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PostPosted: Thu Jun 18, 2015 2:57 am 
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Tycoon
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Location: Newcastle, Australia
I thing good idea if I use original colour schemes when each carriage or rolling stock first entered service. Maybe once I master that and can get them up and running, look at making new colour schemes and allow company colours. NSW railways when I with them first had a maroon colour, than, not sure what order yet, but had Tuscan and what they called candy. I some locos (both diesel and steam) where painted green .. not sure if carriages were too. I'll start with the maroon for passenger vehicles and find a dirty black/grey colour for freight wagons . Pasenger vehicle got washed so ok make them look clean. But only time freight wagons had a wash when it rained.

I was hoping to be back home in 2 weeks to start these, but looks like my plans might change and be delayed a while. might have to search internet see what pictures I can find and see if I can start something.

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AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390


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PostPosted: Tue Jul 14, 2015 12:41 am 
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I finding it difficult to concentrate on making these drawings. I fractured my skull many years ago and have some brain damage. Find it hard to concentrate on what I doing with this project. I will keep trying every so often, but no guarantees I get anywhere.

I think I stick to making scenario for now as images not so small. One day I hope to finish one.

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All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390


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PostPosted: Mon Aug 31, 2015 7:08 am 
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Those who like Australian settings for their games. I made a NewGRF file town names that was or are served by railways in New South Wales.

Most taken from Railway Timetable books and Railway Local Appendix pre-1950. Names of Stations, Sidings and Crossing Loops are included.


Attachments:
File comment: Town List of NSW Railway Stations
NSWRailways.rar [9.82 KiB]
Downloaded 24 times

_________________
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All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Fri Sep 11, 2015 1:37 pm 
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I just release a Australian Industry Set called Auzind.

This is my first try at making a Industry set.

It might have bugs and other insects flying around in it. It has not had a major test yet.

It only a test beta version as it no where near finished.

Being a start of a weekend thought a good time for people to give it a test to see if I heading in the right direction.

Go to my scenario site at viewtopic.php?f=60&t=72995&start=40&hilit=newcastle to download.

Cheers

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390


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PostPosted: Thu Oct 15, 2015 12:01 am 
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If anyone is interested I just added a scenario to this site viewtopic.php?f=60&t=72995&p=1158290#p1158290

It starts in 1930 and has all the railway towns from Newcastle, New South Wales, Australia. Lines from Newcastle to Hornsby, Werris Creek, Taree and many of the branch lines.

Cheers

_________________
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AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390


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PostPosted: Sun Oct 18, 2015 4:02 am 
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Location: Newcastle, Australia
NSW Railway Station Town Names:

I previously done up a list of all Railways Stations in NSW and since been asked to separate into Divisions, so now there are 4 more:

Southern Division, Western Division, Northern Division, and Sydney Metropolitan.

If any one from other Australian States like to see stations from their State included, please PM me a list. Include all stations, not just those still in use, but also all those that have long since closed and don't exist any more.


Attachments:
File comment: Sydney Metro Station Names
NSWRailMetroDivision.rar [9.45 KiB]
Downloaded 34 times
File comment: Northern Division Station Names
NSWRailNorthDivision.rar [10.12 KiB]
Downloaded 26 times

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Sun Oct 18, 2015 4:04 am 
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Southern and Western Divisions


Attachments:
File comment: Southern Division
NSWRailSouthDivision.rar [9.83 KiB]
Downloaded 30 times
File comment: Western Division
NSWRailWestDivision.rar [9.66 KiB]
Downloaded 25 times

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Sun Oct 18, 2015 4:50 pm 
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I noticed that you say these are GPL v2 in some places, and public domain in other places. FYI, they are not the same thing. With GPL, you'll need to be ready to release your source code when requested. See this post for a quick overview of what different licenses bring to projects.


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PostPosted: Sun Oct 18, 2015 8:51 pm 
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I not fully understand the licenses.

The source I originally learn how to compile town names and the Industry Sets came with GNU General Public License Version 2. So I thought right thing to do was make sure there was a copy of this licence included with what I release.

GarryG wrote:
public domain in other places. FYI


No idea where I been saying that.

I have no objections for people to use and change what I done. Happy to provide the source and nml file if anyone want.

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390


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PostPosted: Sun Oct 18, 2015 9:10 pm 
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Please find the Source to the NSW Rail Town names if anyone would like to use.


