Made a Industry Set I've called AuzIndTest as it is my testing grounds for ideas.
Although the Set Parameters are still showing, they do not control the aspect of the game. I will remove these completely later.
All industries should now work same as the default ones that come with game. They all will produce a limited amount of cargos and will increase it when you start supplying that Industry what they require.
Some industries will only increase when the town sizes increase.
Some cargos represent other types of cargos.
Livestock .. Pigs, Sheep and Cattle.
Fuel .. Petrol and Diesel.
Liquid Merchandise .. Beer, Wine, Soft Drinks and Fruit Juice. (Sorry no Whiskey)
Processed Foods .. Dairy Products, Smallgoods, Flour,
Building Material .. Wood Products, Metal Products, Cement, Bricks, Lime
Fresh Produce .. Fruit, Vegetables
Any suggestions for more let me know.
You can play the game normal take the Livestock to any location that accepts Livestock or you can put some reality to the game and just take cargos to their proper places. For instance .. Pigs only go to Bacon Factory, Sheep only to Shearing Sheds (if you want to shear cows and pigs too that is up to you).
The attachment has the game file and a changelog file showing all the industries and cargos.
AuzindTest.rar [1.47 MiB]
Downloaded 13 times
I hope to display all the Industry Windows like these.
Showing where the Realistic Cargos go.png [ 215.04 KiB | Viewed 1096 times ]
As can see .. it shows the actual cargo and in brackets what that cargo represents as realistic. After that in black .. shows places that accept the realistic cargo.
There is still some label like this for me to finish.
Appreciate if you want something to do is test these for me so I can finish the coding.
Let me know of any problems and if you see something that you like improved.
Cheers all . hope you enjoy