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Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 26 Sep 2014 09:42
by Voyager One
Hey people, I'm back. I've stayed for a couple of days longer, unfortunately for some fish and squids... :mrgreen:

So, I'll be resuming work shortly, as soon as I sort out a few things home. Expect more new trams soon. :wink:

EDIT: Just one for today...

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 27 Sep 2014 16:50
by Voyager One
Holidays - OFF, drawing mode - ON... :mrgreen:
Toronto Transit 'Big Witt'.PNG
Toronto Transit 'Big Witt'.PNG (12.64 KiB) Viewed 7153 times
Lisbon Brill 203-282.PNG
Lisbon Brill 203-282.PNG (11.53 KiB) Viewed 7153 times
Kolkata Tram.PNG
Kolkata Tram.PNG (11.68 KiB) Viewed 7153 times

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 27 Sep 2014 17:56
by Voyager One
Melbourne A-B Class 'California Combination'.PNG
Melbourne A-B Class 'California Combination'.PNG (11.85 KiB) Viewed 7134 times
New Orleans Lamm Fireless Steam Engine.PNG
New Orleans Lamm Fireless Steam Engine.PNG (11.97 KiB) Viewed 7134 times

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 28 Sep 2014 11:18
by Voyager One
Vienna Type B.PNG
Vienna Type B.PNG (11.93 KiB) Viewed 7089 times
Zurich Be 4-4 Swiss Standard Car.PNG
Zurich Be 4-4 Swiss Standard Car.PNG (12.2 KiB) Viewed 7089 times

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 28 Sep 2014 17:40
by Voyager One
Three more...
Oslo SM53.PNG
Oslo SM53.PNG (11.59 KiB) Viewed 7061 times
San Francisco MUNI USSLRV.PNG
San Francisco MUNI USSLRV.PNG (12.95 KiB) Viewed 7061 times
Philadelphia KHI K-Car.PNG
Philadelphia KHI K-Car.PNG (11.49 KiB) Viewed 7061 times

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 28 Sep 2014 19:14
by FooBar
I was afraid that you'd stopped drawing because I wasn't coding, but luckily that's not the case. I probably can resume coding shortly, in a week or so.

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 28 Sep 2014 19:22
by kamnet
*plots to find more things for Voyager One to draw to give FooBar more time*

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 29 Sep 2014 06:45
by Voyager One
FooBar wrote:I was afraid that you'd stopped drawing because I wasn't coding, but luckily that's not the case. I probably can resume coding shortly, in a week or so.
Nah, I've been away for a week. My only connection to the world being my not-very-smart phone... :lol:

No worries, take your time for coding. I still have cca 20 vehicles to draw and I (and obviusly kamnet too) am still researching some nice things to include. :wink:
kamnet wrote:*plots to find more things for Voyager One to draw to give FooBar more time*
Hahaha, each time I clear a decade, I soon find a new vehicle appearing from nowhere... :lol:

Kidding, no problem. :D

EDIT:
Toronto Transit ALRV.PNG
Toronto Transit ALRV.PNG (13.35 KiB) Viewed 6973 times
Toronto Transit CLRV.PNG
Toronto Transit CLRV.PNG (11.74 KiB) Viewed 6973 times

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 29 Sep 2014 17:48
by Voyager One
3 more...
Boston MBTA Type 7 LRV.PNG
Boston MBTA Type 7 LRV.PNG (12.79 KiB) Viewed 6957 times
Nantes TFS-1.PNG
Nantes TFS-1.PNG (13.25 KiB) Viewed 6957 times
Pavlodar KTM-8.PNG
Pavlodar KTM-8.PNG (11.57 KiB) Viewed 6957 times
EDIT: ... and I've just realized I screwed up dozens and dozens of templates... *?%?*)(#$*= :x :x :x

Foo, please, don't code any more until I check them all and correct the wrong ones.

AAAAAAHHHHHHHHH!!!!!! :x :x

*FACEPALM* (repeatedly)

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 29 Sep 2014 23:59
by Digitalfox
Voyager One wrote: EDIT: ... and I've just realized I screwed up dozens and dozens of templates... *?%?*)(#$*= :x :x :x
Voyager One what happen :?:

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 06:48
by Voyager One
I've started with the following templating system:
1st row - front engine
2nd-4th row - wagon or empty if there isn't a wagon
5th row - rear engine or empty if there isn't a rear engine

... and in the between I've switched to this:
1st row - front engine
2nd-5th row - wagon or rear engine if there isn't a wagon (rear engine in the first empty row)

Now some have front-empty-empty-empty-rear and some have front-rear-empty-empty-empty.

DAMN!!!! :x

It's easy to correct, simple copy/pasting but I expect a LOT of it. AAAAAAAAHHHHHHH!!!!! :x :lol:

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 06:52
by FooBar
If that's the only issue then please just leave it as is. For me the only difference is writing the number 32 or the number 128. That's literally no difference at all, certainly when compared to having to change all graphics files, saving, re-uploading, etc.

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 06:58
by Voyager One
UUUUUFFFFF! I've just checked them and fortunately only 4 (among the last ones) are screwed up! What a relief!!! :P

Foo, I'll correct them so you don't have to worry.

A relief indeed! :P

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 09:39
by FooBar
I'm not worried if you wouldn't correct them ;)

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 11:52
by Voyager One
Done. Even less worries now. :mrgreen:

*makes mental note not to screw up templates any more* :lol:

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 15:30
by kamnet
Voyager One wrote:Done. Even less worries now. :mrgreen:

*makes mental note not to screw up templates any more* :lol:
Instead the sprite-drawing robots start randomly swapping templates after you've finished drawing.

Oh, wait, this isn't Corrupt A Wish. :mrgreen:

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 17:17
by STD
Waiting for the next update of this set. I like to use different types of trams. Looks very beautiful :D

The set looks great in the game!

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 17:22
by Voyager One
kamnet wrote:
Voyager One wrote:Done. Even less worries now. :mrgreen:
*makes mental note not to screw up templates any more* :lol:
Instead the sprite-drawing robots start randomly swapping templates after you've finished drawing.
Oh, wait, this isn't Corrupt A Wish. :mrgreen:
I wish the 5th batch is done... Oh wait, but it is! :lol: Last one... I have to go fishing for more pictures. :wink:
San Francisco MUNI LRV2.PNG
San Francisco MUNI LRV2.PNG (13.52 KiB) Viewed 6807 times

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 30 Sep 2014 19:07
by kamnet
Would you be interested in coding all of the Boston trams from Type 1 through Type 9? :-)

Re: [OTTD] 2CC|Trams - Development Discussion

Posted: 01 Oct 2014 06:37
by Voyager One
I wouldn't do that, my opinion. Diversity is what we should stream for, not piling up trams from one single city. Besides, how different in stats/looks are they?