Attachments:
File comment: Northern Source
NSWRailNorthDivision-Source.rar [3.42 KiB]
Downloaded 13 times
File comment: Metro Source
NSWRailMetroDivision-Source.rar [2.66 KiB]
Downloaded 13 times

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Sun Oct 18, 2015 9:11 pm 
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Next


Attachments:
File comment: Southern Source
NSWRailSouthDivision-Source.rar [3.15 KiB]
Downloaded 16 times
File comment: Western Source
NSWRailWestDivision-Source.rar [2.95 KiB]
Downloaded 15 times

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Wed Oct 21, 2015 1:19 pm 
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Tycoon
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Hi all, the last scenario I did is way to large. I need to reduce it.

Maybe my scenarios should be same as what Train Controllers controlled many years ago. Some where based in Newcastle. One controlled from I think it was Wyong to Maitland. The other controlled Maitland to Taree and Werris Creek.
Another controller Taree to Brisbane and another Werris Creek to Wallangarra, Moree, Premer and branch lines.

So I intend to do the same.

For fun of the game, also making all the stations and sidings as there were in the 1930s and 40s. I will survey the land and mark where they lines went using Trackbed from Wired.

I am making a Industry Set mainly for rail and road usage. Making new industries that would be found at railway stations and siding such as Parcels Office (new cargo), Goods Shed, Loading bank, Wool Bank, Stock yards, Grain Silos, Fuel Depot. These will act like a industry providing and accepting cargo.

I"ve attached a copy of a railway diagram of Singleton in 1947, so get an idea what I mean.

Stock Siding will have the industry called Stock Yard to provide Livestock. Co-op dairy will have a Dairy, Armstrong Timeber Mill Siding will have a Sawmill, the shell and Vacuum Sidings are Fuel Depots. One will have the Fuel Depot Industry to accent Fuel and provide Farm Supplies (might add accept Chemicals and provide Supplies too), the other can have a different Industry such as a Builders Yard. The Platform will be a single line station for passengers, Mail and parcels. Goods Shed Industry will accept up to 3 different cargos and provide 2. Loading Bank is also a Industry accepting and producing cargo. The shunting Neck by placing a waypoint on this line makes it easier to turn trains around if need.

The Loco Sidings .. I like to make a Locomotive Depot as a industry to accept Coal and Petrol as if you are providing this to maintain your trains.

Some places also have per-way sidings to accept timber and ballast (stone) for track maintence and building.

Other stations (see Quirindi) have Grain Silos, Wool Dumps (to load wool and cotton), Cream Sheds where farmers would put their Milk to be collected by train and taken to a Dairy..

What you all think?

Will this make the game interesting or not? Anyone wanting to test the Industry Set I am working on at present welcome to do so .. just ask. It does not have the Locomotive Depot and per-way siding industries yet.


Attachments:
File comment: Singleton 1947
Singleton 1947.png [1.7 MiB]
Not downloaded yet
File comment: Quirindi 1934
Quirindi.PNG [1.32 MiB]
Not downloaded yet

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Thu Oct 22, 2015 11:54 pm 
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Tycoon
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Location: Newcastle, Australia
Here is a Beta version of Auzind_4. With a weekend about to start, hoping someone out there can test it and let me know of any ideas they have to improve it and if find some bugs, help me squash them.

The Industries I made in Version 3 to act like railway sidings will now build closer to town instead of middle of no where.

Still not ready to be released on Bananas as I think can be improved even more when I learn how to use some more coding.

Please read the readme file included.


Attachments:
File comment: Ausind_V4 Beta Version
Auz4.rar [361.12 KiB]
Downloaded 19 times

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Sun Nov 01, 2015 2:01 am 
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Tycoon
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I compiled a Excel Spreadsheet list of Australian and New Zealand Locomotives that are available for OpenTTD.

Some friends have suggested I put here as others might like it too. Find a 2013 and a 97-2003 version.

These taken from 2cc Trains in NML v5782, Generic Australian Rail Set (GARS) r06 and Australian Standard Gauge Set v0.1.1


Attachments:
File comment: Excel Spreadsheet 2013
Auz and NZ Locomotives in OpenTTD.xlsx [12.57 KiB]
Downloaded 26 times
File comment: Excel Spreadsheet 97-2003
Auz and NZ Locomotives in OpenTTD 97.xls [38.5 KiB]
Downloaded 56 times

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Wed Nov 04, 2015 12:15 am 
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Tycoon
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Hi all,

Still not completed the scenario as been side tracked. Been exploring some branch lines.

