NekoMaster wrote:It probably won't be too much of a hassle if you break compatiblity with the current Landscape object grf, but for now so long as the objects aren't moved around in code like changing ID"s or what ever objects use it should be ok if you keep working on the GRF.
I just released Auz_Landscape_Objects Version 6 and Auz_Water_Objects Version 7 on Bananas. Those be last release before I make some big changes to them.
Will still be 2 files .. and use the same names, just that river and creeks will be included in the Auz_Landscape_Obects.
I been experimenting with animated water and can make the rivers and creeks flow in different directions. Which might be nice if want water to flow to the oceans and lakes.
I think will take me most of the day to get the templates made so hope be just copy and paste to sprites later.
I not sure how long this will take to make all these changes. Might be days or even weeks.
Can not guarantee whether or not I be changing of IDs.
If any programmers interested .. here is a png file of water animated graphics
- animated water graphics.png (9.9 KiB) Viewed 3119 times
Top left one borrowed from sprites in Fake Bridges by Zooks .. and changed them around to get 4 different directions of flow.
Rapids .. These 3 tiles are what I used in the Dams and Creek Slopes .. these colours originally from the ISR/DWE Object sets and help that Quast65 gave me many months back. Hoping these can be used to give a nice water effect where the water flows past rocks.
The bottom 4 tiles are the Water flows from the top 4 sprites so have them in order in case you want to change the flow of your projects.
Shall keep you up to date as progress is made .. cheers all