Finished the Limestone Quarry.
LimestoneQuarry_3.png [ 312.77 KiB | Viewed 1891 times ]
Since I using OpenTTD 1.7.0 I think good idea if I call this Industry Set AuzInd170ChangeLog
Added Limestone Quarry (At moment it accepts nothing and produce Lime and Gravel)
Removed Sub Station
Removed Loading Bank B
Removed Sugarcane Plantation
Removed Grain Bulk Storage Sheds
Renamed Loading Bank A to Loading Bank
Renamed Wool Dump to Loading Bank and Wool Dump
Wheat (creates a spare cargo slot .. not sure what to replace it with yet)
Cement Plant now accepts LIME, CLAY and SAND and produces Building Material
Lime Kiln accepts LIME and COAL .. produces Chemicals
Random Cargos - as mentioned previously.
The "Loading Bank" and the "Loading Bank and Wool Dump" produce random generated cargos.
Both Produce GOODs.
The second cargo produced is random:
Loading Bank can produce either Metal, Cotton, Fruit or Wool.
Loading Bank and Wool Dump can produce either Wool or Cotton (might add another later).
The minor problem is .. for instance if you look up the chain for Cotton, it will not show the Loading Bank or the Loading Bank and Wool Dump in the chain.
And if for instance you look up Industry Chain for Loading Bank it will not show the cargo chain for Cotton, Fruit or Wool. It only shows the default cargos in the chains which is Goods and Metal.
Here's version 1 which is still in testing and will be making more changes to Industries and adding 1 more Cargo.
AuzInd170.grf [10.65 MiB]
Downloaded 42 times
Other changes in the pipeline
Combining the Locomotive Workshops and Carriage & Wagon Workshops and call it Railway Workshops.
If the random cargos going to work ok .. add it to the Goods Sheds and add a Factory to game so it too can produce random cargos.
Looking at idea adding some more mining companies such as Bauxite, Copper Ore and making a Cargo called "Minerals" to represent all raw minerals not yet included in the game.
Make a Industry and call it Smelter Refinery .. it can accept the Minerals and make metal and building materials.
Also looking at removing all or some of these: Fast Foods, Racecourse, Holiday Camp, Livestock Sales Yard, Perway Siding, and Motor Inn.