1 of these lines is the Industry Set Auzind. Version 4a is basically finished but thinking of adding 2 more industries to it for us railway buffs. 1 to go near Locomotive Depots .. want to make a Coal Bin and Fuel Tanks as a Industry for delivering of Coal and petrol. the other I want to make something suitable to act as a Per-Way (Ways & Works) siding .. here can deliver Gravel (ballast), timber (for sleepers) and Supplies (dog spikes and other things associated with maintaining a railway line and signals).

Also branch into making a Train Set. Thanks to Voyager One from the 2ccts set has giving me permission to use sprites from that set.

I done 4 locos so far .. the 3 diesels, 43, 44 and 45 class I used sprites from 2ccts set to design these. The 38 class steam is from a sprite set from Ausset .. I can not release the 38 class for others to use as I don't have permission to do so yet. I sent messages to both Coalroads Artist and BobDendry (formaly known as Lachie) to see if I can use their sprites from the Ausset.

Will keep you informed.


Attachments:
File comment: C38 none stream lined and a 43 class
38 and 43.png
38 and 43.png [ 4.73 KiB | Viewed 1671 times ]
File comment: Double header 44 and 45 class
45 and 44 class.png
45 and 44 class.png [ 7.36 KiB | Viewed 1671 times ]

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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PostPosted: Wed Nov 04, 2015 4:14 am 
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Sprites are looking great so far, except for one thing: the perspective is slightly off. You need to be drawing them from a more top-down angle, not side on. The way you can see this is how wide the roof is; your locomotives have 2 or 3 pixels of roof, while most sprites have at least 4 pixels (compare Voyager's 44 class to your 43 class)

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PostPosted: Wed Nov 04, 2015 4:20 am 
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Emperor Jake wrote:
Sprites are looking great so far, except for one thing: the perspective is slightly off. You need to be drawing them from a more top-down angle, not side on. The way you can see this is how wide the roof is; your locomotives have 2 or 3 pixels of roof, while most sprites have at least 4 pixels (compare Voyager's 44 class to your 43 class)


Thanks for the tip .. when I look at it the 45 class also has a roof problem. Must have been the strong wind had here other night blew some roof off. I will see if can patch it.

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390


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PostPosted: Wed Nov 04, 2015 5:04 am 
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Posts: 2851
Location: Straya
With the 45 class, try giving the cab section a 4 pixel roof, and the narrow hood section a 2 pixel roof.

Also, I've made a gif of a quick way to convert company-coloured sprites into real liveries (and vice versa). You'll need GIMP, and of course it only works if the actual livery pattern matches, but it will save a lot of time.

Use the select by colour tool to select all pixels of a particular company colour, then drag your preferred real colour to the image. Repeat with all shades of the company colour.
Image


Attachments:
gimpcc.gif [1.1 MiB]
Not downloaded yet

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--My Award-Winning Screenshots and Videos--
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PostPosted: Wed Nov 04, 2015 5:37 am 
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Tycoon
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Location: Newcastle, Australia
Again thank you kindly .. I been using Coral Paint 12 which I thought was reasonably easy , could change colours.

But when using GIMP is a lot easier and much quicker.

I going to have to get off computer for an hour or 2 to relax my eyes, then I be back at it.

Many many thank you for your help.

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390


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PostPosted: Wed Nov 04, 2015 2:23 pm 
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Location: Newcastle, Australia
Thanks to Emperor Jack and his feed back and much appreciated help I think I getting somewhere with this project.

Top is the 43 class
Next double header 44 classes
Next C38 class Green Livery and double 45 classes
Bottom triple header and another C38 in Black Livery


Attachments:
File comment: All Locos I be practising with
Loco Set-1.png
Loco Set-1.png [ 20.23 KiB | Viewed 1618 times ]

_________________
Soot Happens
All my projects are GPLv2 License.
AuzTrains & NSWTrains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
AuzInd (Industry Set): http://www.tt-forums.net/viewtopic.php?f=26&t=74471
AuzObjects: http://www.tt-forums.net/viewtopic.php?f=26&t=74510
AuzBridges: viewtopic.php?f=26&t=75248
AuzStations: viewtopic.php?f=26&t=76390
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