. doing objects using more then 1 tile I knew very little about so stayed away from that.
Some of the objects I did on single tiles was meant to be joined in game if players wished to make them larger looking.
Two of these was the Shearing Shed and the Milking Shed.
ShearingShedandMilksheds1.png [ 15.69 KiB | Viewed 1396 times ]
The pic shows how I intended them to be used and seen in several screen shots from different players they used different
The Shearing Shed can go side by side .. the building with the big Doors side and front sheep go in there .. and the other building with the 4 small doors are where the sheep come out when they been sheared. There are heaps of different fences I did to put the sheep in or can have empty pens.
The Milking Shed was planned that the small building goes on the side of larger building. This is where milk is stored after cows have been milked. Many many years ago the milk was placed in milk cans, but these days there is a big storage tank in that building.
Making this pic to show every one make me realise I forgot to add pens with dairy cows in them waiting to be milked and out the back should be more cows that have been milked.
Now I know more about using 2 or more tiles to place buildings on I intend to re-do some object sets. By doing this it will allow me to add some different objects and help stop the errors I had before with "undefined string" problems.
So in the 2017 hope to start re-doing some objects sets and making room for new types.
Like to take this opportunity to wish every one who visit these forums aMerry Christmas and New Year